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Sony Cancels Playable Gran Turismo 5 UK Demo

October 26th, 2009 by Jordan

no-gran-turismo-5-playstation-houseWith so many of you making plans to attend the PlayStation House tour after we noticed that Gran Turismo 5 would be making an appearance, I felt this latest turn of events has warranted its own blog post. Unfortunately, in a statement to VG247, SCEE has announced that GT5’s listing on the site was a “mistake”. Sure enough, Sony has just updated the PlayStation House website, removing the racing title from the description (the old version lives on in Google’s cache, for now).

Anyone interested in cooking up a conspiracy theory should keep in mind that several of our readers, after talking with Sony employees running the “House” confirmed that GT5 would be arriving at the display “soon”. Was it an honest mistake, then, or was the game pulled after its appearance started getting publicity? It would be interesting to hear what those workers have to say about all of this, so be sure and ask them if you still decide to go (just be nice about it – remember, it’s not their fault).

Alas, it might not be all bad news: as pointed out by several readers in the comments to my previous post, Gran Turismo 5 is on schedule to be shown at DigiExpo in Helsinki, Finland on October 30 – but can we really believe you this time, Sony?

Gran Turismo 5 Playable in UK Shopping Mall Tour

October 25th, 2009 by Jordan

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Gran Turismo 5 is about to make its public debut in UK shopping malls as it joins Sony’s ongoing “PlayStation House Tour“. As you can see in the description, the “touring games extravaganza” will give you “the chance to test out all the best titles and newest releases [...] including [...] GT5″. Sure enough, when GTPlanet forum user Kyaw checked out the “House” in the Birmingham Bullring, the staff on-hand confirmed a demo of the racing title will be there “soon”. Before you get too excited, keep in mind this version of the game will almost certainly be similar (if not identical) to what was playable in France last month. (Though the latest demo running at the Tokyo Motor Show including the Toyota FT-86 would certainly make for a pleasant surprise.)

Regardless, with so many GT fans in the UK, this will be a great opportunity for many of you to see what the gaming press has been enjoying for some time now. The “House Tour” will be in Birmingham until November 1st, before moving to Manchester and beyond.

*UPDATE*: Sony has now removed the game from the list of playable titles at this event – see here for more information.

Gran Turismo 5 at Tokyo Motor Show 2009

October 21st, 2009 by Jordan

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After the Tokyo Game Show, many in our forums speculated that we’d see Gran Turismo 5’s next appearance at the Tokyo Motor Show, and it turned out they were correct! Unfortunately, though, the only thing new is the Toyota FT-86, which is now playable in the demo alongside the Mercedes SLS-AMG and Ferrari 458 Italia. The show is just getting started, so the only impressions we have so far are via Japanese sites Gigazine and Inside-Games. One interesting thing to note: Sony will gift you 100 free cars in Gran Turismo PSP if you bring your copy of the game to the booth. Keep reading for more pictures and the first gameplay footage of the Toyota FT-86.

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Toyota FT-86 Gran Turismo 5 Screenshots

October 20th, 2009 by Jordan

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High-resolution images from the Toyota FT-86 Concept GT5 trailer we saw earlier this month.

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Gran Turismo 5 Packaging Reveals Three Discs

October 20th, 2009 by Jordan

Sometimes, you’ll come across the most pleasant surprises when you least expect them, and this situation is no exception. Today, we get our first look at the Gran Turismo 5 box art and packaging, in the hands of Kazunori Yamauchi himself. Our own sharp-eyed reader, GON, was first to notice the revelation in this new video from Mercedes-Benz and immediately sent it my way. Sure enough, at 0:42, we get to spy on a Polyphony Digital meeting as Yamauchi inspects a thick Blu-Ray box, complete with the obligatory small text, Sony Computer Entertainment stamp, and the new PS3 logo. Although it may not be the ultimate final product, it’s very likely this is exactly what you’ll find on store shelves next year.

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The most curious thing, of course, is the fact that the packaging clearly contains three separate Blu-Ray cases -- one black, one red, and one blue. What could they be? While the conspiracy theorists get to work, here’s a list of other interesting tidbits from the clip:

  • Gran Turismo uses one single physics calculation model, so they simply enter the parameters for each car, and the handling characteristics play themselves out within the game. As Yamauchi says, “If the original car is made well, it’ll drive well.”
  • We get a closer look at the 3D model of the SLS AMG in Gran Turismo 5, along with a corner from the Nurburgring Nordschleife.
  • Mercedes’ narrarator suggests that Yamauchi is “considering” putting the new SLS AMG on the cover, but Yamauchi’s following comments (along with the box art seen earlier) all but confirm it will be the star of the show. As he explains, it “will probably be the most exciting car in the world when GT5 is released”. He also was sure to mention: “Fans of Gran Turismo 5 really have something to be excited about”.

If you’d like to grab the original, slightly-higher-quality version of this clip, download it here (.mov, 57.6 MB) -- thanks to those who managed to track it down!

Forza vs. Gran Turismo: A War of Words

October 18th, 2009 by Jordan

kazunori-yamauchi-lightsFew franchises in the gaming world can trigger such heated debate as Forza and Gran Turismo. The reason for the rivalry is obvious, with each high-profile game competing for hearts and minds on the front lines of the “console wars”. Up until this year, however, Microsoft’s Turn 10 Studios and Kazunori Yamauchi’s Polyphony Digital worked quietly on their respective titles and delivered driving games of excellent quality for each console. As the online rhetoric of fans begins to heat up, however, that code of silence is beginning to melt away. Here’s what Yamauchi had to say about the competition while speaking with NowGamer just last week:

“[...] I keep my eye on them from a distance. My observations tend to more often than not centre on, ‘Oh, so they’re concentrating extra hard on this’, or ‘oh, so they’re not worried about that’, or ‘they’ve really got a lot of passion for that’. All my observations are first-impression sort of things. I don’t look at the games in too much detail. Just a one-glance observation is good enough. I think about what they’re trying to do, how much time they’re spending, how they’re going about putting the game together, how do they feel about the game as they’re making it… that sort of thing.”

Yamauchi’s comments stand in contrast to what Turn 10’s Creative Director, Dan Greenawalt, said about him at E3 earlier this year:

dan-greenawalt“We watched the Sony press conference and we were like, OK so we just brought what we believe firmly is the best racing game ever made, and our competition didn’t show up. So now you can see why I’m fairly bullish. I hate to sound so cocky but the truth is the stars have aligned. I don’t know how else to say it.

“Kazunori Yamauchi-san is someone I have tremendous respect for. I have tremendous respect for the work of team, but I am a GT fan. I bought my first car that I stressed out about buying because I played it in Gran Turismo. I’m in this industry because of that game.

“That said, as a fan of the series, he hasn’t done anything for me in years. So in many ways he’s handing the baton to me. He probably doesn’t see it that way, but I do, because I believe that I’m now taking what he ignited in me as a passion, and taking it to a much, much, much broader level. I’m not saying it’s necessarily larger yet, but definitely broader, younger, older, men, women. So I’m really excited.”

And, via Joystiq,

“So, props to Kazunori Yamauchi-san and the PS1 team. That said, I feel that he’s passed us the baton. Perhaps he hasn’t meant to, but we have taken the genre to new levels and they’ve stopped evolving the genre. So again, tremendous respect to him, but I’d say the differentiator is they’re old school. The emperor’s naked, and I don’t want to, you know, I don’t want to slap him around, but no game competes [with] us right now.”

…and Xbox360Achievements:

“I play a lot of racing games, including PC racing games and I have not seen anything that is even within years of what we’re delivering here.”

As this war of words plays out, it’s becoming evident that, to Yamauchi, it may not be a “war” at all. As we learn more about him, he appears to view himself as an artist, judging his work by the standards of his own ideals. Likewise, when analyzing the work of his peers, he does not try to compare it to his own – instead, he attempts to understand their interpretation of what a racing game should be, and how their work may have lived up to their own goals.

Heated rhetoric aside, it’s very interesting to see how two very different groups of people approach the same problem. Yamauchi, in his quest for the perfect driving simulation, delivers games of stunning quality. Turn 10, in their pursuit of the GT franchise, introduce innovative new features to differentiate their product in unique and creative ways. Ultimately, it’s a race from which neither will emerge “victorious” over the other, because racing game fans have already won.

Why Gran Turismo PSP Looks So Good

October 15th, 2009 by Jordan

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Although many people debate the exclusion of “career mode” in Gran Turismo PSP, it’s generally considered one of the best-looking games on the portable console to date. When you look at some of the static screenshots, though, it can appear rough or “jagged” around the edges (like above), but sure enough – when you play the game or see it in motion it looks much more impressive. Why is that? Keep reading to find out…

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Gran Turismo 5 Screenshots Feature WRC/Race Cars

October 14th, 2009 by Jordan

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