It's not free.
Just d/l it putting 0$ into the box 🤷♂️It's not free.
except for the mandatory gratuity of $3.00 bucksJust d/l it putting 0$ into the box 🤷♂️
No dollar = free
Hi, Thanks for letting me know, I have forwarded it and we'll look into getting it fixed! and yes i'm talking about the 993 GT2Hello !
Thanks for your great mod !
I have just noticed a small issue, the front brake discs (especially the front right one) are not properly centered and they don't rotate smoothly. You have set brake disc shader dark so it isn't really noticeable but with a setting lighter you could see it.
I hope you could solve this. Thank you.
EDIT : Other question: do you speak about 993 GT2 ? It would be a great idea (especially Evo version)
Hi, Looked into it and so far it seems to be caused by VR, At least that's the current assessment(?) as we have only gotten 2 reports about this and both are from VR users (You and another one) can you switch to non VR and let me know if the issue is still persistent?Thanks, it's a great drive.
You asked for issue reports? There's a big black square on the digital dash and the large separate gear LED doesn't work. Fonts might be missing?
View attachment 1501848
What's rather ruining things for me though is the tiny steering wheel and driver. The steering wheel looks like a kart wheel in VR, it's really small, and the driver seems to have been scaled down to child-like proportions so that his grip fits the rim. I think for anyone that drives in cockpit view with the wheel and driver visible, especially VR drivers, both the steering wheel and the driver really need scaling up to something much closer to the correct sizes, otherwise it feels quite weird. Is this a possibility for a future update?
Cheers, and Merry Christmas all.
Well, then I'm lucky to live in an anti-gratuity country.except for the mandatory gratuity of $3.00 bucks
Which isn't a gratuity if it's mandatory.
I guess I'm wrong then.Well, then I'm lucky to live in an anti-gratuity country.I just downloaded the track from John's Ko-fi for $0.00 + $0.00 gratuity for a total of $0.00
I haven't had a chance to drive the car yet, but I took the opportunity to check it out in-game. It's phenomenal both on 3D and graphics side, but there's a problem: flashing headlights also affect the tail lights 😢View attachment 1501828
Saleen is now officially launched. Wrote an whole bunch of mumbo jumbo over on the Overtake page.
Enjoy it, Have started to gather references for the Porsche 911 GT2 variant that i'd like to commision next.
Please lmk of any issues you find with the car, Physics, Shaders, Textures, anything. we'll try and fix it as fast as possible.
If you feel like it and that it's deserved we got one of those paypal.me links if you want to. Not needed. But any donations will go towards the Porsche.
Brooooother, Never noticed this while testing it lol, Onto the list of things to fix.I haven't had a chance to drive the car yet, but I took the opportunity to check it out in-game. It's phenomenal both on 3D and graphics side, but there's a problem: flashing headlights also affect the tail lights 😢
Well, then I'm lucky to live in an anti-gratuity country.I just downloaded the track from John's Ko-fi for $0.00 + $0.00 gratuity for a total of $0.00
Some screenshots for everyoneBrooooother, Never noticed this while testing it lol, Onto the list of things to fix.
It's indicating that you can donate to fund his work... I paid $4...
There are a lot of errors in the lua debug app. Unfortunately I have no idea what to do with them. I'm trying to figure out a way to bypass their scripts and use the old methods to display things on those screens. What's tough is that I don't what should be on them since I can't see them. If I could then maybe I could use another car with similar displays to try and fix these ones. I would guess it would only require changing some mesh names.You can find out which lua is creating a lua error in the lua debug. It's probably one of the APIs that wasn't yet available for your version indeed.
Once spotted, you should be able to track what they're supposed to do or to what input they're supposed to react looking for the API's name in the lib file. The lua descriptions of the APIs are available in the latest CSP library file, which you may not have, so here it is :
If you need further help, let me know and i'll have a look. My guess is that if it was possible to go without the APIs they would have made a script corelated to CSP versions allowing the car to switch from a version to another automatically.
Maybe they got lazy and you have your chances fixing it by suppressing/replacing the dedicated APIs, but there's a good chance they went straight with the possibilities of lastest CSP versions without looking for a fallback.
There are a lot of errors in the lua debug app. Unfortunately I have no idea what to do with them. I'm trying to figure out a way to bypass their scripts and use the old methods to display things on those screens. What's tough is that I don't what should be on them since I can't see them. If I could then maybe I could use another car with similar displays to try and fix these ones. I would guess it would only require changing some mesh names.
I'll get it eventually because i'm stubborn like that but it's frustrating right now because I don't know what i'm doing. I hate not having the knowledge I wish I had.
I thought about doing that and have done it in the past to test new CSP versions without any problems rolling back. Guess i'll try that.You can load the newer CSP on top of it, load the car and then swap back to your previous CSP version once you've taken a look. Personally, I've never had issues rolling back although it's only ever been 2-3 versions in my case.
Version 0.3.0 p212 of CSP also fixes my ejectable seat problemIt's indicating that you can donate to fund his work... I paid $4...
It's not. Separate car to the older M4. I read somewhere that an update to that car is coming in Jan. This one is good though...So this released, to incredible fanfare both here and in other AC communities I'm in...
![]()
AC Bayro 4 GT3 EVO
We’re excited to unveil our latest project: the BAYRO 4 GT3 EVO!The BAYRO 4 GT3 EVO continues with our new standard for realism. This project offers an unprecedented level of authenticity, bringing the car to life with exceptional precision.Featuring a wide range of customization options, the BAYROshop.unitedracingdesign.com
Anyone know when my email with this update is coming, since I own the M4 GT3? Checked my Updates folder and there's nothing.
![]()
Hello,A small sample of some cars from the 1973 Indy 500.
There's still a lot to do.
McLaren-Gulf, McLaren-Sunoco, McLaren ( McCluskey ), Parnelli, Eagle-STP, Eagle,
could you share thi cars ? thank you in advanceA small sample of some cars from the 1973 Indy 500.
There's still a lot to do.
McLaren-Gulf, McLaren-Sunoco, McLaren ( McCluskey ), Parnelli, Eagle-STP, Eagle,
latest csp update seemed to have screwed up the bottons in screenshot app, anyone experienced this?
View attachment 1502071

It's not. Separate car to the older M4. I read somewhere that an update to that car is coming in Jan. This one is good though...
Shocker that the PX still gets neglected. 🙄Urd Teased the mustang long before RSS. The bmw was also in dev when rss released his one.
I don’t remember URD said something about the px1 update. They will update the EGT (not the pack the other who are single and more modern). About updating cars like the Porsche cup,dtm they said they gonna updated. Also gonna updated the Porsche 911 rsr too. They show pictures and info about them. And amazingly they gonna reborn the gt1 who urd haved planed but never released.
Doesn't load for me. And the data file is encrypted now, despite the original not being, so I can't fix it.
Thanks, it's a great drive.
You asked for issue reports? There's a big black square on the digital dash and the large separate gear LED doesn't work. Fonts might be missing?
View attachment 1501848
What's rather ruining things for me though is the tiny steering wheel and driver. The steering wheel looks like a kart wheel in VR, it's really small, and the driver seems to have been scaled down to child-like proportions so that his grip fits the rim. I think for anyone that drives in cockpit view with the wheel and driver visible, especially VR drivers, both the steering wheel and the driver really need scaling up to something much closer to the correct sizes, otherwise it feels quite weird. Is this a possibility for a future update?
Cheers, and Merry Christmas all.
Saleen is now officially launched. Wrote an whole bunch of mumbo jumbo over on the Overtake page.
Enjoy it, Have started to gather references for the Porsche 911 GT2 variant that i'd like to commision next.
Please lmk of any issues you find with the car, Physics, Shaders, Textures, anything. we'll try and fix it as fast as possible.
If you feel like it and that it's deserved we got one of those paypal.me links if you want to. Not needed. But any donations will go towards the Porsche.
This is the correct answer.It's indicating that you can donate to fund his work... I paid $4...