A generation in the gaming industry usually means a leap in the scope and technical ability for a new entry in a given franchise, and courtesy of Motogames’ direct comparison video of GTS and GT6 above, it seems Gran Turismo will be no different.
The ~2 minute video shows off three of the most prominent circuits seen in footage of the game so far; Brands Hatch, Nurburgring Nordschleife and Willow Springs. For the sake of consistency, Motogames have used the same car in each comparison where possible so you can hear the difference in sounds. However, when watching these comparisons, it should be considered that the new sound engine hasn’t been completely adapted yet. GT Sport is due to launch in just over 4 months and as we’ve seen, new builds are being made on the run-up to release.
GT Sport’s lighting engine really shines in this comparison, and the natural composition of the surroundings are some of the best seen running on a PS4 console. The vibrant colour in GT Sport is also immediately noticeable, making GT6 look a bit dull and lifeless in comparison –environments and cars alike jump out at the viewer even with YouTube’s compression. Car models also look incredibly impressive on-track compared to Sport’s older brother.
The Nurburgring Nordschleife is the most stark comparison in terms of how ‘alive’ each location looks. Whereas GT6’s ability to render realistic shadows and trees is held back by the outdated hardware, GT Sport makes keen use of the new processing power, with tracks accurately showing shadows cast by trees and other objects.
For those very familiar with the GT series, it can be easy to overlook differences between each iteration now that the performance gap for console generations has dwindled. Motogames’ video allows us to see side-by-side just how much of an effect the changes made in GT Sport’s graphical engine have. Although familiar, Sport is definitely a progression from GT6 as a result of the improved lighting and graphical engine.
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