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- Italy
I agree that Patreon contributes to making the passion of many - who have skills, not like me who don't know anything about computer science - a real job, but it is also true that some like RTM / Ex Mods really ask for figures important for mods that are not even licensed products and perhaps with dubious performance.My Point of view, from the other side of this, as somebody that actually runs an AC Patreon account.
Having my Patreon grow so quickly, has definitely allowed me to produce a lot more tracks than I would have been making if it didn't exist.
The income from Patreon, has meant I can cut back on my actual main job a fair amount, and use the time to make tracks.
Really, the support has been a bit overwhelming. I've said it before, and i'll say it again here. Originally I started it to cover my Google Drive subscription of like £8 a month or whatever it costs. Also as a place that wasn't Race Department, where I could post work in progress stuff without getting review bombed by people who don't understand what a work in progress project actually is.
I don't think I've ever deleted a post from it, so it's quite cool (imo) to go back and see v1 of a track, compared to the finished project. At this point its basically turned into a museum of everything I've made over the past couple of years.
And at the end of it, when i'm happy with a project and can satisfyingly call it finished - it's still free for everyone on RD or whatever Russian website nicks it, and re-hosts it.
On the customer side, if I have to go after so many modders on Patreon, then the game is not worth the candle because it would become like iRacing. So, at least not for mods made on measures, it would be acceptable for some to lower the prices of their subscriptions a little (which will always guarantee them certain economic income compared to the undoubted donations they could receive with PayPal)





