Separate names with a comma.
Discussion in 'Gran Turismo Sport' started by Formidable, Oct 27, 2015.
This should go into the “GT Sport epic whining and complaining” thread lol jk
You can use remote play from any WiFi network, it doesn't have to be the same as the one your PS4 is connected to. But you should connect your PS4 to Ethernet and not WiFi to minimize lag.
I'm probably not getting the next gran turismo, since i'm likely not getting ps5. Perhaps next gen i'd put all my dosh in the PC.
Also, as a casual player I haven't managed to buy a single 20 million CR car since gt5.
If it makes you feel any better Spa is confirmed to being added to the game (which will happen God knows when), and Silverstone has apparently been confirmed but we have no idea when that's going to happen (I'd bet next year from February on at the earliest).
GT League is far from being a full-fledged singleplayer mode and it will never be because it was just a bone PD threw to the fans who were clamoring for it. Meh, it's not the focus of GT Sport anyway.
Also, the 20 Million cars situation is a very big bruh moment for me because even after 100 cars received I have still not got any of the Nostalgic 1979 eligible cars.
But the way I see it, we have to look at GT Sport as more than just what it is. It also serves as the canvas on which GT7 will be built upon, so I'm totally ready to accept it as is while I wait for the real deal to come in the future. Hey, one can dream, no?
I want to think that GTS isn't a demo, but more comparable to a prototype of sorts. Like comparing a concept car to its test mule, or its pre-production test type version, with a more "formal" GT game being the retail production model. Mostly something that's being used for PD to test a few things and gather the appropriate, relevant data. Stuff like using GT as an eSports platform, as a live service game, as the first game that doesn't have to be developed with the PS3's reportedly cumbersome cell processor, as a game that has direct influence on an actual car's design (the GR Supra), and building a sizable wave of partnerships (FIA, Michelin, TAG-Heuer, Toyota, Porsche) while building on pre-existing ones like the VGT project.
And I think for all the shortcomings GTS has, we don't know what workforce is being assigned to what on PD's end. I'd imagine that the reason there's still very sparse lobby options (especially compared to GT6) is in a large part because of GTS' focus on being an eSports platform, and so, many of the more notable gameplay/UI/UX/QoL adjustments and changes that we may want may be getting worked on for GT7 instead.
I think GT7 has a lot of potential, especially with all the expansions at PD, and the new partnerships that I think should help either improve GT as a game (Michelin and their tire simulation model) or financially, by helping to sponsor the game's production and events (TAG-Heuer, Red Bull). But I just hope GT7 isn't just a fancy tech demo to dazzle tech investors while leaving some stuff to be desired as an actual game. I get that ray-tracing, procedural generation of trees/buildings, the scapes, etc. are all indeed very impressive, but I hope that's all attached to a game that's also been able to evolve its actual gameplay and game design. For example, it could be neat to have different scoring or qualifying systems outside of the FIAGTC World Tour events, with options to customize them in lobbies. Or if there were abilities to create teams or clubs, and/or share liveries with specific individuals, or share settings in-game as you would a livery. And for the love of god, scrapping that god-awful exp/level system that has no place in a game where it's entirely unnecessary to have such shorthand for the actual firsthand experience you can gain on the track. Gran Turismo is not Dragon Quest, as much as I enjoy both. (Funny enough, I consider DR to be a decent enough replacement for the functions and purpose otherwise served by an exp/level system.)
I fully believe that the adage "beauty is only skin-deep" also applies to various products and entertainment; I don't want GT7 to have this paradox where it has tons of polish and yet nothing to actually polish.
Hmm, I tried that and it couldn’t find the PS4. I guess it was user error though.
What does this even mean?...
It means that the car is going fast.
So it wasn't intended as some type of tease with something hidden in that shot?
No, they have posts like these all the time
See the website in the link above for a better search routine for liveries.
If you want to search for most popular liveries/decals/replays etc. the only way to do that is to log on to gran turismo website outside of the game.
Also, in the game it only shows you the last couple of days and you have to tab back 2 days ad nauseam to get to what you want. Searching through the website, searches the entire database in one go. Much quicker!
Might be that your router is blocking it somehow.
Possibly. It’s probably for the better, otherwise, I’d hideout in the bathroom stall at work trying to do speedruns in Megaman.
The car's about to fly.
The car is just about to hit 88mph. And we all know what that means!
The post on twitter asks how do players use the Veyron. Something like that.
Is there a reason Polyphony doesnt have the newest ford GT, porsches or mclarens and aston martins? is it a licencing issue?
also why are Ruf not present? or new Audi's ?
Polyphony just tends to be very inefficient with adding modern cars to their game on a timely basis, especially not helped that they usually take months to model their cars at the level of detail they have in Sport.
As for RUF, the popular theory is that ever since the EA exclusivity deal with Porsche expired in 2016, games that previously had RUF as substitutes for Porsche are now opting to go with the real deal, with a few exceptions being games like The Crew 2 and Gear.Club Unlimited 2.
I'd still want most racing games to have Porsche and RUF together though
Seems redundant when the main brand, which is Porsche, is already present in the game.
Put some respect on RUFs name
I didn't even intend to diss out the brand or what. Just saying that it seems redundant sans the very unique exotic models if there are any.
Depends what you class as unique. The Yellowbird was the fastest road legal car in the world for a period of YEARS?
I can recall somebody mentioned some certain RUF models in another thread but that was how many months ago, I think. I just can't seem to remember it exactly when.
I never said the brand doesn't have value any more value in the game just because of Porsche's presence, if that's what someone thinks of what I said earlier.
RUF is its own brand so not sure what you're getting at with the "main brand" wording. This would hint at RUF being a subsidiary or partially owned brand of Porsche/VAG, when reading what you said at face value. RUF again is not a Porsche brand or subsidiary, RUF is RUF.
Now I'm going to have to do this. Thanks sooooooo much! /s
The thing is, in the game, it was somewhat used as Porsche's own substitute when the latter didn't exist because of its exclusivity in EA's racing games back then. That's why I only referred the Porsche as main because they used to have some similar models but you're right that the RUF is a brand of its own. Anyway, I do hope you already get my point here.
To be honest, I don’t know much about real sports cars and always thought Ruf was a made-up porsche clone just to be used in the games and get around the licensing. I had no idea until now it was a real car.
The RUF Yellowbird is something special. Probably the wildest road-legal turbocharged RR layout there ever was. I want it back in GT.
I think there was a promotional video that had Kaz show off a new Sony TV, and I recall there being a RUF CTR3 in some footage from what looked like a Gran Turismo game. There was a GTP article on it - perhaps the CTR3 could be coming to the next title? At the least, I'd like all three CTRs, the '17 remake of the original CTR, and probably a mix of other models, like the 3400S from the PS2-era games, and maybe the RTR, BTR, and BTR2.
Also, RUF isn't redundant with Porsche being around, unless you think Callaway is redundant to the Chevrolet Corvette models, too. Both Callaway and RUF do a decent amount of their own sort of work, with all sorts of interesting mechanical differences, too.
Now, if you want redundant, then maybe I'd say Scion, since they both no longer exist and all their models were rebadged Toyotas, unlike Lexus which has evolved into its own thing. I don't even know if I'd really miss the Scion FR-S, even if it does have some minute differences in design compared to the 86 and BR-Z. If Scion does somehow appear in the next game, then I'd just include the FR-S and the xB, especially since the latter was a bit infamous for its looks. (And even then, I don't know if it'd be than fun to include, at least not without another box-on-wheels alongside it like the Nissan Cube, or Kia Soul. Euugh.)