- 5,518
- Minnesota
- GTP_Ph1sh
Turtle Racing League - Friday Night Enduro Series
Overview
The Turtle Racing League features weekly Spec Racing using single make untuned cars. The Enduro Racing Series has only a few basic parameters in order to have maximum flexibility in the race format. Race sessions will be on Friday night at 10pm Eastern / 7pm Pacific. Qualifying for the 1st race will always be "fastest first" in Practice Mode. "Reverse grid" will be used for subsequent races.
Format
Friday Night Spec Racing
Race Time - 10pm Eastern
Race Format - Three 30 Minute Races, Two 45 Minutes Races , or One 90 minute Race
Qualifying Alone - 5 Minutes (unless Noted)
Settings
Tuning: Prohibited
Driving Assists: ABS only
Tire Wear/Fuel Consumption: On
Penalty: Off unless noted otherwise
Mechanical Damage: Off unless noted
Grip Reduction: Real
Slipstream Strength: Real
Visible Damage: Optional
Boost: Off
Reverse Grid: Yes
Tire restriction: Based on Dealership PP (unless noted otherwise)
Below 300pp - Comfort Mediums
300pp to 349pp - Comfort Soft
350pp to 399pp - Sports Hard
400pp to 449pp - Sports Medium
450pp to 499pp - Sports Soft
500pp to 549pp - Racing Hard
550pp to 599pp - Racing Medium
600pp & above - Racing Soft
Tire Wear
Comfort Tires - Very Fast
Sport Tires - Fast
Racing Tires - Normal
Point Systems
2 Race Points System
1st place - 48 points
2nd place - 45 points
3rd place - 42 points
4th place - 39 points
5th place - 36 points
6th place - 33 points
7th place - 30 points
8th place - 27 points
9th place - 24 points
10th place - 21 points
11th place - 18 points
12th place - 15 points
13th place - 12 points
14th place - 9 points
15th place - 6 points
16th place - 3 points
Bonus Points: 2 points for the Pole position and 2 points for 1st place finishes in both races for a possible 100 points
Tie Breaker: In case of a tie, the driver with the faster lap time overall will take the higher position
3 Race - Points System
1st place - 32 points
2nd place - 30 points
3rd place - 28 points
4th place - 26 points
5th place - 24 points
6th place - 22 points
7th place - 20 points
8th place - 18 points
9th place - 16 points
10th place - 14 points
11th place - 12 points
12th place - 10 points
13th place - 8 points
14th place - 6 points
15th place - 4 points
16th place - 2 points
Bonus Points: 1 point for the Pole position and 3 points for 1st place finishes in all 3 races for a possible 100 points
Tie Breaker: In case of a tie, the driver with the faster lap time overall will take the higher position
- We use Google Spreadsheets to enter our data in along with Driver Stats, that can be viewed to anyone by clicking Here to view the Turtle Sheets
Policies Overview
Turtle Racing League provides hard racing every Friday night. We all are expected follow the GTPlanet OLR Rules weekly and take pride in Race Craft on the track. We aim for an competitive field of racing every week, yet an fun atmosphere for all drivers every week.
Qualifier Information
We require all drivers to show up at least 5 to 10 minutes in advance before race start. When qualifying, all mics must be muted to avoid distraction unless host states that mic is allowed. All qualifying sessions are 5 minutes long unless started for a certain event for allowing drivers to get the required amount of laps needed to start. Minimum of 2 laps and a max of 5 laps shall be done in qualifying. (If shorter track, it will be acceptable in its time period of 5 minutes). A qualy session will only be restarted if 2 or more dc in qualy, and return to the lobby. Please listen careful to your division Host Steward on the calls during qualy sessions and in race.
The First Turn Rule - It is the policy of this league for you to hold your position in turn 1 and not try to improve it unless the following situations occur: 1) The driver directly in front of you is asleep on the start. 2) The driver directly in front of you runs off course with at least 2 wheels off the track. 3) Obvious race incidents that must be avoided. 4) If you are able to fully draft past someone without incident or disruption to the other driver(s) with a reasonable distance before approaching the first turn.
Holding your position in the first turn is limited to the first turn on the first lap. This rule is in place for 2 reason: (1) to effectively avoid incidents in the first turn, and (2) so that drivers who are being careful and doing their part to avoid incidents in the 1st turn of are not taken advantage of. There is no sense in causing an incident in the congestion of the first turn. You can not win the race on the 1st turn or even the 1st lap. If a complaint is filed, the decision we make will be one that promotes an incident free first turn.
Dive Bombing
Dive bombing is unacceptable, and only results in incidents. It is not the same as passing under braking. Dive-bombing is when a trailing car intentionally brakes late to dive underneath the car in front of them as they are turning into a corner. The trailing driver must move to the low groove for at least 3-4 seconds prior to corner entry so that the leading driver can see the trailing drivers intentions in his mirror. However, running the low groove is not a guarantee that he will allow you to pass, it is only an indication that you wish to pass on the low side. The trailing driver must also have gained at least a half a car length lead before braking begins so the leading driver can see his position and avoid contact.
Race Incidents
Legitimate complaints are encouraged, they insure a better racing environment for everyone. Complaints should be addressed by "Private Message" to the race steward of the race in which the incident occurred. Drivers are expected to keep a respectful manner at all times when sending in an incident. Please include race number, lap number, and time of incident. A ruling will be announced after a video review by an independent steward. All racing incidents or racing related issues shall be dealt with privately and under no circumstance mentioned publicly.
How To Join Turtle Racing League
Step 1: Post in the thread that you'd like to Join.
Step 2: Include an Unique Racing Number that hasn't been used, and your PSN in your request Post. (Refer to Drivers List Post on Post 3)
Step 3: Buy the cars for the race you plan to race and perform an Oil Change on your car(s).
Step 4: A Club Invite will be sent to you in order to race every Friday night. Welcome to Turtle Racing League, Have Fun, and Race Hard
Club ID: 1053517
Turtle Stewards
League Owner: @Ph1sher
Schedule Director: @littleregret265
Host Director: @micantony
Results Manager: @Dolph Drago
Last edited: