
IGN has published their most recent interview with Kazunori Yamauchi, where he provides fairly detailed responses to some familiar questions. Notably, he offers a rough timeline of how often we can expect new content to be introduced in Gran Turismo 5:
I think that will include cars and trucks that we’ll be releasing maybe once every two months or so from here on out. What we do from here on is also really dependent on the reaction of the users to this first DLC that we just released because this is the first one.
It’s not clear whether the use of “trucks” (instead of “tracks”) in this sentence is the result of an inaccurate translation or transcription, but it is worth noting. Confirming recent comments from an SCEE representative, Kazunori re-iterated that GT5‘s future additions are ready to go:
We have a pool of materials that are possible to release and it was just something that I decided with the team. We decided the vehicles and tracks and content in this first DLC was going to be our starting point.
Exactly what’s in that “pool of materials” is up to speculation, but the 25 track logos GTPlanet’s community discovered earlier this year may offer some hints about what’s to surface from those murky depths.
Notably, Kazunori also re-confirmed that Gran Turismo 6‘s development is underway, and commented about how the game’s new features will ultimately be chosen:
Of course we’re working on GT6 already and I think what really will be the separating factor is something that we can’t update through a DLC is something that obviously has to be saved for GT6. Things that we can provide through DLC we will, so that’s really the market difference.
Thanks to all of you who sent this in so quickly!
GT5 Photomode image by Moglet.
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Oh hell yyeah!
wow every two months another Nissan GTR hehe
Engine swaps. wheel editor, or more wheels. The ability to drive around freely, not just on the track. Not livery editor, those people got NFS for that, and it cheesy. Take Shift2 unleashed and make it have sex with GT5 and there will be a little GT6 soon.
Surely theres only so much graphic/processor capability development from the PS3 system for GT6 I think will only ultamately lead to a highly evolved version of the current GT5 2.0. Why not wait untill Playstation 4 has been made for the ultamate Granturismo experiance. Sorry bout the spelling, life long GT fan always. S.Wilson
PUT VINYLS IN GT6 CUSTOM VINYLS LIKE WAT U CAN DO IN MIDNIGHT CLUB PLZ :D
LOL
and a robin reliant
new 2013 GTR in next DLC
Do the new Dubai circuit Kaz. And Miller Motorsports, Button Willow, Silver Stone, updated El Capitan (weather + time), Test track, and Hoekenhiem (spelled REALLY bad).
If he means trucks hopefully the GMC 2500 HD, S10, Camping World Truck series Trucks like Hornaday’s or Bodine’s or something good but yea Tracks be better, but still more trucks be great
we need all cars tracks from gt2 to gt5 that is the best gt game so far..
I would love to see cars that are NEW and not just tweaked, if they aren’t new cars this time around i don’t think i will buy the car package again. i also have a feeling that the cars that may be released in the future will be standard cars that have been made premium ala bugatti veyron and this. crossing my fingers that test track, midfield, and seattle curcuit will be revived at some point.
i hope they bring back Tahiti Maze, Pikes Peak, Las Vegas Drag Strip (GT4), and Infineaon Raceway.
It is still a chasing game… hope next DLC’s fix it, great simulation but still waiting for a racing game!
DO explain??
Explanation (offline): you go out chasing other cars. Opponents don’t have awareness of position or want to win the race. There should be racing a-spec events (like races and championships) with teams and objectives per team. Even in a-spec long races there is no competition, mainly because cpu opponents are like empty dummies. Ok ONLINE is great… just because we have people thinking and trying to go up positions… except for those just trying to bump everyone on track.
Kind of true, but who else out there has a better way of implementing AI for a racing game? Not sure who’s doing it differently or better. Interesting point though. The game does not have a single event involving qualifying which IS kind of dumb. It is called a DRIVING Simulator though, not a RACE sim I guess. I personally like the AI. They are capable of driving cleanly and are aware of track position, both their own and yours. Better than Forzas anyway.
The event and AI can be dialed in by selecting the appropriate pp to compete against them with. If you use excessive pp and your car is better on the track, of course the AI will falter as it is overmatched and confused. If you go with less pp on your car, the AI will have a little more aggressive attitude and ability to challenge you. It is time consuming though and requires a lot of tinkering and restarts.
I understand, but that kind of AI is much more complicated in sport games like PES or FIFA and they do it. I think probably it would be just a tweak because the base is there: they just need to put AI drivers trying to achieve the best position they can according with each driver and car capabilities. And then you would have interesting races and championships, not just going out to chase other cars till you get first… and fall a sleep before you finish. Also a event creator would help a lot, so you could create interesting championships… well it is a great game but some basic stuff is just not there.
The PD put a mysterious event for use one Toyota FT-86 in Fuji, someone saw it in seasonal? There was nothing! What could it be?
??
yes!!!
maybe seasonnal events in spa and kart space???
Some new stuff may already appear at the end of November, get your fingers crossed
i hope so! i want those SEMA Award winners!
New tracks (Montreal, Bathurst, and hopefully Silverstone)
New cars (Lamborghini Aventador, Maserati MC12, Ford Fiesta, or maybe the new Dodge Charger)
New suits be great too like Kyle Busch, Vettel’s, and the other nascar drivers, and maybe the full Playstation suit for the Playstation helmet
I would be glad if PD fix the brakes, it’s almost impossible to play without ABS. I other games, like F1 2011 or even Shift or GRID is possible to brake without blocking the wheels and it’s very fun to find this point.Bathurst and Siverstone would be awesome
wow i hate people complaining all cars needs ABS which makes them real but for racing cars yea but still stop complaining and Bathurst and Silverstone will be great
Well, I say this because I drove lots of cars without ABS, and none have this behaviour. Even cars created before ABS was invented can’t be driven without this
I just hope that the New tracks or rather the known Tracks (tracks Logo Tracks) is freshly made, so we can en-joy them even more then we use to, because!! some of them has been shown with updated Graphics, and modelling like Grand Canyon, so Yes I’m looking forward to those tracks, and of course New Cars not just More Cars – But New cars hehe – ( Wishful thinking ) I really would love to drive from New york to San Francisco in GT5, But that would never happen, but if we only could take some from the different Racing games and add to GT5 like Free roaming Driving in a Huge area of Roads and Motorways then that would be considered as the Ultimate Driving Simulation in my Pocket :0) Waiting on the Tracks ..
Free Roam like you said would be cool.
Ok what gt5 needs is silverstone, drift tracks, drift cars, new f1 2011 cars and the Aston Martin zagato
bud they won’t add the F1 cars (only ferrari) because F1 isn’t as cool as the NASCAR owners to let us just have it, 43 nascars be nice and the rest of F1 and other sanctions but I want Ken’s GYM3 Fiesta that won’t happen because of CodeMasters and if some magic happened that PD did get Ken’s GYM3 and WRC car in the game I’LL LITERALY GO TO KAZ AND GIVE HIM A REWARD FOR BEING A BOSS!!!
MORE CARS. :) I NEED MORE CARS.
We need newer cars, 2012 Boss 302 please.
Any new news on this?