I think the gearing also also wrong. My own car 2nd gear don't go past 60mph....
[GEARS]
COUNT=6
GEAR_R=-3.758
; forward gears ratios. must be equal to number of gears defined on count
GEAR_1=3.625
GEAR_2=2.115
GEAR_3=1.529
GEAR_4=1.125
GEAR_5=0.911
GEAR_6=0.735
FINAL=4.111
Renaming the track folder keeps it from overwriting your conversion. There's a lot of work done to it.
Nice, never knew there was an eXtreme version of this car made in 2000, I also discovered that it even came with its own special livery which I would love to see someone recreate it soon enough unless I won't consider it...lol
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Ye I would like to see you find a RalliArt catalog for this Lancer so that I could find someone to recreate them all from scratch just for that Lancer made by Mike (won't accept the ones who get paid since I'm very broke in life rn lol)It wasn't anything special, it was a standard EVO 6 with the entire ralliart catalog installed on it. Its the same as those M-Peformance parts available from BMW. Hell, BMW copied the entire idea from the Japanese in the first place, LOL
Hi, here is the next update:
Mitsubishi Lancer EVO VI GSR EXTREME
![]()
302 hp version. there is an even more powerful version (RS II, 345hp), I am studying this one.
Data from:
https://www.automobile-catalog.com/car/2000/1991150/mitsubishi_lancer_gsr_evolution_vi_extreme.html
and
https://www.automobile-sportive.com/guide/mitsubishi/lancerevo6.php
Many files updated and last but not least, animations thanks to Mascott
Colors are those from the mitsubishi catalog in 2000
Download:
http://www.mediafire.com/file/u1gk8fpcegmsvai/hmt_mitsubishi_lancer_evo6gsr_extreme.7z/file
Have fun,
Mike.
PS: I forgot to mention this excellent mod was made by Holmes Modding Team, huge thanks
Little update for the "1987 Pontiac Trans Am GTA" by Jarerawwr (maintenance, if you prefer).
-Removed weird plastic texture causing wrinkles on the center of the wheel
-Improved leather textures on seats and doors
-Right mirror enabled
-Added flames (smoke only)
-Added shaking hood and exhaust
-Added deformable hood
-Corrected pavement reflection on gauges glass
-Renamed skin colors, added yellow
-Added driver & driver skin
-Brightened rims
-Added crew & Trans Am banner
-Updated UI info & stats so they match in-game performance
EDIT: Sorry, wrong flames files. This one is right:
http://www.mediafire.com/file/uk6n9roibppy0uj/file
* Model is an oldie and has an invisible leak on the roof that allows a little rainfx effects inside the cockpit (the driver's POV getting wet, a few droplets popping from time to time). I don't know how to fix it, but it has nothing to do with tags as far as I know.
This happened to me at the first corner (tested more than once). Suspension always brake under steering.
I thought it could be the tires being V4. Changed to V10, but the issue remained.
Anyone with the same experience?
![]()
Hi, here is the next update:
Mitsubishi Lancer EVO VI GSR EXTREME
![]()
302 hp version. there is an even more powerful version (RS II, 345hp), I am studying this one.
Data from:
https://www.automobile-catalog.com/car/2000/1991150/mitsubishi_lancer_gsr_evolution_vi_extreme.html
and
https://www.automobile-sportive.com/guide/mitsubishi/lancerevo6.php
Many files updated and last but not least, animations thanks to Mascott
Colors are those from the mitsubishi catalog in 2000
Download:
http://www.mediafire.com/file/u1gk8fpcegmsvai/hmt_mitsubishi_lancer_evo6gsr_extreme.7z/file
Have fun,
Mike.
PS: I forgot to mention this excellent mod was made by Holmes Modding Team, huge thanks
I think i have put the Same amount of hours in it than you... Sorry mate.@Mike08 that you used my track that I converted to meter your skin doesn't cause me any problem, but that you rename the track folder to your name and put the url of your patreon in the track description it's not cool from you
And it's more than a skin. There's a lot of work done to it.
Anyone else started getting security warnings with Sharemods?
Curvelo, complete reimport of trees, colour variations and heights and types are MUCH better now, fixed the two holes in the mesh, and the floating fences, lots of shader fixes too.
Will upload tonight after I fix a tenacious roadverge issue, I will need to add it to terrain and uvmap, no matter what I set it to it sticks out like a sore thumb.
This version is also based on a full extract of the AMS track, from the start, too many things to fix in the other conversion, was simpler to just burn it to the ground and start afresh.
(whats the next best thing to google drive that has a lot of space, this constant deleting of **** to fit more tracks is a PITA)
All the time.Anyone else started getting security warnings with Sharemods?
I don't get any. What's the message? Sharemods is very stripped down for me. Also pop-ups and overlays are blocked.Anyone else started getting security warnings with Sharemods?
I guess i have to take a break these days and test all of your nice tracks and carmods!
Just incredibly much modwork in here, who would have thought this as AC was released in 2014!!?
Yeah I already had that excel, but it's no updated. This is why I asked that. But thank you!!There is indeed,
https : // docs.google.com/spreadsheets/d/1KTDxY3e1oSchzBebCXZXLNu8dy8KHiJXvJSuz2j3UBo/edit?usp=sharing
You'll have to remove the spaces between https : and //
otherwise it doesn't load the link
This is probably enough for you to start with.
I'd still love to see you do the Chevrolet Corvette (C5)