- 113

- South Korea
Strangely, in my case is ok.
Please Delete previous version if you have before install it.
Strangely, in my case is ok.
I want to thank @Rainmaker87 and @Alguecool for their great job on respectively the Snetterton 1964 and the De Tomaso P70.
Alguecool, it's a freaking fun car. It's beautiful, and it's a pleasure to ride. Can't wait for your next pick.
Rainmaker, i really appreciate the noise on the road mesh. I would enjoy even more, and a few patches on the road would make it glorious. You did quite an impressive job considering what you got your hands on at first! If anything : the cardboard people on the straight are packed in group of 5 people, it's really disturbing to see the pattern repeating at 200mph, and as much as i appreciate the grass, a slight band of dirt on the side of the road and some more objects around could add some immersivity. The AI needs a big boost on the fast corners as well, but i know those are tricky business.
Thanks to you both
As i am really going further with Reshade i think i 'm starting to get a good grip on a few things, especially the immersivity.
As you can see even with the ****** youtube compression, the grass is shadowy and thick, thanks to the screen space directionnal occlusion shader. I'm still getting a grip on its little friend MXAO from Marty as it would drastically improve forest sceneries as i just tried to achieve here (video is still private) :
It works well in sunny conditions, but until i manage to script everything per weather condition, it's still WIP.
As for other things, i now know how to apply effects to restricted areas, avoiding to bloom the sky or to sharpen the far trees, and all i need is to get to work. Time's the key, and those shaders are... Mysterious sometimes.
The links for trying everything are in the videos' description. I updated the ppfilters as i completely forgot that i had the gamma up the roof on the previous link, it's fixed.
Hey, cool that you enjoyed them!!!Tetri, man, I'm so glad I finally tried your PPfilter and reshade. Totally perfect for my taste. I did bring the brightness down just a bit, but amazing stuff. Keep doin' what you're doing.
About your neckFX. I think it's great, but it's 'too strong' for me with the forward/backward tilting of the head when braking for example. What settings should I modify to decrease it a bit? Additionally, what can I do to lessen the 'tilt' (I guess the horizon?) when turning? I don't want to disable those completely, I just want to tone them down a bit for my motion sickness.
I feel your pain, back in the days when Grand Prix Legends was the go to sim, that was the one track I couldnt get sorted. There was a tool devised that allowed us to start at a section of the track and you learned that section before moving onto the next section. I couldnt really get into learning it that way, the way I learned the track was to take a low powered car that had good grip and do lap after lap until you knew what was coming next. It's one of those tracks that when you can finally get into it and know what turn was next and complete a lap, let alone a race at full pace, it feels like you conquered the world. Is there a modern app to do what was available back in GPL days, I dont know. It's been so long I wouldnt remember my way around the track and i'd feel like I was cheating if I used pace notes. I'm not sure how the pace notes work on rally tracks, but surely there is a way to do it, just takes time and effort. I hope you can find what you are looking for, but the sense of achievement of nailing the green hell is something unreal if you can learn it the same way you would any other closed circuit.Hi Simracers and Modders
Has anyone seen or heard of a talkthrough for tracks similar to Rally games?
For example; Next corner is a left in 200m use 3rd gear
I was trying to familiarise myself with the Nordschleife (what a mess!!) which is what made me think this could make a good training tool for unfamiliar tracks
I dont always have time to familiarise myself by lapping for hours so any help appreciated
Thanks in advance
Cozy
Set yourself on track with a handful of semi-fast ai cars(say 90% skill) and follow a car round on a Track Day. That's a decent way to learn complex tracks, and for what gears to be in.Hi Simracers and Modders
Has anyone seen or heard of a talkthrough for tracks similar to Rally games?
For example; Next corner is a left in 200m use 3rd gear
I was trying to familiarise myself with the Nordschleife (what a mess!!) which is what made me think this could make a good training tool for unfamiliar tracks
I dont always have time to familiarise myself by lapping for hours so any help appreciated
Thanks in advance
Cozy
Don't know if precisely what you search for, mercedes F1 does something similar for F1 tracks:Hi Simracers and Modders
Has anyone seen or heard of a talkthrough for tracks similar to Rally games?
For example; Next corner is a left in 200m use 3rd gear
I was trying to familiarise myself with the Nordschleife (what a mess!!) which is what made me think this could make a good training tool for unfamiliar tracks
I dont always have time to familiarise myself by lapping for hours so any help appreciated
Thanks in advance
Cozy
I tried, failed, none method of convert from project cars could be found. Only I found are some car models.
I crack two versions of rf2, one is F1 game model, another one is a very expansive paid mod may leading a copyright issue.Check rFactor 2 Monaco! It should be possible to convert that one.
The later rf2 track are crypted no?I crack two versions of rf2, one is F1 game model, another one is a very expansive paid mod may leading a copyright issue.
Which paid mod you talk about? The one from ChiquiFreaky?I crack two versions of rf2, one is F1 game model, another one is a very expansive paid mod may leading a copyright issue.
It workedStrangely, in my case is ok.
Please Delete previous version if you have before install it.
Usually, to familiarize myself with a new circuit, I watch/study some onboards in my downtime (e.g. before going to sleep) before doing a few laps. For me it's more immediate.Hi Simracers and Modders
Has anyone seen or heard of a talkthrough for tracks similar to Rally games?
For example; Next corner is a left in 200m use 3rd gear
I was trying to familiarise myself with the Nordschleife (what a mess!!) which is what made me think this could make a good training tool for unfamiliar tracks
I dont always have time to familiarise myself by lapping for hours so any help appreciated
Thanks in advance
Cozy
I think that has something to do with the ext_config.ini which is in the skin folder. That's not rendered in CM showroom, but IS by AC in the game. So what else does your mate have that's rendered at game time, like something that is stored in AC textures folder, maybe? (like where all the team suits etc are stored?)I have a stupid issue and need any tips u guys can have
The helmet is fine in game on my pc
View attachment 1361284
The helmet is fine in cm showroom on someone else PC
View attachment 1361285
And in game for that guy PC the wing is black for every driver who has a wing part on the helmets I converted
View attachment 1361286
How is this possible?????
Arctic Circle Raceway v1.1 (06/03/2024 Updated)
Download(mediafire)
Arctic Circle Raceway is a motor racing circuit in Norway. It is the northernmost racetrack in the world.(Wikipedia)
Converted from rFactor.
-CSP Recommended
-32 pit/start
-AI, cam
Credits & Thanks;
Tommy Rustad for his original F1-2002 version
Gmilno for GTR version
Der Dumeklemmer for GTL Version
smoss for rFactor Version
Slider916/Cammel/Pain-less for rFactor Version updated
AC Converted by @shi (shin956)
cam and AI by @racealot
logo.png and sections.ini by @Fanapryde
ext_config.ini updated by @slider666
Edited texture by @Breathe
some textures by kunos
Test, Feedback by @Breathe , @Mike08 , @pugsang
The AC version was converted by Unknown and then updated by Teddie. Then there was an update by me. (update_changelog.txt)
Finally an rfactor conversion from the beginning by me was done. Textures, cam, etc. that are still available are still used.
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;
Fixed a problem where the starting position was too close. (Thank you HuwaWolther for the suggestion.)
The starting light was moved to the front of the grid. (Thank you HuwaWolther for the suggestion.)
Added drs_zones.ini by HuwaWolther. (Thanks)
Added 3D terrain.
Added sand edges.
Added camera_facing spectators (texture by Kniker97).
Added sidelines to AI.
Re-created fast_lane.ai.
Re-created skidmarks.
Updated treewall mapping.
Most textures were upscaled with AI.
Updated preview.
Other minor fixes.
View attachment 1361488
Co driver app maybe? It reads the AI line of the track and converts to pacenotes. You can also record a lap / run yourself and it'll adjust the notes accordingly.Hi Simracers and Modders
Has anyone seen or heard of a talkthrough for tracks similar to Rally games?
For example; Next corner is a left in 200m use 3rd gear
I was trying to familiarise myself with the Nordschleife (what a mess!!) which is what made me think this could make a good training tool for unfamiliar tracks
I dont always have time to familiarise myself by lapping for hours so any help appreciated
Thanks in advance
Cozy
no it just so happens during "sunset", spa day the helmet is fine on his pc. And he has the exact same files as I doI think that has something to do with the ext_config.ini which is in the skin folder. That's not rendered in CM showroom, but IS by AC in the game. So what else does your mate have that's rendered at game time, like something that is stored in AC textures folder, maybe? (like where all the team suits etc are stored?)
@VetteZR1 That's an unfortunate developing trend under the new overlords. Modder marketing. Dominate the front page.
shouldnt it be on thracing website if this is the case?Any updates from Bazza? He should have release something in the first quarter of 2024 iirc...
Same pp filter?no it just so happens during "sunset", spa day the helmet is fine on his pc. And he has the exact same files as I do
Is it once again csp destroying everything for no reason?
Yeah just a track changeSame pp filter?
The jenga tower that is Windows, Steam, AC, CSP, video drivers, AV etc, etc... ĀÆ\(ć)/ĀÆYeah just a track change
Co Driver is what you need. You can download it on their page here.Hi Simracers and Modders
Has anyone seen or heard of a talkthrough for tracks similar to Rally games?
For example; Next corner is a left in 200m use 3rd gear
I was trying to familiarise myself with the Nordschleife (what a mess!!) which is what made me think this could make a good training tool for unfamiliar tracks
I dont always have time to familiarise myself by lapping for hours so any help appreciated
Thanks in advance
Cozy
Ferrari F40 '92(v1.6) by F40 LM Lover
It is tested in CSP 2.4 Preview1
You need CSP latest Version
Change Logs
1) The overall size has been reduced to fit the actual size.
-. Dimension 4,358 X 1976 X 1,124mm,
-. Wheelbase 2,450mm
-. Track 1,594/1,610mm
-. But This car has 18 inch rims and tyres
2) Dummies and objects related to phyics are matched to their alignments
3) Broken meshes are fixed(Front Nose/Rims and so on)
4) Tyre textures are changed(1987's Pirelli PZero asimmetrico)
5) Driver's animation are little bit improved.
6) Engine Start/Off function is added.
Features
1) Extra Animation
-. EXTRA A : Left Door Open/Close
-. EXTRA B : Right Door Open/Close
-. EXTRA C : Rear Cawl Open/Close
-. EXTRA D : Engine Start/Off
-. EXTRA E : Fog Lights On/Off
-. EXTRA F : Frunk Open/Close
-. EXTRA G : Left Window Open/Close
View attachment 1361233
View attachment 1361234