Did you look in Settings/CSP/simulation/audio?In my case, I don't think that's the solution, since I don't believe it's a problem with the different volume levels of the effects, as most of the cars sound fine. I suspect it must be a feature implemented in some mods that doesn't work well with certain CSP settings. Furthermore, I try to minimize the use of add-on applications that might conflict with future versions of CSP and create problems that didn't exist before.
Anyway, thanks for the suggestion; any help is welcome. 👍
The truth is, since this only happens to me occasionally and only with certain mods, I took a quick look without changing settings too much, so as not to mess it up, like usually...Did you look in Settings/CSP/simulation/audio?
There are a couple of options that can help:
"Use interior sounds everywere"
"mix in exterior sounds"
Sucks they must have stopped working on the JaguarMore WIP from RSS. Mclaren , GTR , Bentley and latest 911 inbound .
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Well, good news then... AFAIK you can't use them at the same timeHi everyone. This might be a silly question: with the new scalers, can I use only DLAA (i.e., without DLSS)? And how do I activate it? Thanks.
It’s better if you think of it as an arcade racer with multiple setup options. But I cannot recommend people go and spend their money on it.AC has its issues but man I tried PMR (since it's free for the weekend) and even for free I think I got swindled pretty hard
I'll never bemoan AC again lmao
file needs to be in "...SteamLibrary\steamapps\common\assettocorsa\cache\binaries\dlss", but, i cant make the optiscaler work this way. any help appreciatedHave you downloaded the latest DLSS? You can download here DLSS. It's a compressed file, unzip to Assetto Corsa root folder, should say "nvngx_dlss.dll" then. Now try again (after your advised reboot). Let us know whether you were succesful after this.
The addition of DLSS to Assetto Corsa (AC1) is a game-changer, and as of March 2026, it is officially available through the latest Custom Shaders Patch (CSP) updates. Since the original game engine doesn't support DLSS natively, CSP acts as the bridge to inject it.
EDIT #1: Below are instructions how to set DLSS in CSP (Latest)
EDIT #2: Seems the "nvngx_dlss.dll" needs to be in :/assettocorsa/extension/internal/ folder... (I thought in root folder, but hey, I'll will check this too...
Here is how to set it up:
1. Requirements
- NVIDIA RTX GPU: You must have an RTX series card (20, 30, 40, or 50 series).
- CSP Version 0.3.0 (Preview 338 or later): At this time, DLSS is primarily available in the "Preview" builds of CSP. You typically need to be a supporter of Ilja Jusupov (x4fab) on Patreon to get these cutting-edge builds before they hit the public "Recommended" release.
- Latest NVIDIA Drivers: Ensure your drivers are updated via the NVIDIA App or GeForce Experience.
2. How to Enable DLSS in Content Manager
Once you have installed the compatible CSP version (by dragging the .zip into Content Manager and hitting install), follow these steps:
- Open Content Manager.
- Go to Settings (top right) > Custom Shaders Patch (top left).
- On the left-hand list, look for a new section titled Upscaler (or check under Graphics Adjustments if "Upscaler" isn't its own tab yet).
- Set the Active Upscaler to NVIDIA DLSS.
- Configure your settings:
- Upscaling Quality: Choose from Quality, Balanced, Performance, or Ultra Performance.
- DLAA (Deep Learning Anti-Aliasing): If your PC is powerful enough and you don't need the extra FPS but want the best image quality, look for the DLAA toggle or set the mode to "DLAA".
3. Fine-Tuning for 2026 (DLSS 4.5+)
Since the latest updates now support DLSS 4.5/5.0 features:
- Ray Reconstruction: If you are using CSP’s experimental Ray Tracing features (like Screen Space Ray Tracing), ensure "Ray Reconstruction" is enabled in the DLSS settings for much clearer reflections.
- DLSS Swapper: If you want to use a specific version of the DLSS DLL (e.g., forcing version 4.5 into an older CSP build), you can use the DLSS Swapper utility or manually drop the nvngx_dlss.dll into your assettocorsa/extension/internal folder (though CSP usually manages this for you now).
4. Pro-Tip: Check the "Extra Effects"
DLSS works best when combined with CSP's Extra Effects. Go to Settings > CSP > Extra Effects and ensure TAA is disabled if you are using DLSS, as DLSS provides its own superior temporal anti-aliasing.
Try this (below) and let us know whether you were succesful in getting DLSS/DLAA to work.file needs to be in "...SteamLibrary\steamapps\common\assettocorsa\cache\binaries\dlss", but, i cant make the optiscaler work this way. any help appreciated
no. it didnt work. right location is what i wrote above. i renamed the dll and game redowloaded it to where i described. so something wrong with lightspatch. doesnt download optiscaler and if i manually put the opitiscalr to that location, it fails to read the version.dll file. i think we'll wait for ilja to fix.Try this (below) and let us know whether you were succesful in getting DLSS/DLAA to work.
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Afaik, if you run on nVidia DLSS v310.5.3.0 selected with Quality DLAA (100%) mode, you would only need this as the DLAA is in fact running at 1x, so there is no upscale left to do with this option.Question on behalf the DLSS 'installation challenged':
Should I install Optiscaler to get the best results with DLSS, or is the nVidia DLSS package all that is required? I'm running an nVidia RTX4080 Super.
I now have DLSS running properly, with the nVidia DLSS option selected and no Optiscaler installed, but would I get more (and even better) options if it is installed? As everyone knows, we always want more!
ExtraFX is active?no. it didnt work. right location is what i wrote above. i renamed the dll and game redowloaded it to where i described. so something wrong with lightspatch. doesnt download optiscaler and if i manually put the opitiscalr to that location, it fails to read the version.dll file. i think we'll wait for ilja to fix.
Might be an dumb question, are you running very recent or perhaps very latest NVidia driver package (596.02)?no. it didnt work. right location is what i wrote above. i renamed the dll and game redowloaded it to where i described. so something wrong with lightspatch. doesnt download optiscaler and if i manually put the opitiscalr to that location, it fails to read the version.dll file. i think we'll wait for ilja to fix.
Sorry, i meant Single Screen mode in AC video settings. DXGI does not matter, i tested DXGI HDR mode and it also works in HDR.Might be an dumb question, are you running very recent or perhaps very latest NVidia driver package (596.02)?
Not all GRD or NSD drivers are compatible with DLSS. Just a thought. I run 591.74 NSD (Studio)
But I'm struggling too to get this working to be frank...
I will check this my end too:
1. video Screen mode is used? (@Peter Boese are you refering to DXGI in CSP? Should I put this OFF or explicitely ON?
2. any dxgi.dll in use? (Run CMD add tasklist /m), look at acs.exe and or AssettoCorsa.exe
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I'm very happy with the results too. It's amazing how a program that began its life in 2014 can be made to look this good 12 years later.Afaik, if you run on nVidia DLSS v310.5.3.0 selected with Quality DLAA (100%) mode, you would only need this as the DLAA is in fact running at 1x, so there is no upscale left to do with this option.
I run it myself with L option activated, which should give a bit better quality compared to K. This last option L is said to be at low cost (like 5-10% ) compared to K as it is optimized for RTX40.. and RTX50.. series, especially if running at 4k resolution.
Using this with a sharpness set to 10% , very happy with the results so far
Peter does it work (DLSS) in VR or single monitor only?Sorry, i meant Single Screen mode in AC video settings. DXGI does not matter, i tested DXGI HDR mode and it also works in HDR.
Hi Ken134Hi All. Is anyone having problems with VR. With all CSP versions over 0.2.12 crashes as soon as it goes into VR. Tried latest CSP Nvidia drivers ect. On latest Pure. I use Openxr with a Pimax light. Any help please. I have reported to Ilja. Many thanks.
Just save every adjustments in CM, and then see for yourself. As everyone has it’s own opinion based on different hardware. Seeing your PC Hardware I think DLSS will be a nice addition, but on the other hand why bother if everything is according to you running great.Before i try dlss/dlaa in AC (im scared changing too many settings will make me forget my currently good settings, csp already has way too many settings), does dlss make the game look any better?? that is what some of the comments seem to imply. I have tried dlss in some other games, and it usually increases frame rate at the expense of picture quality. so what is the deal here with dlss on AC?? i have a 13 year old i7-3370, and 6 year old 2060rtx, and have never had problems running AC, with csp/pure at 1440p and around 60 to 80fps.
DLSSlop5 might actually make it worth it driving acfl carsWe don't need DLSSLop5 in AC though. Unless you want a yassified version of your car...
edit : new CSP is great but there's a funny bug also present in the previous CSP iteration : broken ass flags at Aldo Scribante (CrisT86 & Pugsang version) lol
nocan someone tell me how to export driver animation from blender without driver:driver node error in cm?
I don't want to work in 3dsmax
this program is pain for my soul
Single monitor only for now.Peter does it work (DLSS) in VR or single monitor only?
Actually it makes the picture absolutely clear, no jitter or anything like jagged lines. So it is the best AA so far. But at the cost of fps.Before i try dlss/dlaa in AC (im scared changing too many settings will make me forget my currently good settings, csp already has way too many settings), does dlss make the game look any better?? that is what some of the comments seem to imply. I have tried dlss in some other games, and it usually increases frame rate at the expense of picture quality. so what is the deal here with dlss on AC?? i have a 13 year old i7-3370, and 6 year old 2060rtx, and have never had problems running AC, with csp/pure at 1440p and around 60 to 80fps.