Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Paiky
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Hi, fellow simracers

I like to put together custom championships and my latest WIP is a fun and frantic fictional 2021 street circuit championship using the Toyota S-FR Cup Guerilla Mod.
More info: https://guerilla-mods.de/2021/01/13/decoding-the-s-fr/

Example: Barcelona Street Circuit with Random Weather Plan


More info here: https://guerilla-mods.de/2021/01/13/decoding-the-s-fr/

It occurred to me that instead of me picking the circuits I would ask on here for your favourite tracks and incorporate them into the championship

I’m looking for 12 in total and they don’t have to be modern tracks but might be fun to steer away from the regular ones.

I will also ensure they have RainFX baked in and are self-contained for ease of downloading

So far, I have thoughts on;

Europe

· Spain: Barcelona Street Circuit

· UK: London Street Circuit (Not the best mod but fun)

· France: Circuit de Pau

Oceania

· Australia: Canberra, Adelaide, or another?

· New Zealand: ?


Americas

· USA: Detroit, Long Beach, or another?

· Brazil: Rio

Asia and Africa

· Hanoi: As we didn’t get a chance to race it in 2020 ?
 
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hello guys, so I am kind of new here and im finding it a bitt difficult to find what im looking for. I am looking for the ACC GT3 mods for AC. I belive they are made by delpinsky? Does he have a dedicated thread to this or what is my best bet of finding all of his mods + links?
 
hello guys, so I am kind of new here and im finding it a bitt difficult to find what im looking for. I am looking for the ACC GT3 mods for AC. I belive they are made by delpinsky? Does he have a dedicated thread to this or what is my best bet of finding all of his mods + links?
Scroll up a few posts, they are on this page.
 
From Fecebook. Initial impression, it looks good and drives well.
IMPORTANT! Be sure to download the mod first, then install the update below and allow to overwrite, as it includes a new Kn5 file for the car.
Please note, this is not my mod.

Greg Oganesov
Assetto Corsa Our Racing Simulator Group

6zTRlzzrMzf.png

Visual Storyteller
· FtebrSirproSldunardsllhhsgcy odrs7h at e8:a0la5 dAMgun ·

Mitsubishi lancer gt500 V3(by No-one cares)
Download Link
Change's
New wheels
New skin
Some other extras
I recommend deleting the previous version



Greg Oganesov
Assetto Corsa Our Racing Simulator Group

11h ·

Update for the Mitsubishi lancer gt500 V3.1b(beta)
2 New skins from the gt300 version
New interior
Some other changes

Download:https://sharemods.com/.../mitsubishi_lancer_gt500_v3.1b...




Nice to see this RTM mod gets updated
 
Im curious to know but has something changed in regards to Camtool functionality? It now only appears to stay functioning when you have the app on screen but when you hide it the camera view stops working?

With the CM toolbar on the right of the screen I have set a few pages, some with apps I regularly use, a page for driving with minimal apps and a page with no apps. To record lap videos I would flick between those pages and use the clear page for the actual recording so no apps appear in the footage. But now after I activate Camtool and then switch over to the clear page Camtool stops working where as before it would continue to work with the set cameras. The only thing I can think of that has changes recently is CSP to 0.1.73-preview1. Could it be possible that this has effected Camtool somehow?

Below is what I am talking about with the pages on the toolbar.

Assetto Corsa Screenshot.jpg
 
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speaking of physics, or not... this has perhaps the best street physics I have driven in ages.
Maybe a wee bit too much grip (3-7%), but the way it handles, recovers and moves over all surfaces and conditions...

it is sublime
LANCIA DELTA INTEGRALE EVO
by Wack.

https://mega.nz/file/pQNTUYha#xS_oIFvZ8tpaaHvkqtaaJxPQvqtQ5ifG6q2lLGudnGQ

I was asking for more by him, found.

im not a drifter, but this is sexy, in a sick way...
preview-2-32.jpg.bc54dbd777a56ebbee92a33e58839db1.jpg

https://acdriftingpro.com/file/326-wack-nissan-silvia-s15-rocket-bunny/
 
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HONDA NSX GT3 2016 — HONDA EVO 2019: SPRINT/ENDURANCE ACC, UPDATE V1.8
screenshot_honda_nsx_gt3_acc_ks_nurburgring_23-10-120-23-19-27-jpg.990421

The testers:

_enkay74
_Fabr_123
_Fanapryde
_FileMissing
_ZL1


CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.8 **PLEASE DELETE THE OLD CAR FOLDER!

— added LED_PANEL
— reworked font textures to match ACC Lumirank as LED_PANEL
— added new GoPro camera 3D model
— added IMSA numberplate
— added 24/h Bathurst skin numberplate
— added ADAC numberplate emissive
— added SAS info
— fixed issue with latest CSP 0.1.69 or higher making the car not loading in CM
— added Castrol, RJN, Alphatauri, Motul, Arrows etc. crew and driver suit, helmet, gloves (thanks to _enkay74)
— tweaked car.ini [CONTROLS] TAG with more accurate data (thanks to _FileMissing)
— added RainFX code into car.ini
— tweaked wiper animation
— tweaked LODs shader
— reworked alpha channel of windshield texture
— added more windshield dirt meshes and textures
— added safety net OFF position
— tweaked brakelights emissive
— fixed exhaust not glowing

Physics changes:
— Adjusted controls with more accurate data.
— Adjusted CG positioning/location.
— Adjusted pickup points in conjunction with new CG adjustments fixing showroom and handling issues.
— Re-balanced steer locks/rod and ratios due to adjustments made to CG and PUPs in suspensions.ini
— Updated collider.ini

** IF YOU ARE USING SOL PPFILTER **

My cars are optimized for A3PP filter, so only recently I noticed that if you are using SOL PPfilter, brake lights colors are wrong. Thefore, to obtain closer brake lights colours to the ones I created, trying to portrait the ACC Honda, I suggest you to unzip the texture EXT_Lights_Colour_Yellow.dds inside the Honda skin folder of the car you're using.
I wasn't aware of this colour changes using SOL PPFilter, since I use "A3PP Beautiful PPfilter" as default PPfilter.

_Download link



Thanks for the revised Honda. As always, great! But with the EVO Sprint version I have transparent rims! The other versions work, I'm using Shaders Patch 1.60. Could that be the reason? However, I would like to continue using "1.60". or do I have to change now?
 
hello guys, so I am kind of new here and im finding it a bitt difficult to find what im looking for. I am looking for the ACC GT3 mods for AC. I belive they are made by delpinsky? Does he have a dedicated thread to this or what is my best bet of finding all of his mods + links?

You should also be able to search "posted by member" in the search bar above for delpinsky.
 
HONDA NSX GT3 2016 — HONDA EVO 2019: SPRINT/ENDURANCE ACC, UPDATE V1.8
screenshot_honda_nsx_gt3_acc_ks_nurburgring_23-10-120-23-19-27-jpg.990421

The testers:

_enkay74
_Fabr_123
_Fanapryde
_FileMissing
_ZL1


CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.8 **PLEASE DELETE THE OLD CAR FOLDER!

— added LED_PANEL
— reworked font textures to match ACC Lumirank as LED_PANEL
— added new GoPro camera 3D model
— added IMSA numberplate
— added 24/h Bathurst skin numberplate
— added ADAC numberplate emissive
— added SAS info
— fixed issue with latest CSP 0.1.69 or higher making the car not loading in CM
— added Castrol, RJN, Alphatauri, Motul, Arrows etc. crew and driver suit, helmet, gloves (thanks to _enkay74)
— tweaked car.ini [CONTROLS] TAG with more accurate data (thanks to _FileMissing)
— added RainFX code into car.ini
— tweaked wiper animation
— tweaked LODs shader
— reworked alpha channel of windshield texture
— added more windshield dirt meshes and textures
— added safety net OFF position
— tweaked brakelights emissive
— fixed exhaust not glowing

Physics changes:
— Adjusted controls with more accurate data.
— Adjusted CG positioning/location.
— Adjusted pickup points in conjunction with new CG adjustments fixing showroom and handling issues.
— Re-balanced steer locks/rod and ratios due to adjustments made to CG and PUPs in suspensions.ini
— Updated collider.ini

** IF YOU ARE USING SOL PPFILTER **

My cars are optimized for A3PP filter, so only recently I noticed that if you are using SOL PPfilter, brake lights colors are wrong. Thefore, to obtain closer brake lights colours to the ones I created, trying to portrait the ACC Honda, I suggest you to unzip the texture EXT_Lights_Colour_Yellow.dds inside the Honda skin folder of the car you're using.
I wasn't aware of this colour changes using SOL PPFilter, since I use "A3PP Beautiful PPfilter" as default PPfilter.

_Download link

many thanks for this update and fix
 
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which version of CM you have? I don't have this option on my full version yet (v0.8.2245.37760 (x86))
Thanks

it´s not a CM option but a CSP one. Im on 1.73 but apparently the latest public version is numbered 1.72; i think it should be the same version though
 
Hi, fellow simracers

I like to put together custom championships and my latest WIP is a fun and frantic fictional 2021 street circuit championship using the Toyota S-FR Cup Guerilla Mod.
More info: https://guerilla-mods.de/2021/01/13/decoding-the-s-fr/

Example: Barcelona Street Circuit with Random Weather Plan


More info here: https://guerilla-mods.de/2021/01/13/decoding-the-s-fr/

It occurred to me that instead of me picking the circuits I would ask on here for your favourite tracks and incorporate them into the championship

I’m looking for 12 in total and they don’t have to be modern tracks but might be fun to steer away from the regular ones.


How about this one?:
 
Here's a compiled rar of the tracks i've extended. All are above 40 slots.
https://mega.nz/file/09pmyDaK#qyMF4mbi7PGH7R3Xj9n-L5L8ldX1TwmPe49IMojqqW8

Edit: List of tracks
aa_nashville_superspeedway
acu_autosport_speedway
acu_bathurst
acu_hungaroring
acu_interlagos
acu_mexico
algarve_international_circuit
bahrain_international_circuit
chang
dubai
eastern_creek2014
homestead
ks_laguna_seca
ks_zandvoort
melbourne_2019
mountainpeak
ottawapark
rt_suzuka
tmm_lausitzring
tochigi_racing_ring


is it possible to let us know how many you extended cause you say all above 40 but is it 50 or 41 ???

cause now i dont know how many slots these track have...

tnx and love your work
 
speaking of physics, or not... this has perhaps the best street physics I have driven in ages.
Maybe a wee bit too much grip (3-7%), but the way it handles, recovers and moves over all surfaces and conditions...

it is sublime
LANCIA DELTA INTEGRALE EVO
by Wack.

https://mega.nz/file/pQNTUYha#xS_oIFvZ8tpaaHvkqtaaJxPQvqtQ5ifG6q2lLGudnGQ

I was asking for more by him, found.

The Lancia Delta made by Wolf24 is far far better.
Lancia Delta Integrale Evoluzione (1992) 8.11.20 | 1.1.0 : https://bit.ly/38RY87o Changelog: https://bit.ly/2U5N4ep 2.0 Turbo | 215 hp | 295 N⋅m | 1210 kg 220 km/h | 5.7s 0-100 | 5.6 kg/hp 4WD | 5-speed manual
Screenshot_wlf_lancia_delta_hf_evo_fonteny_31-9-120-17-3-47.png
 
Chivas Autoart Presents
2021 Happy Valentine's Day Mod Package
This is an exclusive mod for the Chivas Autoart, do not host to other websites. Mod is free to download and available to the public, if you bought this you have been ripped off.
100% FREE TO DOWNLOAD, NOT FOR SALE!
Donation Link: paypal.me/mjnko1988
Official Site:
https://www.facebook.com/groups/chivasautoartsgt
Download Link: https://drive.google.com/.../1MALevrxGxihpiG6P3uc.../view...
REQUIREMENTS:
- Assetto Corsa v1.16.3 (ALL Official DLCs)
- Custom Light Shader v0.1.72 or higher (WILL NOT WORK PROPERLY IF NOT USING THE LATEST OR CSP IS NOT INSTALLED PROPERLY)
HEAVILY RECOMMENDED:
- Content Manager
- Sol 2.0 or higher
VERY IMPORTANT:
- (If any) Remove any previous versions of installed mods listed under the contents
INSTALLATION:
- Extract the "CONTENT" folders into your Assetto Corsa Main Directory.
IMPORTANT: Its important you have Custom Shaders Patch installed on your game or else not all functions will work including the Dashboard lights.
WARNING: This mod is HEAVILY DEPENDENT on Custom Shader Patch or these car mods will not work properly as intended.
CONTENT:
- 2013 GT500 Cars (Definitive Edition v5.0)
- 2013 Honda HSV-010GT GT500 Special Edition Cars (Definitive Edition v5.0)
- 1999 Nissan Skyline BNR34 JGTC GT500 (v0.5 BETA)
- 2003 Nissan Skyline BNR34 JGTC GT500 (v1.0)
VERY IMPORTANT:
- For the 2003 and 2013 GT500 Cars, its best to relearn how the cars perform in-game and remove any previous tuned presets you've made before continuing. The physics data have been overhauled completely.
CREDITS:
- Charles Sami Razon Amyouni (All 3D Model Port and Optimization, All Skin Livery Creator, 2013 SC430 Interior, 1999 BNR34 Interior)
- Tuan Nguyen (Original 3D Model Creator - 2013 HSV-010GT, 2013 Lexus SC430)
- Paolo Matias (Original 3D Model Creator - 2013 Nissan GT-R R35)
- Keshon83 (Original 3D Model Creator - 1999 BNR34 GT500)
- Nektarios Paris Kritikos - 1999 BNR34 GT500 Accuracy Enhancements
- enkay74 - Real Team Driver Suits and Helmets
- Kunos Simulazioni - SC430 Engine Sounds
- United Racing Design - R35 Engine Sounds
- Mach77 - HSV-010GT Engine Sound for WEIDER DOME Special Edition
- AMA FMOD - 1999 BNR34 GT500 Engine Sounds
- Ales Ogrinc for heavily supporting Chivas Autoart!
- Batch LOD Generator by Kavoriken (Life Saver!)
- Microsoft - Simplygon, amazing staff and support!
- Michael Kitchens for supporting Chivas Autoart!
- Vinay Mistry for supporting Chivas Autoart!
Chivas Autoart Super GT Team Members:
Charles Sami Razon Amyouni
Vinay Mistry
Godspeed to all of us,
Charles Sami Razon Amyouni

148626000_3880549821996852_7162885562401143640_o.jpg
 
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