GTA V - General Thread

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Apparently, we're not allow to change character, if the current's wanted level is "on".

gtav.net
- The classic wanted system will be making a return - with five stars instead of the usual six.
"They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing." - Kotaku
[...]
There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.

Have anybody heard anything about cheat codes?
 
Property purchase? I thought they denied that a year ago?

They did. I've said this before. They lie about things and then announce them to surprise everyone when they are ready to announce it and no one expects it. Prime example right there.

Guys do you think there is multiple police departments? I rember seeing Crown Vic cop cars in some of teh screens but these new trailers show a lot of Ford Taurus SHO knock off police cruisers...

Also guys watch the IGN rewinds on the 3 trailers. Some good stuff in those. In michaels rewind it looks like his wide is cheating on him HARDCORE


Animals are confirmed to be used for "hunting". So killing animals is allowed. PETA is going to be all over this one.

This is some of what we know a bit more from GTA V.net


Summary


Features

You can buy property; houses, garages, businesses and marinas can all be purchased for extra revenue sources.
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis, bike races and triathlons.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
A combat roll has been introduced for moving between cover
Liquor store and ATM robberies is possible.
Side missions will be making a return. One would involve Michael in Vinewood Boulevard racing a starlet away from the paparazzi.
Citizens will react to what you do, and if they see you robbing someone they could alert the police, film you, or even try to take you down themselves.
Hunting animals.

Customization


Player customization - tattoos, haircuts, clothing
Vehicle customization - paintjobs, wheels, window tints, grills, spoilers, along with robust performance upgrades to suspension, engine, brakes, and more that make meaningful changes to the way vehicles feel and handle
Weapon customization - Silencers, scopes, extended mags, laser sights, and more

Police Encounters:

The classic wanted system will be making a return - with five stars instead of the usual six.
They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing.
- Kotaku
Skill Categories:

Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
Specials are governed by a meter, it drains after use and recharges slowly
Other skill categories are shared and can be improved by completing missions, side missions, activities and more
Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
One of the skill categories is stealth, suggesting players will be able to take different approaches to missions

Map

Similar to previous GTAs, the map isn't landlocked (surrounded by water).
The map 3.5 times the size of Red Dead Redemption in terms of playable area above ground. Five times if you count underwater area.
The geographical scope is huge and spans:
Mountains
Rivers
Lakes
Military bases
Farmland
Desert
Dense urban environments...and more
An underwater ecosystem exits, "the sea is teaming with fish and sharks"
A deer and a wildcat were spotted in the mountains.
Treasures can be found underwater, but NPCs will be looking for them too
Shipwrecks, sharks, hidden treasures and more could be found underwater
The entire world is populated with fitting wildlife and inhabitants unique to specific areas

Heists/missions

'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
These build up to a bigger heist where the execution must be flawless. They'll require the right crew (which you can recruit) and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut of the money.
These additional characters will be able to specialize in different areas such as wheelman, gunman, technician, and so on.
Hiring the same crew members across several heists (assuming they survive) will allow their skills to improve
There will be visual and audio alerts from your other characters so you're not completely caught off guard in case things get hairy.
You can attack targets by stealth or brute force. This will affect the content of the heist.
A huge payout to split between the crew
After-action report that tallies your total cash haul, each surviving member's cut, and any profit you managed to earn

Refinements to combat:


Fluidly run and gun from the hip while still maintaining complete control of the reticule
'Combat jog' that allows you to move at high speeds with your weapon out, but not raised.
Camera pulled back when zoomed in over the shoulder to open up players' field of vision
Combat roll to move strategically from cover and evade incoming fire
Reticule switches from white to red to identity an enemy
Tiny 'X' flashes over the reticule when targeted enemy is killed
Variable targeting options including free aim, soft lock, and hard lock (similar to Max Payne 3)
Smoother transitions when moving in and out of cover

General

The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
Some boats will include gear such as wetsuit, flippers and tanks for diving
GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
Dives won't offer massive payoffs, but will "help grease the wheels"
Pressing Down on the d-pad will drop the play in and out of multiplayer.
There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV
There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
If you die the game reloads to the last checkpoint, even if two other characters are alive
Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
There is a wider field of vision, and players can run-and-gun
There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.

Fun Facts:

Franklin alone has more textures than the entire ped population of GTA: San Andreas
Largest selection of vehicles in any GTA game
Largest selection of weapons in any GTA game
 
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GTA V keeps getting better and better :-D

Really looking forward to trying the heist missions, and doing all the prep work for them.

Hiding from the cops will be brilliant too!! I can see lots of fun being had here!!
 
I want to keep calling this game San Andreas...


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I'm dreaming right? Surely this is too good to be true.. :drool:
 
I raise my point about the cop cars again...


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And now we are seeing more of these:


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Multiple departments or new car overall? At first they looked like Crown Vics but now they look more like the new Taurus SHO. The trailers show this much better.
 
Simply put, game stores better be prepared for midnight release. Oh my god I can see the stampeding crazy die-hard fans now...:scared:
 
I don't even think a midnight release will stop people....stores will be sold out in minutes. They better get a lot of copies....this game is going to break sales records up the whazoo
 
Multiple departments or new car overall? At first they looked like Crown Vics but now they look more like the new Taurus SHO. The trailers show this much better.
They did this in GTA IV with multiple models for the police to use. Not really new.
 
They did this in GTA IV with multiple models for the police to use. Not really new.

And San Andreas. Country side had Ranchers, Las Venturas had those box looking cruisers, Los Santos with those ford look alikes. Don't remember what cruisers San Fierro had though.
 
And San Andreas. Country side had Ranchers, Las Venturas had those box looking cruisers, Los Santos with those ford look alikes. Don't remember what cruisers San Fierro had though.

San Fierro had the same as Los Santos, with modified logo of course.
 
I know its not new but we havent seen those others since the beginning.
 
GTA V's map is 3.5x bigger than Red Dead Redemption's. That doesn't tell me much as I've never played that game. Could someone compare the size of Read Dead Redemption's map to say, GTA: San Andreas? That'd give me a better gauge on GTA V's scale.
 
GTA V's map is 3.5x bigger than Red Dead Redemption's. That doesn't tell me much as I've never played that game. Could someone compare the size of Read Dead Redemption's map to say, GTA: San Andreas? That'd give me a better gauge on GTA V's scale.

There was a bit of discussion starting here, but gtaforums.com should be able to help you out too.
 
Its even better when you don't have a social life to start with :dunce:

So in cases like mine, so long chances at having a social life in the first place. I better get a job soon, otherwise I will have no hope in attempting to get one. It would sure help to occupy the time from now to release also.
 
Man, after hearing all of this info, I'm ready! Bring it on R*! :D

Can't wait.

lintels123
So in cases like mine, so long chances at having a social life in the first place. I better get a job soon, otherwise I will have no hope in attempting to get one. It would sure help to occupy the time from now to release also.

I'm with you there. 👍
 
With all of this awesome information, I wonder how Jack Thompson is doing. Hehe. Probably coming up with new anti-video game campaigns.

(For those of you who don't know who Jack Thompson is, he's the lawyer that tried to sue Rockstar Games numerous times calling their games "murder simulators" and saying "Guns don't kill people. Video games do.")
 
Jack Thompson can't do anything; he was disbarred & lost his right to practice law back in 2009 by the Florida Supreme Court. He had already tried something against GTA IV & originally settled that he would not do anything in an attempt to block sales. It didn't last long & caused him even more backlash.
 
Can't wait for the Winter!!!! I hate Winter because of the cold weather... But i know exactly where i am going to spend my free time ;) Definetly not leaving the House :o

regards
 
3.5x Red Dead Redemption map. Wow that's gonna take a bunch of time to learn. I got to the point with Grand Theft Auto IV that I could literally drive without paying attention. I knew the 3 islands down to a "T"? (Is that the correct term? :lol:) I even enjoyed the little island with the toll booth on it cause it was winding and good to throw an infernos around. Hopefully I'll get to this sort of thing with V. Certainly helped on my like 5th play through of Grand Theft Auto IV.
 
I think when I first get the game, I'm hopping online to do a nostalgic drive around of the city. Just laugh it up, talk about some fun memories of San Andreas with other online players, and just have fun.
 
I'm still hoping for an eventual PC version, partly as it seems that every console RAGE game (but L.A. Noire apparently) looks and runs better on X360.

Really liking what I'm seeing with gameplay, the open world and even the gradual changes in police car design. (Older Crown Vic to newer CV and now to the Taurus.)

Now I would like to see how R* handles the skill system, the vehicle related ones in particular. Would they affect handling like in SA or could they affect other characteristics like durability/resistance to stalling and the like?

Also wonder if the garage system will be like past GTAs or if it will change to a menu-style. Either way, I fear the game having brain farts and losing saved, customized vehicles. No one seems to have mentioned convertibles lately as well.
 
Alright after analyzing Franklin's trailer (again), I saw these returning vehicles from GTA IV.
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