Have you ever entered a racing series, only to lament your initial car selection? Sure, Car X looked so appealing during pre-season testing, but a few races in, you had eyes only for Car Y. It’s the classic green-grass scenario, really. The boys over at GTPlanet’s Weekly Race Series have solved the problem with Special Event XVI: why pick one of three cars, when you can just drive all of them instead?
Round Two! Well, rounds three and four, actually. Today will see the second half of the 2015-closing Special Event XV from the Weekly Race Series Online folks. The first two rounds took place yesterday, with the pack hunting at high speeds in a Ferrari GTO at Monza, and dancing a classic first-generation Miata through the Corkscrew at Laguna Seca.
The Weekly Race Series crew has put together a handful of casual races to close out 2015, with the first one starting in a matter of minutes. Earlier this month, the community was asked to vote on their favourite combos from WRS’ 100+ week past in GT6, with close tallies for all four of the final choices. Two races will be held today, while two more will take place tomorrow.
You can now view the week’s available Seasonal Event challenges and your ranking on the go from the official Gran Turismo website. You may recall this feature during the lifetime of Gran Turismo 5, allowing easy access to the week’s events without having to turn your console on.
Gran Turismo 6 was officially launched on this day in 2013, following a party that occupied the Spanish town of Ronda and the Ascari Race Resort. So how have things changed in the last year.
When the Lunar Roving Vehicle was first revealed in Gran Turismo 6, it caused quite a stir and immediately became one of the most unique and noteworthy cars in the history of the franchise.
Kazunori Yamauchi took the stage for a presentation on Gran Turismo 6 during the first day of events for GT6’s two-day launch party in Ronda, Spain. The presentation began predictably, reviewing lots of content we have previously known, but as time went on, more and more new information began to break, as covered live on our Twitter feed.
An interview with U.S. Gran Turismo producer Taku Imasaki recorded after last month’s GT6 reveal was just recently published by GamerHub.tv, and it contained a few interesting tidbits of information.
For those of you still scratching your pretty little heads, there was no Weekly Rewind last week. How could there have been with all of the news coming in left, right and sideways regarding the GT6 reveal at last week’s 15th Anniversary Celebration at Silverstone? The Rewind would have been a tight squeeze in the midst of that onslaught of news.
It’s easy to lose track of things when you’re still coming off of the sheer excitement surrounding the GT6 reveal at Silverstone last week, and it’s possible that you may have missed this interesting bit of news regarding the muscle Mercedes-Benz’s AMG division is bringing to GT6.
If you were expecting the damage model in GT6 to have undergone some drastic changes you might want to curb those expectations, as a recent interview conducted by Kotaku’s Stephen Totilo suggests otherwise. When Stephen posed the question to a U.S. PlayStation producer it was met with the following response:
Following on from the GTPlanet blog post late last week, GTP members have been back to the famous Mount Panorama circuit at Bathurst to catch the Polyphony crews at work.