Real Life VS Standard Cars!

  • Thread starter FoRiZon
  • 63 comments
  • 5,370 views
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What really drives me up a wall is this: The 1994 Nissan Skyline GT-R V-Spec II (R32) is a Premium model. Why isn't the 1993 Nissan Skyline GT-R V-Spec (R32)? Why isn't the 1993 Nissan Skyline GT-R V-Spec N1 (R32)? And so on...

I'm not an expert in Nissan Skylines, but at a quick glance they appear almost identical to me. Let's say that they're not. Perhaps the V-Spec II has different headlights or taillights, or both. A professional 3D modeler could make those changes in a day or two at the most.

I think it's really cool that we have 1,000 different model Skylines & Miatas and any other cars that people love. But let's be honest, if you really love the R32 Skyline are you going to drive any of the Standard versions or are you going to drive the lone Premium version that we have? I know that they can't convert every car into a Premium because it literally involves re-doing hundreds of the cars from scratch. In this case, all PD really has to do is copy the Premium R32 that they already have, make any subtle cosmetic changes (if there are any) and voila! they now have several R32 Premium model cars.

Even if they couldn't have done all that for launch of GT6 they could have kept one single modeler on "Conversion Duty" and gone through the Skylines and Miatas and whatever else and taken care of this. Then cars could have been replaced during updates.

Am is there something I'm ignoring that would make this impossible?

They did that for Evo VI GSR/RS TME '00, using Evo VI GSR TME SCP '99 as the base (and removing the extra taillights). ;)
 
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