Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
  • 156,821 comments
  • 50,797,596 views
@X90 I can confirm the 'racing line' on wet tracks appears to be bugged (as in, it's visible ahead through humps in the road), adding/adjusting groove.ini did not fix it.
Please add it to your compiled report. My image in the post above should help clarify what the issue is.

The crackling audio with large grids of some cars (eg Pessio's Austin Mini Cooper S FIA App.K Historic Racing, https://www.overtake.gg/downloads/austin-mini-cooper-s-fia-app-k-historic-racing.27875/ ) is definitely a recent CSP bug and nothing to do with Fmod itself, as it was not a problem with older CSP builds (I just tested it). CSP code introduced the problem several CSP builds ago.
Question. The crackling audio you're having. Is that like an over-driven speaker distorting, especially with bass notes?
Trying to isolate exactly that, across many of the mods I drive.
Only cure I've found is to turn the volume down, which isn't really a cure. Racing cars are loud.
I was thinking audio driver, but maybe we're hearing the same thing and describing it differently?
 
In the zip you find a folder /system/x64 and /system/x86 and in both folders is a DLL. And in your AC root folder you have exactly the same files. Those you rename to something different and then You extract the systems folder inside the zip to your AC root folder.
Ok. Thank you.
 
Ilja has fixed the csp preview issue, so a hotfix will come later on I think. I reported also the crackling audio issue to him. Let´s see if he can do something here.
Not to mention having wiper issues on many cars and a refraction bug where once the game loads, refraction gets disabled after a few seconds and I'm forced to edit something inside a car's ext_config.ini to temporarly bring refraction back until I start a new session and forced to do that **** all over again which is slightly annoying.
 
Not to mention having wiper issues on many cars and a refraction bug where once the game loads, refraction gets disabled after a few seconds and I'm forced to edit something inside a car's ext_config.ini to temporarly bring refraction back until I start a new session and forced to do that **** all over again which is slightly annoying.
As said above, feel free to report it to Ilja as well.
 
Question. The crackling audio you're having. Is that like an over-driven speaker distorting, especially with bass notes?
Trying to isolate exactly that, across many of the mods I drive.
Only cure I've found is to turn the volume down, which isn't really a cure. Racing cars are loud.
I was thinking audio driver, but maybe we're hearing the same thing and describing it differently?
It's hard to determine which frequency ranges are getting affected. I think the audio is just getting overloaded, because it seems to get progressively worse the more cars you add.
 
Just imagine. If everyone dropped Patreon support right now, the guy could live the rest of his life with millions in the bank. MILLIONS, for making it rain in a video game. Coding skills have paid off. Just imagine...

But yeah, I paid into it, and the best version of CSP for me is preview 361. It works and thats all I need. With Tetri's AI app the game is working wonderfully. I don't plan on updating or paying into it anymore. That's just me.

Millions....

EDIT: And so has Peter. But, at least he is active on the forums and helps people with issues. But still...millions.
 
Last edited:
Just imagine. If everyone dropped Patreon support right now, the guy could live the rest of his life with millions in the bank. MILLIONS, for making it rain in a video game. Coding skills have paid off. Just imagine...

But yeah, I paid into it, and the best version of CSP for me is preview 361. It works and thats all I need. With Tetri's AI app the game is working wonderfully. I don't plan on updating or paying into it anymore. That's just me.

Millions....

EDIT: And so has Peter. But, at least he is active on the forums and helps people with issues. But still...millions.
Check the monthly ranking on all of Patreon Peter & Ilja is at the top every month hahah.
 
This made me chuckle. Probably AI-generated but many a true word is spoken in jest.

View attachment 1557217
A little off topic but I did the same thing for FH6 when it released. (The circles mean "I was wrong")
Horizon 6 Bingo.webpHorizon 6 Bingo1.webp
 
Just imagine. If everyone dropped Patreon support right now, the guy could live the rest of his life with millions in the bank. MILLIONS, for making it rain in a video game. Coding skills have paid off. Just imagine...

But yeah, I paid into it, and the best version of CSP for me is preview 361. It works and thats all I need. With Tetri's AI app the game is working wonderfully. I don't plan on updating or paying into it anymore. That's just me.

Millions....

EDIT: And so has Peter. But, at least he is active on the forums and helps people with issues. But still...millions.
btw there are taxes and currency related things and other people in the chain. after all of that it is not millions. still a crazy thing for me that all this just happend and i feel very honored by it! But i also invested much time and money into this before it was big, and that was not healthy besides my 50 hour regular job. So if people like it and supporting me, i'm thankful for that, but it's not like you are force to do that and then again it feels like being a scammer if someone says millions and the actual fee is 1$/€ per month, even not that if you just subscribe when updates are coming. So yes the numbers are high, but you also have high numbers of users and every one of them are getting the software + support. Just think of what you get for 1$/€ today. and with inflation this is getting less and less. and i personally will never raise the prices (idk what patreon has in mind).
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back