Over the past several days, users in our forums here and abroad have combed over GT5 media, noticing the changes to Fuji Speedway that indicate significant visual improvements among the latest demos over Prologue. Most notably, you’ll see rougher grass with ruts appropriately carved out around the curbs, moving dandelions and weeds (as you might have noticed on Prologue‘s “Eiger Nordwand”), flying clumps of dirt when cars drop a wheel off track, and a scruffier track surface with more pronounced (albeit still not dynamic) tire marks.
Most of all, the changes make the track look and feel a more realistic, and help take it away from the “better than real-life” criticism that is sometimes directed at GT‘s visuals. Check out the side-by-side screen shots below, and watch for the improvements in motion with these video clips. Thanks to CoolColJ and SolidSnakex for putting these together, with video from GT5rs.com!
Fuji Super GT Race Replay from Gran Turismo 5
Fuji On-Board Comparison Laps: Gran Turismo 5 GT Academy 2010 Demo
Fuji On-Board Comparison Laps: GT5 Prologue
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hey, looking pretty !
to me though, maybe it’s my screen, but the colours don’t seem quite right,too bright maybe?
looking nice though, can’t wait for full product! BRING IT ON!!!
woow,i didnt expect this improvements, this is nice!!!, thanks PD, little details makes big things!!!
You cannot compare colors of the game when screenshot is a photo of a TV screen as mentioned … the contrast is blown out in those screens.
Also- did anyone else notice LESS detail in rear-view-mirror in that first screen? The grass does look good though.
i agree with everyone in here u no why??? cause we all want the samething. (this excludes all u qares that think we should wait another year).. we all think all this news in gr8 and w.e but we all just want to no wth happen to gt5 the game.. we have no car list.. no track list.. and half the features arnt even confirmed which is leading me to believe that either the game is not done or it wont be out till next Christmas.. and another feature i didnt see was tire blowouts. still waiting for that one…
It looks really good, but i am bored waiting… I want a release date.
Delicious PD.. Thank you ..
On the sad but fun side, those flowers in the grass is very unstably, the pollen would be blown off with the first morning Car, and here they stand strong all year long.. haha. SO very unrealistic Hehe.. I said it was fun, the sad thing about it, is that I mentioned it!! LOL :o)
On Race day at Fuji Speedway, It would be crowded and lots of energy would be going on.. So no matter how great a Race we drive, we will always have a boring Sunday version of Fuji hehe OK!!
But It is beautiful Thank you :o)
blackjack:
I think after having sold 1.8 million copies of GT PSP, i don’t think they’ll be too concerned about profiting issues.
Looks great…for vaporware…Hey Sony and PD — yawn…..never before have I seen a game developer just milk the fan base like this…oh wait, it happened on GT4 and the result was a disappointment. I hear on GT5 that true gameplay will be optional and eye candy standard.
“They’ve already floated enough stories to test people’s reaction to having to wait another whole year for the release.” – DrTrouserPlank
after all these delays I find it quite believable. If sony and KY thought it would effect their profits then maybe they might have a reason to give a damn about their fans.
COOL!!!
Laughing at the silly May release date claims.
You’ll be lucky to see game in the 3rd quarter of this year, if at all this year.
They’ve already floated enough stories to test people’s reaction to having to wait another whole year for the release.
For the first time in the main series, an online mode will be available in the game, with 16 player capability. Both mechanical and external damage have been confirmed, along with interior damage for 170 “special” cars. Night racing will make a reappearance for GT5, with every course having the option for night racing. Weather effects are also confirmed to be included, although the extent of the implementation is currently unknown.
Wohooooooooooooooooo
Are times so desperate that forum topics consisting of relatively old stuff need to be fed through to the news pages?
The colors in prologue arent as drab as that picture makes them out to be, so the difference in quality people are touting here is a bit to much.
@ 5.45 that was a standing start wasn’t it?
I was really worried everything was going to be a rolling start!
Anybody noticed how fluid was that replay? Absolutely far more fluid than prologue… Oustanding!!!
Two things that would make GT5 seem more real – first a less smooth driving action. This might seem weird, but cars don’t drive perfectly smooth in real life – there’s a minor juddering and vibration constantly based on the imperfections of the road and the tyres that needs to be in a driving game to make it feel more real. Second – gradual and subtle accumulation of dust on the windscreen, even in the most perfect driving conditions. It’s these kind of imperfections that make up reality, not recreating the most perfect, unreal conditions ever.
A big reason the Uncharted games seem so real is that Naughty Dog spent many, many hours tuning the characters ‘imperfections’, not making them more and more perfect.
Shots obtained from off-screen footage mean nothing.
Put up a direct feed of prologue vs offscreen footage and the offscreen will always look better due to the lighting changes that occur.
The improvement to the textures is welcomed, but this isn’t a like-for-like comparison.
Good,, nice details and little skid marks too … I hope they polish this game. It should be great. Q4 2010 has to be release date. On more delays plz
now all we need are SKIDMARKS!
that would really make the game much more realistic. Won’t be in gt5 for sure :-(