Second Look at Old Video Shows GT5 Damage Close-Up

Gran Turismo 5 July 29th, 2010 by Jordan

A tip from reader Volcao referenced a few screen grabs from one of the brief Gran Turismo 5 trailers released last month after E3 2010. His tip prompted me to take a closer look at the video myself and – sure enough – there’s actually a bit of damage shown here (albeit very, very briefly). Around 45 seconds into the clip, you’ll see a blue JGTC R35 Calsonic Skyline flipped over on its top and then sliding away from the camera.

It’s a dramatic accident for a GT game, and I think Polyphony Digital wants us to focus on the fact that cars can now be turned upside-down. Watching frame-by-frame, though, you’ll notice the car’s hood has suffered from the impact as it crumples in, exposing the top of the tire underneath. Immediately afterwards, we see the side of the car showing dents, damage to aerodynamic components behind the front wheel, and what appears to be missing chunks of the sponsor’s vinyl stickers.

Take a look for yourself in the three screen grabs I’ve provided below. These were snapped from the original version of the video, which you can download here in .mov format (88 MB) or just watch the embedded YouTube clip above.

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89 Comments

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  1. August 1st, 2010 at 3:56 am - #
    Corey

    Looks pretty realistic.

  2. July 31st, 2010 at 2:08 am - #
    SZRT_Ice

    OMFG!!! TAKE A 3RD LOOK!!! At about 34 seconds in, a 350z sideswipes an RX-7, and for a fraction of a second, the motion blur clears and you can see a massive indent in the sides of both the 350z and the RX-7!!! LOOK!!!

  3. July 30th, 2010 at 9:48 pm - #
    Hmm..

    When will they understand.. hmm..

    Cockpits = waste of time. No real drivers would really give a damn about it. I rather tackle corners than look how pretty is my cockpit.

    Damage = another waste of time. Why on earth do I want to crash in the first place? I understand you all are hoping it to be a real drive simulator, but honestly, I rather get more real/original tracks with more realistic tuning for the cars.

    Heck, I rather have each car to be as unique in real life rather than some stupid damage and cockpit mode that everybody is hoping so much for.

    Weather = It would be interesting if there would be wet conditions. Night time is pointless.

    All I want is a staple game and not some fancy realistic bullshit that looks good but play like crap

    • July 31st, 2010 at 2:10 am - #
      SZRT_Ice

      Dude, have you played any GT game? Ever? Hmm…, When will they understand? (I say this to people like you… Go play some blur or Split/Second and stfu…

    • July 31st, 2010 at 10:37 am - #
      Hmm..

      Can I ask do you own a car in real life? And what is it?

  4. July 30th, 2010 at 5:10 am - #
    Gulyo

    Who cares damage modell, but what about terrible sound quality ????? :DD

  5. July 29th, 2010 at 11:11 pm - #
    Ner0_sol03

    This Is an awesome find jordon u r the
    Man… And um I wonder if pd can make a way for us to upload videos and and pictures just like this onto this site since this is like the only legit gt site out there., just saying… Butt these pictures are awesome finds

  6. July 29th, 2010 at 10:22 pm - #
    bbcnascar2

    .34 secs, looks great…
    My question is (and hoping)does your car stays like this after the race,so you gotta fix it<—-that would be the greatest!!!

  7. July 29th, 2010 at 9:57 pm - #
    Hernan

    I dont think the damage look good, im still expecting more.

  8. July 29th, 2010 at 9:39 pm - #
    Chad.D

    so what, the 350z and the rx-7 at 0:34 dont count? or have they just not been noticed?

  9. July 29th, 2010 at 3:43 pm - #
    llllllllllllll

    game makers don’t show people the game befor the release so people don’t get dispointed or something and they don’t say things befor they put it in the game … i like it but still want to see some new videos .. T_T ..

  10. July 29th, 2010 at 3:28 pm - #
    SoScary

    Why GT is so scary? I have poo in my pants.

    • July 29th, 2010 at 4:12 pm - #
      WonkyFonk

      Jasus

  11. July 29th, 2010 at 3:12 pm - #
    WonkyFonk

    @Jordan I think the crash at 00:34 shows the damage in a decent way aswell

  12. July 29th, 2010 at 2:51 pm - #
    Prancing_Horse

    I’ve driven an actual F1 car before and there’s no way a game is going to recreate that experience. So what’s the point of having a perfect damage model if the game is never going to be perfect?

    • July 29th, 2010 at 3:55 pm - #
      funrun

      You must know some very special people to get your hands on an F1 car and get the chance to drive it. Also no one is holding you back from racing in the real world.

    • July 30th, 2010 at 12:16 am - #
      Prancing_Horse

      Let’s just say you’re very likely to have seen him on TV if you watch the BBC coverage of F1 races.

      When you hit the straights and open the throttle, it is simply the most thrilling experience you will ever have. It’s like doing bungee jump, only 10X more exciting and it lasts as long as you want it to last.

  13. July 29th, 2010 at 2:44 pm - #
    Hentis

    To be honest I will be presently surpised at any sort of visible damage that affects the car mechanically as well. Butthe problem here is that most people have their expectation levels set to maximum, and I think some people are going to be very disapointed come release.

  14. July 29th, 2010 at 2:39 pm - #
    Vulcao

    It looks like people’s expectation about damage is the same of a Burnout fan: they want to see the cars disintegrate. I’d like it too, but I don’t forget this game is a simulator.
    From what we have been seeing, from the really poor damage system that has been shown at games show and considering that this is the first GT game that features visual damage, don’t you think what we see here looks great?
    Also, since GT5 has the best visuals, it’s hard to make realistic damage at the same level.

  15. July 29th, 2010 at 2:27 pm - #
    Damirgt

    hopefully theres more intense damage settings because that nissan would be totally crushed after that.

  16. July 29th, 2010 at 1:24 pm - #
    oscar

    wouldnt it be sad if the damage in gt5 would be just like the damage in forza 3

  17. July 29th, 2010 at 12:31 pm - #
    gt5FTW!!!!

    dude this game or even forza3, grid, all got better damage than ANY PC SIM,ANY!

    • July 29th, 2010 at 10:40 pm - #
      BWX

      actually that is BS-

  18. July 29th, 2010 at 12:30 pm - #
    ElieTheBear

    didnt need an analysis to spot that lol this is no news ! the nascar car too by the way …..

  19. July 29th, 2010 at 12:10 pm - #
    steve_123

    if u pause the video at approx 33 secs there is what looks like damage to the red nissan 370z just thought id point out

  20. July 29th, 2010 at 11:17 am - #
    LeRoy3rd

    To all comparing damge to other products: 1) GT5 isn’t out yet, so it’s no use speculating until then. 2) Most of the other products mentioned are arcade-style GAMES, not racing simulators. As such the damage in these toys are over-exagerated to keep the interest of childeren. The core of Polyphone Digital is making things as realistic as possible.

    • July 29th, 2010 at 11:29 am - #
      LeRoy3rd

      As a follow-up: I HOPE that PD DOES make the mechanical model realistic. There’s nothing more frustrating than being in an online race and having a ten-year-old drive backwards on a track to piss everyone else off. If an annoying kid runs into someone? Mechanical damage should destroy the car, essentially removing him as a threat. GAME OVER, loser.

    • July 29th, 2010 at 3:45 pm - #
      Bernd

      Some things need to be fixed in online-racing, but driving bachwards never was a problem, the car just turns transparent. Being rammed AND getting penaltied is what pisses me off