New DiRT 4 Update Brings AI Improvements, Clubs and More

DiRT 4 9 December 6, 2017 by

Codemasters has launched a new update for DiRT 4 bringing many fan-requested changes to the title. The news front has been quiet recently for the rally racer, but players can download the new version right now.

The biggest arrival comes in the form of Clubs, DiRT 4‘s new competitive racing platform. Building from DiRT Rally‘s leagues format, Clubs offer a multi-platform racing environment that allows budding event organizers to host multi-stage rallies. Complete with point-based leaderboards, this is by far the easiest way to host rallies in the game. As expected, the mode also has full Your Stage support which will offer an unpredictable element to competition.

Codemasters is also carrying over any leagues that were in use on DiRT Rally, so if you’re already part of a group you won’t have to worry about reorganising. The creator can simply start where they left off in the previous game. This is a very nice touch and helps make up for the time spent waiting for Clubs to arrive.

A key change in the Clubs format comes with the addition of a scaled points system. Unlike DiRT Rally, points at the end of a round will be distributed depending on how many people belong to a club. If you’re in a competition with a lot of rally enthusiasts, rewards will be distributed more evenly, helping increase competition as a result. Fighting for every position counts more than ever before, so there’s always something on the line worth racing for.

Other changes arriving include improvements to the game’s AI and more wheel support options. The full list of changes are listed below:

  •  Improvements to AI in all disciplines
  •  Brutal AI difficulty is no longer tied to Fearless preset
  •  Tuning setups can now be used with lower skill rated teams
  •  Updated driver support for Thrustmaster devices – this adds support for the T500 (PS4 only)
  •  Added new support for Thrustmaster TS-XW
  •  Added new support for Thrustmaster Sparco R383
  •  Async improvements and updated Sponsors
  •  Fixed engine audio not playing in broadcast mode from multiplayer lobby
  •  Refinements and numerous bug fixes for Rallycross audio
  •  Fixed crash that occurred using Party invites (PS4 only)
  •  Prevented Welcome Event deadstate (PC only)
  •  Pro Tour vehicles should not start with damage
  •  Community Events show time of day when loading
  •  Rallycross ghosting no longer gets triggered when completing a lap close to another player
  •  Screen Space Reflections added (PC and PS4 Pro only)
  •  Improved reflection rendering (PS4 Pro only)
  •  Lobby countdown reinstated (PC only)
  •  Disabling external cameras no longer forces camera back to head cam
  •  Option to reset controls to default added
  •  Improved stability

Changes made in the PC version of DiRT 4 v1.06 have also arrived on console:

  •  Bug fixes and refinements to improve the quality across all written languages.
  •  Improved anti-cheat detection for Joyride leaderboards.
  •  Fearless difficulty modified so it allows all types of manual gears.
  •  Improved system for storing and re-uploading Community Event times when RaceNet is unavailable.
  •  Staff contracts now reduce at their expected rate in Pro Tour and Jam Session.
  •  Pro Tour scoring is now more consistent.
  •  ‘Up and Up’ achievement/trophy will now unlock when you get promoted to any tier in Pro Tour
  •  Improved stability across the game.
  •  Fixed car wheels and suspension popping in the Service Area.
  •  Fixed Mailbox specific issues.
  •  Fixed an issue that caused some Community Events results to become invalidated.
  •  Fixed an issue with Delta Daily results.

Featured image courtesy of imported_rik19.

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