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I'm pretty sure I read Gary say on RD that he's very unlikely to finish it, which is technically a Crime Against Modding™I really hope Gary finishes that one day, I love the mk1 focus rs, it was my favorite car when I was a kid. Sadly the forza model, even if converted fine with every feature possible, is still way inaccurate.
And about Pedro, I have the feeling he never fully finishes the mods he releases, they all pretty much miss something
I'll leave that to the experts. More of a band-aid fix than anything elseThe fix would be to actually use refractions on them
Anyone know anything about this version of the car?
link is down?v1.2
fixed driver3d.ini by masscot
new drivers suggested by TimLotus
several faces added, helmet in the colors of the car
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I hope this version will be to everyone's expectations and that I won't have to come back to it, I really wanted a nice GT40 for AC
That would be awesome. I'll check the ones I have already and report back on what's what.if it doesnt exist and no one tackles it I could do it as it wouldn't take long. but itll have to wait until next week as im finishing something else.
delete.link is down?
hooo it's my fault, I deleted the mk4 instead of the old version of the mk2link is down?
The Hagerty-sponsored documentary (from Here, above) is mainly about that particular movie-star Countach (no Lambo ever ran in the real Cannonball), but the stuff about the Cannonball Run(s) is actually quite good...if you can filter out all the self-aggrandizement.
This comes and goes with different builds of CSP, it seems. Sometimes I get it, sometimes I don't. It seems to happen the very first time a CSP 'event' is triggered in a race, eg hit a barrier and there's a pause before the shower of shrapnel.Night, guys. I hope 2022 is treating you well so far. I'm writing here because I desperately need some help here. For a couple of months now, I'm suffering an annoying "bug". When I'm racing in AC, it doesn't matter if it's during a race, hot lap or whatever... Every time I complete a lap, the game stops for a quarter of a second (as if it was logging the lap) and then continues as nothing happened. Is it a known bug of any apps or add-ons?
Help would be much appreciated. Cheers.
Thing is, this happens at EVERY lap. Not just once (like DRS activation, or pushing the car into the grass...). Happens all the time.This comes and goes with different builds of CSP, it seems. Sometimes I get it, sometimes I don't. It seems to happen the very first time a CSP 'event' is triggered in a race, eg hit a barrier and there's a pause before the shower of shrapnel.
Yes, it's annoying but I'm not aware of a 'fix' as such.
More annoying for me is the rolling shadow that forms on a groove when using 2D clouds... but that's another story.
Or SOL Weather itself. I had an annoying cloud problem (some areas of the track where too goddamn dark - as if the sun just evaporated for about 300m). Coupled with the fact that no matter what I did, my SOL config would reset every time I entered a new session (2D clouds never worked). These two things went away as soon as I started using the classic weather system.This comes and goes with different builds of CSP, it seems. Sometimes I get it, sometimes I don't. It seems to happen the very first time a CSP 'event' is triggered in a race, eg hit a barrier and there's a pause before the shower of shrapnel.
Yes, it's annoying but I'm not aware of a 'fix' as such.
More annoying for me is the rolling shadow that forms on a groove when using 2D clouds... but that's another story.
Here, uploaded to another website for youStrange but i can't download this. I get a error after it makes a zipfile. Something with cookies from a other party
I've always wondered if we would ever see more fantasy cars for series like DTM. Hopefully we see this one day.I don't think it's fair that we got many fake gt3 cars and no fake dtm cars. Just sayin'.
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I see you. In every aspect of your post.Getting more fictional racecars would be quite the challenge. We get a lot of fictional GT racing cars because they're quite popular in other games, and all of the models in AC are from those games. To create one from scratch like a Giulia DTM, which is well thought-out and rendered, would require a concentrated effort from a sizeable team of people I bet.
A large problem is that most of the large AC modding teams are only concerned with developing real competition vehicles with established forms they can recreate and real data they can use. To make something like a fake GT3 car from scratch would require an immense amount of effort compared to just recreating something which exists already with usable data. You'd need to essentially "doctor" how the car would feel if it existed, but of course in sim racing people are pretty picky about that sort of topic so I'd imagine there would be some disagreement about how a fictional race car based on a real car should handle if one were to be developed.
If you look at Gran Turismo for example, there is a considerable amount of effort needed to design and model aero parts, interior bits, roll cages, etc. from scratch and placing it onto an already-existing car, while also making these parts make sense realistically and have them conform to the regulations of whatever class you're making a fake car for.
It would be cool, of course, but don't hold your breath.
That's a car he released in 2015. And some rework now by ?