Imagine GT Sport releases in 2017. Then, ten years later GT7 in 2027(because GT7 release for 2022 wouldn’t be perfect since Kaz would have wanted to add everything we’ve gotten in the Free Updates and paid DLC for the past 3.5 years and then some), for the 30th Anniversary.
PS4s and PS4 Pros would be looking like this:
Imagine the rage players would have if they then had to buy the PS5 because GT 30th Anniversary is PS5 exclusive. …and and then… and then… a next new console would be coming out right around the bend. I’d say that’s bit too long.
I’d say it is what it is. Gran Turismo wasn’t on my mind until I saw the trailers. People complain about the cartridges but I never really seemed to have much of a problem with the games. They were fun. Any sort of glitches or exploits just became part of the game, problem is, everything is online now, so that type of stuff has to be patched.
Can you name 1 single game which has been released and then never to be worked on again (that is, coming from the era where devs can patch things).
I remember the first modern warfare on my computer not getting a whole ton of updates if any? It’s that long ago I honestly can’t remember. I’m not saying don’t patch games, I’m saying don’t change the fundamentals of the game only fix the severely broken things you didn’t find in testing.
The car and track teams keep working all the time, there isn't really a "done" state for them, there's always more cars and tracks for them to do, and this type of content is modular enough that it can slide into the existing game without breaking everything. They're scanning cars and tracks right now that we won't see until maybe 5-10 years later. They could of course hold back all the extra cars and tracks for the next game, but maybe they don't see any value in that, they want to get it into players hands as soon as possible instead of keeping it in the vault until GT8. The workers are probably happy that people get to see their work sooner.
This makes sense to me, thanks for the explanation. Although the one thing that doesn’t make sense is why some cars disappeared from another game. I faintly remember maybe the Alfa carrazzato being dropped from GT6 while being in GT5. Might not be that car, my memory isn’t great, but it was a premium car in GT5 and it was gone for GT6.
Why are people complaining so much about having to pay for the Power Pack? We've had nearly 4 years of free updates. I would gladly pay for more DLC if it's forthcoming.
I really don't know which planet some gamers live on. Do they expect absolutely everything to be free???
I don’t expect everything for free, I’m actually all for DLC, if it’s good. It’s very odd to me that it’s single player content and better AI. I think people feel like they’re being charged for what should have been in the game in the first place. Obviously most people complaining about having to pay, own PS5’s. So they must feel like they’re being charged weren’t sold a finished game in the first place.
I just hope it’s cheaper than $20. I may or may not buy it, the races aren’t going to sell it for me. If Sophy 3.0 can make it into online lobby races I would buy it for sure just to fill out an empty lobby until others join. And depending on how it works with custom races, but that’ll I’ll wait to hear from the people that have been painstakingly taking the time to try and create good race experiences using that.
Maybe it’s hard for people to understand and I’ve been told PD simply cannot do this, but if they came out with a pack of Group 5 cars say six cars and charged $10 for it. I’d buy it and I wouldn’t complain. Reason? Most of the update free content to me feels like getting one car I’ll drive if I’m lucky since most of it isn’t the stuff I’m into.
Tracks, I really just wish they’d start dropping a bunch of old original tracks. I’d pay $10 for a dlc of 3 original tracks from previous games if that’s what it took.
Paying for mission type races and better Ai when the PS4 is kind of the reason the AI isn’t great feels a bit odd.