GTV0819
(Banned)
- 6,084
- Papua New Guinea
PD is on and off with their sound accuracy. On one hand you can have the SLR McLaren and '98 Civic Type R which are the exact same as their irl counterpart but then have cars like the AMG GT3 and Z4 GT3 which are totally off from how they should sound. But in almost all cases, moreso in the faster cars and race cars, the sounds lack the kind of atmosphere that pretty much all of the other sims capture really well.
Those sims capture all of the goings-on coming from the cars like raspiness coming from the exhausts, those sounds bouncing off the environment in chase cam, clanks happening from the car moving around and just an immersive feeling that you're surrounded by a car in cockpit view.
The sounds in GTS kind of just come at you in a sterile and generic way (there being like only 3 types of gear shifting sounds for example). Those components mentioned are somewhat there in GTS but the whole package just sounds...off, and it leads to GTS being trumped in the sound department in many comparison videos.
Example:
Compare GTS to PC2 and GTS sounds good but PC2 just sounds so much more full of life. The PC sims are of similar fullness and atmosphere as in PC2.
They've come a long way but they still have a ways to go. But people saying the sounds are horrible and unlistenable are grossly overexaggerating.
There's still room for improvement.