What are the chances of Gran Turismo 7 being available on PC?

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It's running on a 1660ti, so capable of 1080p gameplay, so it's a fair match in that regard. You do however forget that it's doing so on a 150km track, with full dynamic weather and time! You also forget that it's doing so while running a much more involved physics model.

AC running Sol I would put up against GT's lighting model any day, the monopoly that PD had in that area started to erode when Driveclub was released, and PC titles are capable of doing the same. The argument that it might be running on a more powerful PC is also moot, if GT comes to PC it will have to play on the same field, and countered by the fact that PD built GTS to take advantage of a single platform so was able to optimize it to that platform.
A 1660ti it's more powerful than a ps4 and the mods hadn't to deal with a ****** cpu like the ps4 one... And most important thing these mods aren't as easy to install by most average users and as the other user said GT is a way more polished and better crafted game when it comes to menus,accessibilty,car roster,general presentation etc. than the average low budget pc sim...so yeah if GT comes to pc probably it would become the main title on that platform when it come to racing sims.
 
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A 1660ti it's more powerful than a ps4 and the mods hadn't to deal with a ****** cpu like the ps4 one...
It's what I've got and CPU has nothing to do with how it looks, so I'm not quite sure why that's come up.

And most important thing these mods aren't as easy to install by most average users and as the other user said
It's literally drag and drop and they install themselves. You honestly don't actually know what you are talking about when it comes to AC mods at all. Oh, and I don't mean drag and drop between files either. With AC's Content Manager you literally drag the zip file to the UI and it installs.

GT is a way more polished and better crafted game when it comes to menus,accessibilty,car roster,general presentation etc. than the average low budget pc sim...
You keep telling yourself that, it's abundantly clear you know little about the PC sim racing state of play right now. Yes you do have titles that still have poor UI/UX (and let's not kid ourselves here, plenty of criticism has existed over the years for the GT series poor UI/UX , particularly in terms of navigation), but you also have titles that have well polished and designed UI/UX. Hell a good number of titles have exactly the same UI/UX between console and PC.

so yeah if GT comes to pc probably it would become the main title on that platform when it come to racing sims.
And once again the reason why, despite loving the GT series, it frustrates the hell out of me. The rabid fan base and its superiority complex.

GT is a great series, but it's also a flawed one (just as with any title).

It would sell well on PC, without a doubt, but what would hold it back as far as becoming the 'main title' as far as PC sim titles go? It's flawed physics model, and for anyone looking for a single-player experience, it's woeful AI.
 
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It's what I've got and CPU has nothing to do with how it looks, so I'm not quite sure why that's come up.
So why you bringed up the physics when i said that GT looks better than the video that you posted lmao...
and yes cpu does impact visuals especially on consoles where power budget it's limited compred to a high end pc (thankfully this time next gen consoles are way better in the cpu aspect )otherwise you would have driveclub and forza horizon running at 60fps on the base ps4 and xbox one...
It's literally drag and drop and they install themselves. You honestly don't actually know what you are talking about when it comes to AC mods at all. Oh, and I don't mean drag and drop between files either. With AC's Content Manager you literally drag the zip file to the UI and it installs.

Lol i know because i play it lol...here's a lap at gunsai togue with sol mod and other stuff on:



again majority of players don't want to bother to learn how to install mods regardless how easy it is it will never be immediate as loading up the game and by default to have good graphics etc. like you find on GT without having to intall hundreds of mods to have a decent game...


despite loving the GT series
I heavily doubt that...
 
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So why you bringed up the physics when i said that GT looks better than the video that you posted lmao...
Fair enough.


Lol i know because i play it lol...here's a lap at gunsai togue with sol mod and other stuff on:



again majority of players don't want to bother to learn how to install mods regardless how easy it is it will never be immediate as loading up the game and by default to have good graphics etc. like you find on GT without having to intall hundreds of mods to have a decent game...

They you know full well that they are indeed easy to install, and are now moving the goalposts.

You also forget that if GT moves to PC then it too will have the same issue all PC title have in terms of getting the graphics balance right for the GPU you are using.

I heavily doubt that...
Day one purchase for every GT title (yes from 1997), I own every title, numerous versions, including the BMW 1-series demo (first with the 'ring for GT), all Prologues, GT Concept, GT-HD (still installed on my PS3), every piece of DLC ever released, and have GT7 pre-ordered on PS5 (25th Anniversary edition - both digital and physical).

Oh, and this is me meeting Kaz at the Copper Box event, during which I got my red-sleeve edition of GT3 (my personal favourite title in the series) signed by him and Jordan.

So yeah, I'm a fan and I love the series, doesn't mean I have to be an uncritical, sycophantic arse.

IMG_20160520_194913.jpg
 
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I heavily doubt that...
You seem to have a ridiculously dumb idea that people aren't fans of a game because they're able to criticize it. Just because you're incapable of it doesn't mean everyone else is.
So yeah, I'm a fan and I love the series, doesn't mean I have to be an uncritical, sycophantic arse.
I'm surprised you weren't stupidly labeled as a Forza fan, which seems to be the go to when anyone seems to criticize it in the littlest way.
 
If GT7 comes to PC I don't think it will be when it 1st comes out. Maybe after the 1st year and it would do well. I would be interested to see what modders could come up with. It would be interesting to see them add some of the old GT fictional tracks and what not.
 
Why do we "need" GT on PC? To split PD's efforts from actually trying to make a good game, just to make it work on a new platform, fix any problems, deal with cheaters and all those variables that we see in PC games?

Then there's mods, which could potentially be used by some players as glorified cheating. Mods have no place in online games, unless they are applied in a separate mode only. I don't want my online experience to be affected by some guy with a magic Fiat 500 with the specifications of the Tomahawk X, or lose a race/drag race to a car that has slightly more HP or less weight than it's supposed to be in the game.
 
Why do we "need" GT on PC? To split PD's efforts from actually trying to make a good game, just to make it work on a new platform, fix any problems, deal with cheaters and all those variables that we see in PC games?

Then there's mods, which could potentially be used by some players as glorified cheating. Mods have no place in online games, unless they are applied in a separate mode only. I don't want my online experience to be affected by some guy with a magic Fiat 500 with the specifications of the Tomahawk X, or lose a race/drag race to a car that has slightly more HP or less weight than it's supposed to be in the game.
Number one reason I am so 'against' GT being moved onto PC.

Having played GTA Online and also earlier GT games with online lobbies I came across mods and in the case of Gran Turismo on the PS3 this was a Volkswagen Golf on steroids with all the output values of a Group 1 race car that was impossible to beat.

Said person subsequently got 'banned' for a period of time from Gran Turismo but unless PD/Sony have a plan in place to monitor and police the game for hacks and mods this is why we won't see Gran Turismo move to PC immediately.

No game is safe from hacks even with 'mods' and bot checking files etc and it takes considerable staff time/effort to address issues.

We really want to read 'headlines' of Gran Turismo 7 hacks and cheats ruin others experiences....it does not go well for PD's image or Sony's....
 
And most important thing these mods aren't as easy to install by most average users

Content Manager for AC exists, and is free. It offers an easy way to aggregate downloaded content. Google and Youtube exist, and can serve as an easy way to get your foot in the door and even give you good mods to download and get started. Moreover, the AC Mods thread in this very forum exists and serves as a somewhat scattershot, but good place to grab mods that at least have a seal of approval.

If you can't put two and two together and figure out how to download mods for AC, with these three simple resources, then you probably weren't inclined to solve the equation to begin with. Considering who were speaking with, you certainly had no intention of ever being honest, so no surprise.
 
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Why do we "need" GT on PC? To split PD's efforts from actually trying to make a good game, just to make it work on a new platform, fix any problems, deal with cheaters and all those variables that we see in PC games?
What makes you certain that Polyphony would work on the possible PC port of GT7? Sony is working with other studios and has even acquired one, that's a specialist on the matter, precisely to lift that burden.

As for avoiding cheaters, you can always disable crossplay with PS4/5. Then, no Playstation player will have to deal with PC cheaters.
 
Why do we "need" GT on PC? To split PD's efforts from actually trying to make a good game, just to make it work on a new platform, fix any problems, deal with cheaters and all those variables that we see in PC games?
Sony PC conversations are done by separate teams, as such, it doesn't impact the lead teams.

As to why we need it? We don't, however, Sony may well want it from a revenue perspective however.




Then there's mods, which could potentially be used by some players as glorified cheating. Mods have no place in online games, unless they are applied in a separate mode only. I don't want my online experience to be affected by some guy with a magic Fiat 500 with the specifications of the Tomahawk X, or lose a race/drag race to a car that has slightly more HP or less weight than it's supposed to be in the game.
That side of things is not difficult to check, AC does it right now, when you load into a lobby it checks the files you have loaded and carries out an integrity check on them. If they differ from what they should be (or what has been allowed for the lobby) then you don't get admitted.
 
Why do we "need" GT on PC? To split PD's efforts from actually trying to make a good game, just to make it work on a new platform, fix any problems, deal with cheaters and all those variables that we see in PC games?

Then there's mods, which could potentially be used by some players as glorified cheating. Mods have no place in online games, unless they are applied in a separate mode only. I don't want my online experience to be affected by some guy with a magic Fiat 500 with the specifications of the Tomahawk X, or lose a race/drag race to a car that has slightly more HP or less weight than it's supposed to be in the game.
Number one reason I am so 'against' GT being moved onto PC.

Having played GTA Online and also earlier GT games with online lobbies I came across mods and in the case of Gran Turismo on the PS3 this was a Volkswagen Golf on steroids with all the output values of a Group 1 race car that was impossible to beat.

Said person subsequently got 'banned' for a period of time from Gran Turismo but unless PD/Sony have a plan in place to monitor and police the game for hacks and mods this is why we won't see Gran Turismo move to PC immediately.

No game is safe from hacks even with 'mods' and bot checking files etc and it takes considerable staff time/effort to address issues.

We really want to read 'headlines' of Gran Turismo 7 hacks and cheats ruin others experiences....it does not go well for PD's image or Sony's....

They already have way to check save files, why would that simply not exist just because it's on PC?
 
You seem to have a ridiculously dumb idea that people aren't fans of a game because they're able to criticize it. Just because you're incapable of it doesn't mean everyone else is.
I think part of being a fan of something is being able to see the flaws, be critical of them and then know what needs to be fixed.
For example: I'm a fan of Team India in cricket, I know the problem with the team is inconsistent batting and the fix is that the captain, the manager and the batting coach all need to go because it's a result of their approach to things.

Number one reason I am so 'against' GT being moved onto PC.

Having played GTA Online and also earlier GT games with online lobbies I came across mods and in the case of Gran Turismo on the PS3 this was a Volkswagen Golf on steroids with all the output values of a Group 1 race car that was impossible to beat.

Said person subsequently got 'banned' for a period of time from Gran Turismo but unless PD/Sony have a plan in place to monitor and police the game for hacks and mods this is why we won't see Gran Turismo move to PC immediately.

No game is safe from hacks even with 'mods' and bot checking files etc and it takes considerable staff time/effort to address issues.

We really want to read 'headlines' of Gran Turismo 7 hacks and cheats ruin others experiences....it does not go well for PD's image or Sony's....
Anti-cheat only really works for a handful of games, and even then it's on an inconsistent basis, take a look at the recent trials in Destiny 2 as an example, it's been rife with cheaters because some people are desperate to achieve flawless.
 
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Well, only PC I have are one which my daughter uses to play Warrior Cats and my old laptop. I’d have to buy a pc that can support gaming. GT on pc could be good as an alternative with how the world has changed. Components shortage Hasn’t helped pricing for people that build pcs, but can aid in sales, with options to play the game.
 
And most important thing these mods aren't as easy to install by most average users

Also, to add onto this absolute crock of **** that I know you don't believe (or maybe you do, probably just as likely):

The fact that you seem to think that the average game player are a bunch of drooling simpletons that need to have their hand held for even basic concepts is absolutely hilarious. Guides exist for a reason, alongside Youtube, Google, and forums like this place. Communities are a hell of a lot smarter then you are trying to posit, simply to get brownie points with likewise people who still believe pissing matches pitting GT versus everyone is a worthwhile spending of time.

Like Scaff said, Content Manager makes installing mods an absolute breeze to the point where you don't even need to unzip the mods. How easier can it get? All the user needs to do is put a few brain cells together and look for places to download mods, and read warnings. It could not be any simpler, so to posit that the average user couldn't figure it out is an absolute lie.

Hell, I'd appreciate AC's way of doing mods in the two console games I play that have console mods in Fallout 4 and Snowrunner.
 
I am a PS5 and PC user. But I would very much like GT7 to come out to the PC. This would help PDi's revenue and also competition in the PC racing game market would excite PDi to deliver more circuits and cars.

Sense of ownership and jealousy for exclusivity is so ideological and tribalist.
 
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I personally don't care if GT 7 comes out on PC or not.

Regarding AC and how easy it is: I just had a look at instruction video and firstly it suggests a paid version of content manager, then suggests that usually content manager can find AC, then it recommends plug-ins... and I'm out. I could already be racing now.

And there's no way I'm trawling through 3,000 pages for mods... , and all of this stuff should already be in the game, not an extra.

This is why I and many others stick to consoles. PC might be for some people but it certainly isn't for me. Plug'n'play all the way :)
 
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Regarding AC and how easy it is: I just had a look at instruction video and firstly it suggests a paid version of content manager, then suggests that usually content manager can find AC, then it recommends plug-ins... and I'm out. I could already be racing now.
A paid version that supports the development of it and is optional, if you install AC in the default location then it will find it automatically, and it's A plug-in, as in one, that in the current version of CM installs with it.

You honestly just put in more effort making it sound hard than it actually takes to install it. Creating and uploading SVG's for GTS's livery editor is far, far more work.

As for this idea that installing a mod is difficult. Here we go, this is the entire process.



All I can say is never, ever try and set up a printer!

All that aside, I fully understand that it's not for everyone, and even on PC it's not mandatory to use mods, people do run vanilla AC. However, the nonsense about the level of difficultly really does need to be corrected.
 
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When I was a kid, all I dreamed was having a game with every car and track in the world, and realistic physics. Back then, Gran Turismo came closest to that ideal. But Assetto with mods has replaced that in recent times. Honestly, the difficulty with installing mods is overstated. If you can download, unzip and copy paste files you're good :lol: CSP+Sol is a bit more complicated (I don't use it myself), but just with vanilla mods the game is way beyond anything GT can offer content wise. System requirements are not as high as you might think. I play on a mid tier gaming laptop from 2014 and it still runs fine. And unlike a console, you can use your computer for other things too so the cost pays back itself.

Gran Turismo has lost its luster from GT5 onwards for me. GT Sport rejuvenated that somewhat, and it's now basically "iRacing Lite" for me. I still follow the series because it's just been such a big part of my life, no matter what happens. If it comes out on PC, great! I don't have to buy a new console every few years. If not, then business as usual.

If it comes to PC I think it will still pull in big numbers though. Brand recognition takes precedence over actual technical achievement these days. However, it will go toe to toe directly against Forza and other sims, and over time I think people will realize what GT lacks compared to its competitors. GT is also a system seller, and I'm not so sure Sony is happy to lose a few million sales in exchange to reaching a slightly wider audience (especially given Kaz is also a vice president of Sony Ent IIRC).

Anyway, my 2 cents :)
 
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A paid version that supports the development of it and is optional, if you install AC in the default location then it will find it automatically, and it's A plug-in, as in one, that in the current version of CM installs with it.

You honestly just put in more effort making it sound hard than it actually takes to install it. Creating and uploading SVG's for GTS's livery editor is far, far more work.

All I can say is never, ever try and set up a printer!
I don't have a printer nor have I ever made a livery other than to make a car a different colour because I disliked how hard the livery editor made that in comparison to other games.

The install I saw highly recommended the paid version of CM and there was no mention of the plug-in installing with CM so one plug-in is one too many. How many guides do I have to watch? I also forgot to mention, he also mentions making a Race Department profile and if you want rain then subscribe to whoever that is and that'll cost you as well. I know each step sounds easy but it's a whole lot of little things that all add up.

Like I said PC gaming is for some people but it's not for me.


... And back to playing Wreckfest I go... on console :)
 
I don't have a printer nor have I ever made a livery other than to make a car a different colour because I disliked how hard the livery editor made that in comparison to other games.

The install I saw highly recommended the paid version of CM and there was no mention of the plug-in installing with CM so one plug-in is one too many. How many guides do I have to watch? I also forgot to mention, he also mentions making a Race Department profile and if you want rain then subscribe to whoever that is and that'll cost you as well. I know each step sounds easy but it's a whole lot of little things that all add up.

Like I said PC gaming is for some people but it's not for me.


... And back to playing Wreckfest, I go... on console :)
Here's the important bit.

None of which you have to do, at all.

Oddly enough I've just finished playing Wreckfest (on PC - which also has mods).
 
Here's the important bit.

None of which you have to do, at all.

Oddly enough I've just finished playing Wreckfest (on PC - which also has mods).
So no rain then, and searching 3000 pages in the gtplanet thread for mods? Or just no mods if you don't do any of it? Race Department was recommended by the YouTube instructional as a place to find the mods.

This is the clip I watched. Is it wrong? It seems very popular.


I also noticed your edit. It's fine that you find it that simple to add vehicles but where did you get it from? Do they just appear on your PC? ;):P

It's probably taken you guys much more stuffing around in small amounts of time here and there than you guys realize. I see things like join this discord, sol, csp and whatever the **** else and I'm out. I just want to race, not waste all day searching for stuff and then tweaking settings on my computer to make it work... sorta like I'm doing right now :dopey:.

Edit: I missed this edit...

''However, the nonsense about the level of difficultly really does need to be corrected.''

That is totally dependant on how PC savvy you are. I am not very PC savvy so the level of difficulty to me is far higher than for others.
 
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But what would Sony win with that? Sell less consoles? And consequently less PS Plus subscriptions? If 1000 players choose not to buy a PS5 due to GT7 being available on PC, then those 1000 GT7 copies won't make up for the loss.

This would help PDi's revenue and also competition in the PC racing game market would excite PDi to deliver more circuits and cars.
Revenue, maybe, but the rest, no. Having the game on PC won't magically make PD model more cars or tracks. It's not like PD is choosing not to give players more cars and tracks. With mods on the conversation, it might make PD not even try to make more content for the game as "the modders will do that for us".

Mods are a good thing for some games. But not every game needs them. GT has always been fine without them.

Still, the cheating part, they would need to ensure players that it wouldn't be an issue.
 
But what would Sony win with that? Sell less consoles? And consequently less PS Plus subscriptions? If 1000 players choose not to buy a PS5 due to GT7 being available on PC, then those 1000 GT7 copies won't make up for the loss.
Consoles are sold at a loss anyways, so I’m not sure how that would make it worse off. You’re grasping too hard at something you don’t really seem sure you know about.
 
Consoles are sold at a loss anyways, so I’m not sure how that would make it worse off. You’re grasping too hard at something you don’t really seem sure you know about.
Sony try recovering these losses through PS Plus.
 
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Sony try recovering these losses through PS Plus.
Exactly they make much money by selling the console,the game throught they store and the ps plus subscription (the latter it's the reason why they still haven't published GTS on pc since it is an online centric game where there are still a lot of people that renew the psplus subscribtion to race in sport mode) . Putting the game on pc they incentivate people to get out their closed ecosystem where they basically make a lot more money then putting the game on pc where people don't need a subsription to play online and they have to share profits with steam or epic games store since they haven't their own store on pc
 
I personally don't care if GT 7 comes out on PC or not.

Regarding AC and how easy it is: I just had a look at instruction video and firstly it suggests a paid version of content manager, then suggests that usually content manager can find AC, then it recommends plug-ins... and I'm out. I could already be racing now.

And there's no way I'm trawling through 3,000 pages for mods... , and all of this stuff should already be in the game, not an extra.

This is why I and many others stick to consoles. PC might be for some people but it certainly isn't for me. Plug'n'play all the way :)
If you had a PC, bought and installed the game, and got the drivers for your wheel or controller working, you can install mods.

Yes, the fact that you have to do a little extra work on PC is why some people stick to consoles, and that's fine. If you find this all just too much effort then that's how you feel. But let's not make out that this is some huge burden that is unreasonable for anyone to attempt to undertake.

It's about as difficult as making toast, and while there are people who find that too much labour and refuse to do that as well we all know that making toast is not actually hard. Even if you specifically find it hard to make toast because you have no arms, it doesn't mean that making toast is a difficult task for the general population. It's 2021, basic computer literacy is not an unreasonable expectation of an adult.

As for "this stuff should already be in the game"... wut? Like, do you understand that Kunos is not the one making these mods? This is content made by third parties specifically because it's not in the base game.

Exactly they make much money by selling the console,the game throught they store and the ps plus subscription (the latter it's the reason why they still haven't published GTS on pc since it is an online centric game where there are still a lot of people that renew the psplus subscribtion to race in sport mode) . Putting the game on pc they incentivate people to get out their closed ecosystem where they basically make a lot more money then putting the game on pc where people don't need a subsription to play online and they have to share profits with steam or epic games store since they haven't their own store on pc
I mean, I can access the Playstation Store from my PC. They could use it to sell PC games if they wanted. I suspect that they find it cheaper to use Steam's infrastructure and pay them their cut of games sold. Building an infrastructure to manage user licenses, distribute downloads and supply patches and updates isn't trivial.

Microsoft had their games in their own store and chose to take them out and put them on Steam instead. I seriously doubt they did it because they wanted to make less money.
 
If you had a PC, bought and installed the game, and got the drivers for your wheel or controller working, you can install mods.

Yes, the fact that you have to do a little extra work on PC is why some people stick to consoles, and that's fine. If you find this all just too much effort then that's how you feel. But let's not make out that this is some huge burden that is unreasonable for anyone to attempt to undertake.

It's about as difficult as making toast, and while there are people who find that too much labour and refuse to do that as well we all know that making toast is not actually hard. Even if you specifically find it hard to make toast because you have no arms, it doesn't mean that making toast is a difficult task for the general population. It's 2021, basic computer literacy is not an unreasonable expectation of an adult.

As for "this stuff should already be in the game"... wut? Like, do you understand that Kunos is not the one making these mods? This is content made by third parties specifically because it's not in the base game.
I haven't tried to change anyone's mind nor have I suggesting it's unreasonable for others to try.

I'm not PC savvy, nor do I want to spend my time trawling around the net for mods, get it?

Why do I have to keep repeating this?
PC might be for some people but it certainly isn't for me.

And yes I know they're mods but they're things that you can expect to have in many other games already (like rain not being a paid mod). Why does it need content manager, sol (whatever that is), csp (again, whatever that is), or why should I want to spend my time learning what they are and what they do to make a game look as good as a game I can buy, download and run (soon™) without the BSing around.


I've spent over an hour on learning this stuff already today and got nowhere so that's an hour too long for me and one I'll never get back. If all this stuff is so fricken' easy why isn't everyone doing it?
Plug'n'play all the way :)
 
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Exactly they make much money by selling the console,the game throught they store and the ps plus subscription (the latter it's the reason why they still haven't published GTS on pc since it is an online centric game where there are still a lot of people that renew the psplus subscribtion to race in sport mode) . Putting the game on pc they incentivate people to get out their closed ecosystem where they basically make a lot more money then putting the game on pc where people don't need a subsription to play online and they have to share profits with steam or epic games store since they haven't their own store on pc
An argument that could be used for just about any of the titles Sony has already brought to PC (or is planning to), they are bringing God of War to PC in Jan '22 and that's sold over 19million sold since launch in 2018, and as such has been a much bigger flagship and system seller for the Playstation as a platform.

By not doing a day 1 PC launch, it allows Sony to effectively hit two markets with minimal cannibalization, effectively increasing sales (and therefore profit) with minimal risk of cannibalization (which would exist if you did a day 1 release on both platforms). Horizon Zero Dawn sold over 10 million on Playstation, yet in less than a year has added another 700,000 units on PC (all with no manufacturing costs, physical distribution costs, etc.

Sony seems to think this is a solid enough model that they recently changed the name of the division they publish PS titles to PC under to Sony PC, and if IP's such as God of War, Horizon Zero Dawn, and Uncharted can then GT7 arriving in a couple of years time is not as mad an idea as it would have seemed a few years ago.

Uncharted 4 also negates the online argument as well, as GTS has sold circa 10 million units, and around 60% of people have completed the trophy to play sport mode (so around 6 million potential online), while Uncharted has seen 45% of people complete its online tutorial, but with over 15 million units sold that potential is 6.75 million. So roughly comparable in that regard.

I mean it's not as if Sony didn't say exactly what I've just written


“The strategy as we were developing it when I was there was that we need to go out to where these new customers are, these new fans could be. We need to go to where they are because they’ve decided not to come to my house. So I’ve got to go to their house now, and what’s the best way to go to their house? Why not take one of our top-selling games, which has already blown up the marketplace, already been out there for 18 months, 24 months…and bring that to the personal computer platform? Hopefully, with that, people who are not currently inside the universe of PlayStation get a chance to experience what we’re experiencing”, Layden explained.
 
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