Alright, so I had GT Sport for about a week now and I feel like listing the gripes I have with the game, pardon me if it's a little long winded
- I've probably mentioned this before, but I strongly disagree with Sport being a live service title. You all know that the game was rather barebones at launch, with very few cars, tracks and content, and it took well over a year to shape it into something that more or less looks like a traditional Gran Turismo game, not to mention it being server-dependent by nature. I don't mind PD giving more attention to online (it was objectively mediocre in 5 and 6), just don't neglect customers that brought the series to where it is now popularity-wise. I obviously don't know what their relationship with Sony is like, but either something needs to change in PD's development pipeline, or they should've just skipped 6 (unless it was mandated by Sony) and go straight into Sport's development, which would've given PD something like 4-5 years of dev time
- Why does GT League not award any cars for All Gold? Don't get me wrong, Sport literally showered me in gift cars from day one (and I now have over 70, with only a dozen being credit purchases), it just feels weird to at least not have a pre-determined reward and League leaves an impression it exists solely for credit farming now as opposed to past games
- Why can't we just repaint a car in a dedicated menu? I get that PD adding a full on livery editor is an amazing feature (and I hope they keep it for future titles too), but...come on. I have to create a new livery just for a body color change? Quite a hassle for something so trivial if you ask me
- Why are there so few search filters for the Discover menu? If I'm looking for a livery for a specific car, all I can mention is some vague tags (that not players even set), and it always shows me latest uploads first. What if I want to see the most popular ones instead? Or the oldest uploads? So silly
- Why can't we immediately watch a replay of an online race after it's concluded? You have to save it, quit the race, go back to main screen, access My Library, and only then play it. Does the process really have to be consisting of this many steps? Again, like with car paint color - something so trivial shouldn't require so many actions
- Why is there Ghosting in online races in general? I'd understand if it was reserved for Lobby races (which often can turn into a poopshow full of reckless drivers), but you'd think this would not be a thing in the "Official FIA" races. Not only Ghosting makes the Blue Flags obsolete (faster cars can just pass through you anyway), there is no visual cue for when a car becomes solid, so it can result in unwanted contacts or even collisions. Just get rid of it entirely
- Also related to online races (especially ones in Sport mode) - why is there Auto Drive and short rolling starts? I was hoping there would be full on formation laps with tyre warm ups (this is something that iRacing does for its official competitions by the way), but here there's just an awkward pause after showing the grid table, followed by CPU driving until the countdown, and only then you're given full control of the car. Meh.
- Why is there a full on pit-out animation for Practice and Qualy, yet when you pit out during the main race you're immediately teleported to the pit exit? You're losing time regardless, that's the natural risk/reward element of a pit strategy (and why it can make or break a pole in real racing as well)
- Also on the subject of pit stops, why do tyre changes and refuels happen one after another instead of simultaneously regardless of what Group you're participating in or what car you're driving? Different categories and competitions have different rules for how a pit stop is handled (e.g. F1 - all tyres changed at same time, Indycar - tyre change and refueling at same time, Le Mans - refueling is taking place while other activities are in order), yet GT Sport just uses one sequence for everything
- Why is there a need to show these fancy intros for every race we participate in? Specifically for Nations Cup and Manufacturer Series - it takes a solid couple of minutes to go through the whole thing, with the entire grid showcase one by one probably being the worst offender. Is it really just for the purposes of the eSports streams?
- I don't know whether PD intends on keeping the Penalty and Rating systems for the next GT game, but both need to be completely overhauled. Penalty appliances seem to be happening to drivers at random or when they're completely innocent, while nobody cares about the Driver and Sportmanship ratings - I'm still seeing folks driving like complete jackasses, bumping and taking out others, so the rating literally feels like a very abritrary and silly "hey be a good boy, k?" kind of thing, with its only use being filtering out idiots for Lobbies. Matchmaking also needs improvements as I see people with REALLY bad connections popping in here and there
- Prices for the most expensive cars are honestly insane. 20 Million credits, when that's the maximum cap you can have? Really? Now, obviously these cars can become a prize at any given time or day, or you could just buy them for like 5$ a piece, and you're not obligated to own them at all. But even in past GT games the most expensive cars were more or less obtainable easily, hell in GT4 B-spec could make you rich within hours. But IMO they went a bit overboard with car prices. Same could be said for Vision GT vehicles, as I don't get why, for example, a Tomahawk costs as much as the small Daihatsu VGT car, if anything the latter should cost half the price
That's about it as far as the major complaints go. I coud also mention more minor things like the weird shadows rendering, lack of universal settings for Chase Camera and Cockpit Camera, display bugs like showing time for races as "25:40" instead of "00:40" (pretty sure there are only 24 hours in a day), though seems some of them are intentional design decisions.
Wanted to also comment on Sport missing certain cars (like Bentley Speed 8, BMW M3 GTR, Ford Mustang '05, Subaru Impreza '03, etc) and certain tracks (Silverstone, Spa, Laguna Seca, Sebring, Albert Park, Monaco, etc), but since this is a live service game I guess all that's left is sit and wait whether they make it or not, especially since PS5 is coming next year and for all we know the support could stop at any time to focus on a next generation Gran turismo title