Gran Turismo Sport: General Discussion

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Not really a bug so putting it here.
I wonder if the gas tank in a Prius is half a gallon?
 
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Motor = electric motor, not engine. The Prius PHEV can go 37.2 miles solely on the electric systems without using any additional fuel.
Yes, I understood that's what they meant. But I think the wording is ambiguous at least.
Would have been better to say on electricity, or even electric motor.
But that might just be my non-native English speaking.
 
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So hear me out on this lengthy rant that I am about to post about why I stopped playing Gran Turismo Sport.
First of all, I am pretty sure I have logged more than 100 hours in this game, which still is nothing compared to several people here but I believe I have enough judgement to back up my actions.
So, where do I begin?
The so fabled Sport mode; something that you are greeted right from the start with an advisory video about why you should follow racing etiquette. Pretty amusing if you ask me. I was getting hyped already. Oh boy! My most favorite racing series goes online and with a serious note to top it off. This is no joke. Weed out the kids from the adults, ladies and gentlemen. Some serious **** is about to start.
My first race, I remember, I got bumped off track. Wait, something must not be right! But that greeting video!
Still, I couldn't give up so easily, so I kept on racing, and kept on meeting more rammers.
Polyphony's appalling attitude towards these continuous incidents changed my initial smile towards a serious face.
They knew something was wrong, but they were solving the problem wrong!
I remember my first time I went from D to C just to get a DR reset after just two races.
Soooo, it took me about 15 races to go from D to C just to lose them in 2!
The risk factor in this game is huge and coupled that to the broken system, made me stop playing Sport Mode.

So I jumped into offline mode. I say offline mode because this is not career mode. Career mode, you start from the bottom, you get your car, win races, upgrade your car or gain new contracts and jump into more serious events. None of this exists in Gran Turismo Sport.
Instead you just follow a serious of dull races with no damage on and on the bottom of the pack.
Oh yeah, did I forget to say it? Qualifiers do not exist. You can't place better on this grid. There is no such thing. But wait, there are lengthy endurances! "YAY"
This is what I already played in Gran Turismo 3. Career mode hasn't progressed in over 20 years with Polyphony Digital. I can't believe anyone has had the balls to critize them on this. Hold on! I believe you could qualify in Gran Turismo 3. Ok then. Nevermind, since Gran Turismo 2.

Which brings me to my next point. If you want to complete or try to complete all races like a proper GT fanboy, you will want to get every car possible required. However, you will quickly be bummed to realize that you are gifted cars in a slot casino style. Second strike. I can't believe people have criticized them for this. The cars required for this, like the Vision GT, the Redbull X2019 and some of the historic cars that are competitive cost millions of ingame credits. You earn 30,000 credits per race at the most. Polyphony had to do something to fix this? Solve it like they did with GT5 and their time trials that paid at least 2 millions. Right? Nope. Polyphony went the EA way and hid those cars behind a paywall.

So that was a turning point for me.
The last drop that spilled the cup was the fact that AI in offline mode do not make mistakes. So this makes every race a chase to first place through a pack of slow drivers that often break every corner and dare to t-bone you the closer you get to the rabbit in the lead. This happened to me in the Nostalgic 1979 race. An event in which the Ferrari 512 and the Lambo Countach were not enough for this. I had to put ABS on and set TCS at 1. Not very realistic and nostalgic at all, but I guess that's the way this game works. It was either this or spending real money to buy a 20 million in game credit car that could compete in this event.

So this was it ladies and gents. After finally beating this race with the 1970s Lambo Countach at Alsece.

And the last strike comes at something that really doesn't make sense and didn't affect me right now but it will for everyone soon.
This game is online. That means, the moment Polyphony Digital decides to shut down the servers, you won't be able to do anything with this game, aside from playing a few introductory races.

That's it Polyphony. I am turning off this engine for the last time.
 
You earn 30,000 credits per race at the most.
This is not true. It's not even close to true.
Polyphony went the EA way and hid those cars behind a paywall.
This is also not true.

I'm in an extremely large pack of people who will criticise the game's economy relentlessly but you don't need to make stuff up to make your point. There is nothing (except the Hamilton DLC) hidden behind a paywall; paying for these cars is simply an alternative to spending 10.5 hours winning the credits to buy them. You can in fact turn off the option to pay real money for them in the game...

The fact that they take 10.5 hours to earn each is very definitely a problem - but at least it's a real issue with the game and not a made-up one.
 
So hear me out on this lengthy rant that I am about to post about why I stopped playing Gran Turismo Sport.
First of all, I am pretty sure I have logged more than 100 hours in this game, which still is nothing compared to several people here but I believe I have enough judgement to back up my actions.
So, where do I begin?
The so fabled Sport mode; something that you are greeted right from the start with an advisory video about why you should follow racing etiquette. Pretty amusing if you ask me. I was getting hyped already. Oh boy! My most favorite racing series goes online and with a serious note to top it off. This is no joke. Weed out the kids from the adults, ladies and gentlemen. Some serious **** is about to start.
My first race, I remember, I got bumped off track. Wait, something must not be right! But that greeting video!
Still, I couldn't give up so easily, so I kept on racing, and kept on meeting more rammers.
Polyphony's appalling attitude towards these continuous incidents changed my initial smile towards a serious face.
They knew something was wrong, but they were solving the problem wrong!
I remember my first time I went from D to C just to get a DR reset after just two races.
Soooo, it took me about 15 races to go from D to C just to lose them in 2!
The risk factor in this game is huge and coupled that to the broken system, made me stop playing Sport Mode.

So I jumped into offline mode. I say offline mode because this is not career mode. Career mode, you start from the bottom, you get your car, win races, upgrade your car or gain new contracts and jump into more serious events. None of this exists in Gran Turismo Sport.
Instead you just follow a serious of dull races with no damage on and on the bottom of the pack.
Oh yeah, did I forget to say it? Qualifiers do not exist. You can't place better on this grid. There is no such thing. But wait, there are lengthy endurances! "YAY"
This is what I already played in Gran Turismo 3. Career mode hasn't progressed in over 20 years with Polyphony Digital. I can't believe anyone has had the balls to critize them on this. Hold on! I believe you could qualify in Gran Turismo 3. Ok then. Nevermind, since Gran Turismo 2.

Which brings me to my next point. If you want to complete or try to complete all races like a proper GT fanboy, you will want to get every car possible required. However, you will quickly be bummed to realize that you are gifted cars in a slot casino style. Second strike. I can't believe people have criticized them for this. The cars required for this, like the Vision GT, the Redbull X2019 and some of the historic cars that are competitive cost millions of ingame credits. You earn 30,000 credits per race at the most. Polyphony had to do something to fix this? Solve it like they did with GT5 and their time trials that paid at least 2 millions. Right? Nope. Polyphony went the EA way and hid those cars behind a paywall.

So that was a turning point for me.
The last drop that spilled the cup was the fact that AI in offline mode do not make mistakes. So this makes every race a chase to first place through a pack of slow drivers that often break every corner and dare to t-bone you the closer you get to the rabbit in the lead. This happened to me in the Nostalgic 1979 race. An event in which the Ferrari 512 and the Lambo Countach were not enough for this. I had to put ABS on and set TCS at 1. Not very realistic and nostalgic at all, but I guess that's the way this game works. It was either this or spending real money to buy a 20 million in game credit car that could compete in this event.

So this was it ladies and gents. After finally beating this race with the 1970s Lambo Countach at Alsece.

And the last strike comes at something that really doesn't make sense and didn't affect me right now but it will for everyone soon.
This game is online. That means, the moment Polyphony Digital decides to shut down the servers, you won't be able to do anything with this game, aside from playing a few introductory races.

That's it Polyphony. I am turning off this engine for the last time.
I don't quite understand what the point is of a scathing review of a game at the end of it's life cycle is, but fair enough I suppose.

Could also dissect all the parts that are incorrect because you didn't bother actually checking your own facts before writing, but I can't be bothered to to be honest.. :lol:
 
Can't wait to read about how many people didn't get their credits because they didn't know.

Anyway, over 600,000 GR Supra RZ '19 were purchased in game. I guess "over 500,000" RX-Vs ain't too shabby.
 
Can't wait to read about how many people didn't get their credits because they didn't know.

Anyway, over 600,000 GR Supra RZ '19 were purchased in game. I guess "over 500,000" RX-Vs ain't too shabby.

SHHHHH!!! Don't bring up the S-u-p-r-a. Some people are still pissing about not getting one.
 
Decided to jot down a list of wheels used by fictional Gr.4, Gr.3, and Gr.B cars vs their Livery Editor counterparts:

Gr.4
4C Gr.4: OZ Racing Ultraleggera (blank hub)
Vantage Gr.4: OZ Racing Superturismo (blank hub)
M4 Gr.4: Enkei GTC01RR
Veyron Gr.4: As with road car
GT by Citroen Gr.4: Motegi Racing MR120 (debadged)
C7 Gr.4: RAYS RE30 (debadged)
Viper Gr.4: Motegi Racing MR120
458 Gr.4: BBS FZ-MG (debadged)
Mustang Gr.4: Enkei PF01 (blank hub)
NSX Gr.4: BBS FS (blank hub)
Genesis Gr.4: Enkei GTC01RR
F-type Gr.4: Motegi Racing MR120 (debadged)
Huracan Gr.4: OZ Racing center lock
RC F Gr.4: Motegi Racing MR120
Atenza Gr.4: Yokohama ADVAN Racing RS II (debadged)
650S Gr.4: Yokohama ADVAN Racing RT (debadged)
SLS Gr.4: OZ Racing Ultraleggera
Lancer Evo Gr.4: RAYS ZE40
GT-R Gr.4: RAYS TE37 ultra
RCZ Gr.4: WORK M.C.O Racing CS
Megane Gr.4: OZ Racing Ultraleggera (blank hubcaps)
WRX Gr.4: BBS Racing Wheel
86 Gr.4: Original (as with 86 N24 from GT6)
Scirocco Gr.4: OZ Racing Superturismo LM

Gr.3
4C Gr.3: OZ Centerlock
C7 Gr.3: Original (10 spoke mesh)
GT by Citroen Gr.3: OZ Centerlock
Mustang Gr.3: Original (10 spoke mesh)
NSX Gr.3: Original (5 spoke, BBS RI-A style)
Genesis Gr.3: Original (9 spoke)
F-type Gr.3: Original (10 spoke mesh)
Atenza Gr.3: OZ Centerlock
Lancer Evo Gr.3: Original (10 spoke)
RCZ Gr.3: Original (Peugeot 5×2 spoke)
Peugeot VGT: Original (Peugeot 5×2 spoke)
WRX Gr.3: BBS RE-CL
FT-1 VGT Gr.3: As with source car
GTI VGT Gr.3: As with source car
Beetle Gr.3: Original

Gr.B
Focus Gr.B: RAYS G07WT (blank hubcaps)
Mustang Gr.B: ENKEI RPF1 (debadged, no blue bolt)
NSX Gr.B: Original (basic 5 spoke)
Genesis Gr.B: ENKEI RPF1 (debadged, no blue bolt)
Lancer Evo Gr.B: ENKEI RC-T4
GT-R Gr.B: RAYS 57D
RCZ Gr.B: Original
WRX Gr.B: BBS Racing Wheel
86 Gr.B: Original (rally type)
 
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