Gran Turismo 7 Update 1.62 Now Available, Adds Four Vehicles Including Corvette Concepts

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Bottom left made me think about the Brabham BT62, but looking at it again the rear wing doesn't fit.
 
Clutching at straws here but does the chequered floor mean anything ie a new track? I don't ever recall seeing this on the car teaser images before.
No, no indicator there unfortunately.

One of the pseudo-Scapes they use for taking the silhouettes just has a grid floor. The Delta/BX/2008 update used it as well:

1755950215245.webp
 
Well, we all know no cars are guaranteed, but it does say something about the many teasers of cars we’ve seen. That means, Lamborghini Espada, Mitsubishi Starion, Porsche GT2 Playstation, are all possibilities to be added to GT7.
Ohhh. I'd by an Espada in every color it came in...
 
is it GT7 still the same?

Looks like that one friend that went to a big city, and come back in holidays 5 years later, but now we don't recognize anymore, look at him very snoob, vegan, with a electric car, doesn't hear friends, and family doesn't hear anyone, only listens to himself, but now he just want vegan cars, and he has vision's yeah, that other people doesn't care at all...

RIP GT7, once a fun game at the first 2 years, now it's almost dead, vanilla PD, bunch of vanilla vegan developers nowadays, PD...
Forget my 80€ for the GT8 PD, you vanilla vegans...
I'm still shook I won't be getting my monthly dose of vegan SUV 🫢

Will GT7 and PD ever recover from this? Only Kaz knows.
 
still miss new tracks,career mode and the good old real cars of yesteryear from gt1-gt6.miss the benz c36 w202 but i got the 2.5-16v w201 190.all the rest they spew out now is not fun for old gamers since the gt1. and i'm 55 so i know the good cars. and yes i'm the 💩💩💩👎🤮👽☠️ so no need to remind me......
 
I'm very excited for the Avantime! Obviously, the fast Corvettes will be a blast to drive, and the AFEELA 1 does also exist, but this big, French, Top Gear-star, as the fifth or sixth novelty car of the year, will be the most fun and most usable for silly custom challenges. Before I go, though, I need to draw attention to this post from page 4, because I was laughing to the point of crying for a few minutes after reading it.
is it GT7 still the same?

Looks like that one friend that went to a big city, and come back in holidays 5 years later, but now we don't recognize anymore, look at him very snoob, vegan, with a electric car, doesn't hear friends, and family doesn't hear anyone, only listens to himself, but now he just want vegan cars, and he has vision's yeah, that other people doesn't care at all...

RIP GT7, once a fun game at the first 2 years, now it's almost dead, vanilla PD, bunch of vanilla vegan developers nowadays, PD...
Forget my 80€ for the GT8 PD, you vanilla vegans...
Please understand, I'm not laughing at you, Luis13, this has improved my whole week and if I could buy you a caramel milkshake from here, I would. What I find so humorous about this is that there's a grain of truth at the centre of this observation, as in all great comedy. This grain is then exaggerated, misplaced during a tangent, found again and reinterpreted.

GT7 is anthropomorphised as "that one friend". A friend that we used to know, but time has changed them into someone we cannot relate to. This friend has fallen into a whole stack of unfortunate tropes, becoming perhaps the perfect strawman, butt-of-the-joke, former friend. "That one friend" doesn't exist, but is a composite character that anyone can project various qualities of annoying acquaintances onto.

He (GT7 is a man) is firstly, "very snoob", which has just entered my lexicon as a colloquial replacement for snobbish, snooty and bourgeouis. It's a beautiful word for such an an undesirable character trait. He is a vegan, with an electric car, and no longer listens to anybody; signs that he feels he's moved to a higher social strata, the big city has instilled a change within him that comes across as inauthentic progressivism and virtue signalling. The conflation of veganism, electric cars and condescension as related phenomena of the snoob would take longer to unpack and lead to a deeper discussion of class struggle, but I'd best leave that to Chomsky et al.

Suddenly back at the point, that one friend/GT7 has "visions" (Vision GT, in its twelfth year now), but the other people don't care. Perhaps they might care if the friend listened to his friends and family, and engaged in discussion about how his veganism and electric car are personal choices, or that it's all the fault of the influence of the big city, consumerism, and the avocado-cafe-complex. Oh, he wants vegan cars, too. Many cars have vegan interiors, even the Dacia Sandero, but given the prior information, suffice to say he's a Fisker Karma customer.

After the ellipsis, GT7 isn't changed, it's dead. Dead in a metaphorical way? No, we're laying tributes.
Rest in peace, GT7. :(


In a shocking play, a few commas later, it's only "almost dead"! There is no more mention of the friend that went away, GT7 is a game once more, it was a fun game, too, until approximately March 2024 (apparently the Toyota GT-one's return went unappreciated) and it is now almost dead as a fault of Polyphony Digital becoming "vanilla vegans". I don't know what those are. This short post ostensibly about the state of GT7 using the words "vanilla" and "vegan" three and four times respectively — as if it had finally settled on some profound answer for its shortcomings — left me in quite a state. It's a truly brilliant punchline.

I say the Gran Turismo franchise as a whole has lost much of its plucky charm as it's grown from being just the best offline driving game it can be - into the always-online, brand-affiliated, game-as-a-service, monthly-updated, Pebble-Beach-visiting, Pikes-Peak-sponsoring-but-not-featuring, cash-prize-multiplayer-hosting, feature-film-spinoffing current incarnation... but that's been a twenty year process, not just the last two. (I've made videos about that if you've got a few hours, and this post has become a draft for the next one.) There is still much to love about GT7, which has many excellent cars, beautiful tracks, world-leading VR and 120Hz VRR 4P splitscreen modes, and great racing with Sophy if you take the time to set it up just right.

In an ideal world, GT7, 8 and onwards would have much deeper career modes, hundreds more events and tools for generating more and sharing them with others, dozens of Isamu Ohira remixes, caramel omnivorous cars to complement the vanilla vegan ones, every previous track and many more, all wars would be over, poverty eliminated, dental work subsidised, robber barons deposed, Blu Rays region free, and there'd be no ads for sports betting ever shown again. Who now will fix the world?
 
3 EVs (which are basically useless in a video game like GT7) and a slow, fwd minivan. This after months of underpowered fwd SUV's in a racing game, with no additional tracks, city streets, etc to take advantage of the slow vehicles.

Before anyone says something like: you don't have to play it if you don't like it, I'm a GT supporter who has put in more than 870 hours into GT7 alone. I've played all GT games since GT2 and what I find baffling and don't understand at all is that, along with giving us these slow minivans and SUV's, why not include a new performance vehicle every once in a while? How about a new GT3 vehicle? How about a Cadillac V/Blackwing? How about an NC Miata (alongside) or BEFORE we get a Mazda CX30?

The boring cars have always been a part of Gran Turismo history, but why completely switch to them and forget all the enthusiast wish list cars?! Not a single BMW M5 but several trucks, vans and SUVs!! What's with the deep-rooted hate for all the enthusiast GT players? Why still keep some vehicles locked behind a stupid invite system for a game I purchased 3 years ago? Why the broken reward system that punishes WAY MORE than it ever rewards?

I wish PD/Sony would read these comments and respond accordingly. I've purchased every GT game since GT2, but GT8 (or whatever is the next game), might not be one of them if the current trend continues.
 
Two EVs. The Corvette VGT is a hybrid.
what I find baffling and don't understand at all is that, along with giving us these slow minivans and SUV's, why not include a new performance vehicle every once in a while? How about a new GT3 vehicle? How about a Cadillac V/Blackwing? How about an NC Miata (alongside) or BEFORE we get a Mazda CX30?
For some reason people don't like this answer, but licensing. Cadillac would require licensing a whole new brand. GT3 vehicles require about 30 separate licences, even assuming they're not locked into other licences with exclusive/non-compete clauses, and access to scan. Mazda isn't trying to flog NCs, it's trying to flog CX-30s; doesn't take much to imagine which one it'll be happier with (and charge less for).

It's not all-encompassing, and different brands operate different ways - which is why we get some weird old stuff and not others - but it boils down to how willing brands are to licence, how much money they expect (someone else in some other thread said PD can afford anything; that's probably the case when SIE gives them $60m+ to develop the game, but when it's a million dollars for a five-year limited licence for one car* or for relatively indefinite licences for a few dozen you can guess which way it's going to go), and how easy it is to access a standard example of it to scan.

Why the broken reward system that punishes WAY MORE than it ever rewards?
Just out of curiosity... how does the "reward system" (Daily Marathon, maybe?) punish you?


*Not random figures plucked out of nowhere, but an actual example.
 
Two EVs. The Corvette VGT is a hybrid.

For some reason people don't like this answer, but licensing. Cadillac would require licensing a whole new brand. GT3 vehicles require about 30 separate licences, even assuming they're not locked into other licences with exclusive/non-compete clauses, and access to scan. Mazda isn't trying to flog NCs, it's trying to flog CX-30s; doesn't take much to imagine which one it'll be happier with (and charge less for).

It's not all-encompassing, and different brands operate different ways - which is why we get some weird old stuff and not others - but it boils down to how willing brands are to licence, how much money they expect (someone else in some other thread said PD can afford anything; that's probably the case when SIE gives them $60m+ to develop the game, but when it's a million dollars for a five-year limited licence for one car* or for relatively indefinite licences for a few dozen you can guess which way it's going to go), and how easy it is to access a standard example of it to scan.

Just out of curiosity... how does the "reward system" (Daily Marathon, maybe?) punish you?


*Not random figures plucked out of nowhere, but an actual example.
First, thank you for your response even if we don't fully agree.


Just out of curiosity... how does the "reward system" (Daily Marathon, maybe?) punish you?

The reward system, overwhelmingly, gives out the lowest prizes (5k, 10k) and is a step back even from GT Sport, which rewarded cars a lot more often. Why does it not have a system to reward us (even if once in a while) a car that we definitely don't have? Why either keep giving out the lowest prize or the same vehicles over and over again? I'm not the first to bring this up.

For some reason people don't like this answer, but licensing. Cadillac would require licensing a whole new brand. GT3 vehicles require about 30 separate licences, even assuming they're not locked into other licences with exclusive/non-compete clauses, and access to scan.

While I used Cadillac just as an example from a long list of many, many cars I wish GT7 would have, since you responded to it, let's continue to use Cadillac as an example: Cadillac/GM are spending hundreds of millions to get into F1, to advertise their EV SUV's and, to some extent, their performance vehicles. I would highly suspect that they'd be more than willing to be included in GT7, especially because PD has a good relationship with their sister brand, Chevy/Corvette. Why wouldn't PD ask for a V-series or Blackwing CT vehicle and also include one of their EV SUVs to please their marketing department?

On a related topic, PD already has the license for BMW yet does not include any M5s (for example) or use their Audi license to include (for example) an S6/RS6? I'm mentioning this because you said Cadillac inclusion would mean an entire new license for a new brand. Also, I understand that each vehicle (M5, RS6) would require a separate license.


Mazda isn't trying to flog NCs, it's trying to flog CX-30s; doesn't take much to imagine which one it'll be happier with (and charge less for).

So is Mazda still "flogging" NA Miata's that are in GT7 but not, for example, the new CX5/CX9 which aren't included in GT7? How is this logic making sense? And even if true, why can't PD/Sony/GT with their decades of reputation be able to license cars for older GT games but not for the new GT games? Is Mazda charging way, way more now for NB and NC licenses in GT7 than for GT6 and other GTs?

And I guess Ford is not trying to sell the new Mustang/Mach E at all but would love an older (not even a new, current one) F150 included?!

There are many examples to choose from and I only selected a few. Thanks again!
 
You/Me/We just have to go back to this:

Looking to the Future of Car Culture​

Yamauchi also reflects on how players — “I don’t think it’s the majority,” he notes — respond to new features such as GT Sophy or new Vision Gran Turismo cars, with requests for their own favorite older vehicles.

“I think it’s because they take it for granted that car culture will continue into the future,” he comments. Noting requests for cars like the Toyota Chaser and Mitsubishi Lancer Evolution IV, he states “If you do [only] that, it will probably end, easily. It is not connected to the future at all,” adding “if all you want is old cars that’s fine, but that will never last.”


With that in mind, Yamauchi also reflects on the changing face of motoring today. “The types of cars are changing a lot… In the past, car enthusiasts drove sports cars… Nowadays, car enthusiasts often drive SUVs… I think we have to cover such cars.”

Of course that wouldn’t be too radical a change for Gran Turismo, with cars like the Range Stormer Concept (which became the Sport), Mazda MX-Crossport (which became the CX-7), and Renault Avantime in previous iterations of the game, but perhaps we’ll see more of them in the future.
Why there’s no Silverado in the game? I don’t know. However, GM are pushing (US)America’s sports car. Despite F1, Sports Car racing, GT racing, Chevy wants to keep selling Corvettes. So, I guess this is their main focus as far as gaming is concerned.
Whether we get any other type of General Motors products in the future, we’ll just have to see.

I think back to GT Sport. 2017 there were plenty of SUVs, but there was still market for sedans, although sales were slowing down for sport sedans and certain models were at end of life. We had gotten Atenza, WRX, Lancer road and race versions as probably a send off. The WRX is still around, but the other two don’t exist.

From a Gran Turismo partner aspect, Toyota has the most sporting line up of Japanese manufacturers at the moment. We’ve got the best the brand has to offer and they’ve thrown in a CUV. Honda have one last sporting car in the Civic Type R. Mazda with Roadster.
For other Japanese brands, Subaru have the BRZ and WRX. Nissan with the Z and no longer manufactured GT-R. Lexus is seeing out the RC model. Mitsubishi have nothing for sporting car enthusiasts.

As much as I post about past models, what can many of these brands add as new vehicles but high-riders? PD take a while to model vehicles. We’ll probably see more in coming months until content ends. Just have to wait and see what we get.
 
The reward system, overwhelmingly, gives out the lowest prizes (5k, 10k) and is a step back even from GT Sport, which rewarded cars a lot more often. Why does it not have a system to reward us (even if once in a while) a car that we definitely don't have? Why either keep giving out the lowest prize or the same vehicles over and over again? I'm not the first to bring this up.
You're not, but this is also not punishment: it's lower-value rewards.

By comparison to no rewards, the Daily Marathon is worth approximately 12m credits - in credits and savings on cars and parts - per year to a CL50 player. Actually a little more, but about 1m/month is close enough.


While I used Cadillac just as an example from a long list of many, many cars I wish GT7 would have, since you responded to it, let's continue to use Cadillac as an example: Cadillac/GM are spending hundreds of millions to get into F1, to advertise their EV SUV's and, to some extent, their performance vehicles. I would highly suspect that they'd be more than willing to be included in GT7, especially because PD has a good relationship with their sister brand, Chevy/Corvette. Why wouldn't PD ask for a V-series or Blackwing CT vehicle and also include one of their EV SUVs to please their marketing department?

On a related topic, PD already has the license for BMW yet does not include any M5s (for example) or use their Audi license to include (for example) an S6/RS6? I'm mentioning this because you said Cadillac inclusion would mean an entire new license for a new brand. Also, I understand that each vehicle (M5, RS6) would require a separate license.

So is Mazda still "flogging" NA Miata's that are in GT7 but not, for example, the new CX5/CX9 which aren't included in GT7? How is this logic making sense? And even if true, why can't PD/Sony/GT with their decades of reputation be able to license cars for older GT games but not for the new GT games? Is Mazda charging way, way more now for NB and NC licenses in GT7 than for GT6 and other GTs?

And I guess Ford is not trying to sell the new Mustang/Mach E at all but would love an older (not even a new, current one) F150 included?!
You may like to review the post as a whole, rather than responding to individual examples with individual sub-counters which are already repudiated elsewhere within the post..

For a car to arrive in the game it needs all stages to be met, not one or two. If it fails at any step it does not appear.

PD can ask Cadillac all it wants, but if Cadillac doesn't see the value in it (or doesn't want to work with them), no car. If Cadillac does see the value but wants more money than PD is willing to pay, no car. If Cadillac is willing to licence for a reasonable sum but for an inappropriate amount of time*, no car. A licence for one BMW is not a licence for all BMWs. A willingness to licence, for a sum within the pricing structure, and locate (probably on a press heritage fleet) an NA doesn't mean the same applies to an NC, and manufacturers are always more eager to licence new cars they're trying to sell than old cars that don't make them money. A licenced F150 that was almost new when it appeared in GT Sport (likely new when licences were agreed, even if one gen old when the game launched) and allowed to continue to GT7 due to the licence terms* has no bearing on whether a newer F150 (or anything else) can also be licensed.

Licensing is an incredibly complicated subject, and subject to bilateral whims.

*Again, not hypothetical. Many car games get delisted because the licences have limited lifetimes and when they expire the game can no longer be sold. PD seemingly licences cars for a minimum of ten years and multiple titles; some brands don't want to go that long and only for one title. If they insist on that, no car except in some rare cases.
 
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Licensing is an incredibly complicated subject, and subject to bilateral whims.
My small bit of hopeium, is that when PD say they future proof their assets, it includes legal/licensing.
 
My small bit of hopeium, is that when PD say they future proof their assets, it includes legal/licensing.
And just when you think you have a grasp of it, Fittipaldi EF7...
 
You're not, but this is also not punishment: it's lower-value rewards.

By comparison to no rewards, the Daily Marathon is worth approximately 12m credits - in credits and savings on cars and parts - per year to a CL50 player. Actually a little more, but about 1m/month is close enough.


You may like to review the post as a whole, rather than responding to individual examples with individual sub-counters which are already repudiated elsewhere within the post..

For a car to arrive in the game it needs all stages to be met, not one or two. If it fails at any step it does not appear.

PD can ask Cadillac all it wants, but if Cadillac doesn't see the value in it (or doesn't want to work with them), no car. If Cadillac does see the value but wants more money than PD is willing to pay, no car. If Cadillac is willing to licence for a reasonable sum but for an inappropriate amount of time*, no car. A licence for one BMW is not a licence for all BMWs. A willingness to licence, for a sum within the pricing structure, and locate (probably on a press heritage fleet) an NA doesn't mean the same applies to an NC, and manufacturers are always more eager to licence new cars they're trying to sell than old cars that don't make them money. A licenced F150 that was almost new when it appeared in GT Sport (likely new when licences were agreed, even if one gen old when the game launched) and allowed to continue to GT7 due to the licence terms* has no bearing on whether a newer F150 (or anything else) can also be licensed.

Licensing is an incredibly complicated subject, and subject to bilateral whims.

*Again, not hypothetical. Many car games get delisted because the licences have limited lifetimes and when they expire the game can no longer be sold. PD seemingly licences cars for a minimum of ten years and multiple titles; some brands don't want to go that long and only for one title. If they insist on that, no car except in some rare cases.
Maybe slightly off-topic, but... This is also why you will never see a Gran Turismo (1-7) remaster/remake. They would need to re-purchase EVERY license, which in some instances may not even be possible. Manufacturers could have new exclusivity rights, some manufacturers have new owners, some may not even exist anymore. Add to that the cost of such an endeavor and you have an almost insurmountable hurdle. At the very least a hurdle that seems hardly worth it just for a remaster/remake.
 
From a Gran Turismo partner aspect, Toyota has the most sporting line up of Japanese manufacturers at the moment. We’ve got the best the brand has to offer and they’ve thrown in a CUV. Honda have one last sporting car in the Civic Type R. Mazda with Roadster.
For other Japanese brands, Subaru have the BRZ and WRX. Nissan with the Z and no longer manufactured GT-R. Lexus is seeing out the RC model. Mitsubishi have nothing for sporting car enthusiasts.
I can only agree on this. If it's for new vehicles, Pody can't force them to create new sedan and hatchback cars. The market is what it is. He should just move his pawns a little better, and divide them like in a bad slasher movie (with better outcomes I hope lol).

Looking to the Future of Car Culture​

“I think it’s because they take it for granted that car culture will continue into the future,” he comments. Noting requests for cars like the Toyota Chaser and Mitsubishi Lancer Evolution IV, he states “If you do [only] that, it will probably end, easily. It is not connected to the future at all,” adding “if all you want is old cars that’s fine, but that will never last.”

Off topic but I never understood him on this. His speech seems confused and evasive to me.

A - No, on the contrary. I think that's because they know it will end at some point and that some cars will ultimately disappear that they want them sooner than later. Especially when it comes to very rare models.

B - Sure but guess what, player cannot request non existing cars. So of course they will request past game cars for nostalgic reasons, old vehicles, or existing sport cars from this decade or older. And what drives them every time? Their enthusiasm. That's not a whim from players, it's just logical.
I get a GT game with only old cars wouldn't sell well (same for only new and futuristic cars...), but cars requested are all over the place, certainly not only focused on old cars. He should know this.

C - The first cars created by a brand are connected to their last by their names. Everything is connected in car culture. I won't go further into metaphysical or astrophysical considerations, but I think he's as wrong as "nostalgia only" or "GT3 only" players. To what exactly is connected the BULGARI VGT then?

I think he's thinking in terms of lineage. First Corvettes connected to the last ones and future ones, same for Skylines, Civics, etc.. The problem with that is we are ending up with brands only represented by certain models. Sure you can understand the story from the old to the new Lancer Evolution, but you will miss a little something called Mitsubishi as a whole. I do think Mitsubishi is more important to car culture than Lan Evos are.

For now he is focused on the SUV segment. Luckily, all manufacturers have their own so we don't end up with 10 different versions of the Qashqai.

D - You know this other thing that won't last? Our lives and before this, ability to play. We won't wait forever.
 
Maybe slightly off-topic, but... This is also why you will never see a Gran Turismo (1-7) remaster/remake. They would need to re-purchase EVERY license, which in some instances may not even be possible. Manufacturers could have new exclusivity rights, some manufacturers have new owners, some may not even exist anymore. Add to that the cost of such an endeavor and you have an almost insurmountable hurdle. At the very least a hurdle that seems hardly worth it just for a remaster/remake.
And that pretty much goes for ANY Racing/driving Sim. However the licenses worked in the late 90s/early 2000s does not at ALL work like that nowadays (Partly due to some of the scenarios you mentioned, but also because the landscape in general has changed alot).
 
Ah, yes, my favourite interview with Kaz. So obsessed with the future: VGTs, EVs, SUVs. Let him wait and see how these cars (and entire GT7 with them) age in comparison to any Toyota Chaser he despises 🤣
 
Licensing is absolutely not as simple as some people think: that they can just say "hey PD add this car" and PD should go "okay", head to the relevant press office with a burlap sack with a green $ printed on it, and then we get the car the next month. They have a whole studio (with a couple of locations) dedicated to fostering relationships with partners (not only car manufacturers but other brands too) but that doesn't mean they can just engage anyone and get a positive outcome for literally any car - even from ones with whom already have licensing agreements for other cars.

I know one brand that just doesn't see the point of games at all, one that gave it a go and then swore off it for eternity (CEOs change, but PR bods can be there for decades), one that doesn't want its cars to be lost in sandbox games along with hundreds of others, a couple that need a bag full of cash that PD isn't willing to fork over even if others might, and then a whole lot that need a great deal of convincing about it and only ever reluctantly engage.

VGTs always make me a little hopeful that [brand] is recognising the relevance and we might see more cars from them. I guess in Chevrolet's case we've already got a full suite of Corvette generations and some classics, so they're already on board with the idea, but I too would like to see it open the door for more. We'll likely never see the Pratt Miller cars though, but we can hope given the more recent ownership change.

That's one of two reasons why the Skoda was supremely disappointing too, the other being that it wasn't even a VGT (nor ever presented in any other form than a 1:8 model): it hasn't led to squat. The same applies to others, like Infiniti (which was a VGT, but also only a 1:8 model) and MINI (which was also a VGT but never anything other than digital). I mean, we never even got the Countryman back and that's just perfect for GT7!

I think there will always be fringe cases.
That one's always confounded me some though. If anything should be protected from game to game, it's a Vision GT car - I don't think it's breaking any big industry secrets to point out that VGTs are exclusive to GT, although it may be less well-known that it's not indefinite exclusivity - so for this to appear only in GT Sport and then vanish is bewildering.

I mean, I get that the company that was technically behind the car also disappeared (side note: look up how many companies with Fittipaldi's name are founded, based in Miami, and then vanish after a few years) so there was no-one to pay any more but... that shouldn't be the problem! :lol: I'm also vaguely aware that the Vision Gran Turismo name (and any GT logos on the car) gives PD some control over the vehicle's licensing too.

What I desperately want to avoid is large scale culling of the car list between games. Why future proof the assets if they only get 1.5 generations?
I think for GT7 to GT8 you'll be pretty safe on that front. GT8 to GT9, if GT9 is even a thing, probably far less so but I'll likely be dead by then.

(and, for the people who like to jump on "Famine from GTPlanet says", that's my prediction based on what I know but I don't have specific knowledge that this will be the case)
 
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