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These aren't my tracks. If they're on Patreon, and only available to Patrons, then they probably can't be uploaded here for free.can you reupload your tracks here pls?
@niko moraes I assume these are your tracks.
These aren't my tracks. If they're on Patreon, and only available to Patrons, then they probably can't be uploaded here for free.can you reupload your tracks here pls?
You need to rework and fix the geometry on csr models. If you used it as it is it's gonna have issues like basically every mod based on them. Look also at the pinching around the headlights.
You need to quad it, weld it, edit the topology where it's crap and then add chamfer to the edges of the body.
The line you have is a seam, that's normal if you map it like that interrupting the island in the middle of a body part, you have to hide the seams or don't map planar and peel map instead.
Your ao also has so much wasted space, you should try to get the actual parts of the car to fill as much space as possible so that with a smaller texture you still have decent quality
Thanks Cris, this is the best Pikes Peak track we have on Assetto Corsa and we have a lot of hillclimb cars modDon't know if @DaBaeda have time and interest in make them again (i can't because my workflow don't allow to import a track like this one in ksEditor). But if he found time to make them, again, i can implement more fov variations like i did the first time.
Re Rafaela:Hi all,
@RobertFlagg, @Norms and I polished up another track
This time it's Autodromo Ciudad de Rafaela
now includes 3 layouts, The original Road Course, Oval and the Short Course
https://www.mediafire.com/file/kn79cxtvpfc7a58/Autodromo_Ciudad_de_Rafaela_Argentina_v2.0.rar/file
credits:
Author/converter - labestia85
Alt. layout extractions by @RobertFlagg
Barriers re-arranged by @norms
AI, UI & track maps by @LiquidSkyMan
Enjoy,
LSM



I think they're called Ex Mods now.RTM's Patreon seems to be gone... 🙄 not really surprising, though.
Cause we kept releasing their mods elsewhere so they might have gave up…I think they're called Ex Mods now.
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Thanks, I remember this now, and did in fact already have it... along with two other versions of the same track. I was searching for motul in my track list, that's why I thought the 'original' one was the only version I had.Hiya M, no further updates were done since original post of 21Jan2021 (link below)... Download link has today been reinstated with original content... Updates to track environment would require someone with further 3D modelling skills, if anyone else in this community wishes to undertake - happy to assist wherever I can. Recall getting some feedback with respect to the pit-wall /gantry having inaccurate details, but have left it as is for the time being...
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https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13333016
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Sadly, this seems to be a typical scene in the argentinian modding world. Same happened with PES back in the day: desperate greed for money (we're never doing well economically, but still), coupled with an imaginary status of recognition.I don't know exactly what happened, but it must be the same problem as always with the mods of tracks or Argentine categories, there is a team of moders that create "official and licensed content" for Rfactor and sell it according to them, you can't even make a skin of the Argentine categories for any game because they are the owners of the rights, they denounce all the content, they delete pages from social networks, etc. That's why for years there was no free Argentine content, today moders like H22 ask for permissions to create content and they get it, but these people come back with a thousand-year-old paper that says they are the owners of the rights and that everything is stolen. and almost every time as they have a signed paper they end up winning the complaints
edit
now use pattern https://www.patreon.com/hannii22
and RemzonaI think they're called Ex Mods now.
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Yeah, seems they are the same. The good thing is everyone can spot them a mile off now.and Remzona
Thousands of not-normally-seen camera facing spectators behind the pit buildings on this track. These can't be good for performance, can they? Or do they only use resources if you can see them?
With Spa Grand Prix in just a few days I have created a complete overhaul of this Kunos track
Spa Formula 1 2022 Grand Prix Add-ons Extension
All my mods can be found here : www.racedepartment.com/downloads/authors/pyyer.1375158/ Get exclusive previews of all upcoming extensions : www.youtube.com/user/pyyerlive/videos Please remember these new layouts I provide you all weeks take a...www.racedepartment.com
Hope this will help skin creators![]()
They changed their URL. This is why I thought it was gone.I think they're called Ex Mods now.
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Strange, I don't have any spectators there.Thousands of not-normally-seen camera facing spectators behind the pit buildings on this track. These can't be good for performance, can they? Or do they only use resources if you can see them?
(I started a billboard skin because AC/Kunos/PayPal branding but noped out when I realised the mapping was ... interesting).
View attachment 1074269
With Spa Grand Prix in just a few days I have created a complete overhaul of this Kunos track
Spa Formula 1 2022 Grand Prix Add-ons Extension
All my mods can be found here : www.racedepartment.com/downloads/authors/pyyer.1375158/ Get exclusive previews of all upcoming extensions : www.youtube.com/user/pyyerlive/videos Please remember these new layouts I provide you all weeks take a...www.racedepartment.com
Hope this will help skin creators![]()
Despite these, I still get a very high fps count (which does surprise me since there are 10.000 elements).Thousands of not-normally-seen camera facing spectators behind the pit buildings on this track. These can't be good for performance, can they? Or do they only use resources if you can see them?
(I started a billboard skin because AC/Kunos/PayPal branding but noped out when I realised the mapping was ... interesting).
View attachment 1074269
i do not have them, and btw i never touch camera facing stuff. I only work on ext_config, vao and tv cams.Thousands of not-normally-seen camera facing spectators behind the pit buildings on this track. These can't be good for performance, can they? Or do they only use resources if you can see them?
(I started a billboard skin because AC/Kunos/PayPal branding but noped out when I realised the mapping was ... interesting).
View attachment 1074269