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Sounds the same to me.
Yes , even the tire squeak..
Much, much better. Let's hope we can proudly compare other cars in the game like this.
Sounds the same to me.
Yes , even the tire squeak..
Here is PD recording the Vector for GT2 on a dyno, and yet the real car sounds like a vaccum cleaner!
seriously know one can judge GT5's sound unless its from the latest build and is direct capture or recording form a surround sound system.
I bet PD won't be even close to that within the next 10 years.
Pessimistic? No, realistic is what I am...Quite a pessimistic view there Strittani'm not sure, the sounds i heard from the videos uploaded by Alba from Gamescon sound awesome to me, and if the cars sound like that in the final GT5 then i will be a very happy person.
seriously know one can judge GT5's sound unless its from the latest build and is direct capture or recording form a surround sound system.
More like no game will ever get close to a real car sound, ever
People really need to stop using this ridiculousness for an excuse. If the audio sucks on 2-channel stereo sound, it's only going to be even more prevalent on a surround sound system; I don't know how many I've said this now (or have to say it) but surround sound doesn't unlock "hidden" samples that somehow make everything sound 150% better.
The PS3 doesn't have enough memory to do justice to sound, if you go the sample route, and even then samples sound static.
Press harder on the peddle, and not much happens in a sample style system
No and Yes, A good sound systems will unlock subtle sounds. I do not imply that GT5 will have these to unlock, but a proper setup and calibrated system will replicate the source. Let's hope that the source is good.
Do you know that GT5 has a Dynamic Range Sound setting for surround setups? makes a difference.No. Surround sound doesn't unlock anything, it just separates the source audio into 5, 6, 7, 10, or 22 individually-discrete channels. Of course the latter two aren't really available to us, but it's all the same regardless.
Do you know that GT5 has a Dynamic Range Sound setting for surround setups? makes a difference.
Only static shots, not while moving would you mistake GT5 for anything real
The PS3 doesn't have enough memory to do justice to sound, if you go the sample route, and even then samples sound static.
Press harder on the peddle, and not much happens in a sample style system
That's not the same as saying surround sound unlocks subtle sounds though, is it?
Bizarre actually got very close w/ T10 & EA not that far behind despite EA cranking the sound to 11.More like no game will ever get close to a real car sound, ever.
A game sounding like this? Never. Recordings don't even fully capture the sound