A tip from reader Volcao referenced a few screen grabs from one of the brief Gran Turismo 5 trailers released last month after E3 2010. His tip prompted me to take a closer look at the video myself and – sure enough – there’s actually a bit of damage shown here (albeit very, very briefly). Around 45 seconds into the clip, you’ll see a blue JGTC R35 Calsonic Skyline flipped over on its top and then sliding away from the camera.
It’s a dramatic accident for a GT game, and I think Polyphony Digital wants us to focus on the fact that cars can now be turned upside-down. Watching frame-by-frame, though, you’ll notice the car’s hood has suffered from the impact as it crumples in, exposing the top of the tire underneath. Immediately afterwards, we see the side of the car showing dents, damage to aerodynamic components behind the front wheel, and what appears to be missing chunks of the sponsor’s vinyl stickers.
Take a look for yourself in the three screen grabs I’ve provided below. These were snapped from the original version of the video, which you can download here in .mov format (88 MB) or just watch the embedded YouTube clip above.
You should follow GTPlanet on Facebook, and on Twitter @GTPlanetNews. You can also get GTPlanet's news by full-text RSS feed, or delivered via email, straight to your inbox every day.
Newest comments are displayed first.
OMFG!!! TAKE A 3RD LOOK!!! At about 34 seconds in, a 350z sideswipes an RX-7, and for a fraction of a second, the motion blur clears and you can see a massive indent in the sides of both the 350z and the RX-7!!! LOOK!!!
When will they understand.. hmm..
Cockpits = waste of time. No real drivers would really give a damn about it. I rather tackle corners than look how pretty is my cockpit.
Damage = another waste of time. Why on earth do I want to crash in the first place? I understand you all are hoping it to be a real drive simulator, but honestly, I rather get more real/original tracks with more realistic tuning for the cars.
Heck, I rather have each car to be as unique in real life rather than some stupid damage and cockpit mode that everybody is hoping so much for.
Weather = It would be interesting if there would be wet conditions. Night time is pointless.
All I want is a staple game and not some fancy realistic bullshit that looks good but play like crap
Who cares damage modell, but what about terrible sound quality ????? :DD
This Is an awesome find jordon u r the
Man… And um I wonder if pd can make a way for us to upload videos and and pictures just like this onto this site since this is like the only legit gt site out there., just saying… Butt these pictures are awesome finds
.34 secs, looks great…
My question is (and hoping)does your car stays like this after the race,so you gotta fix it<—-that would be the greatest!!!
I dont think the damage look good, im still expecting more.
so what, the 350z and the rx-7 at 0:34 dont count? or have they just not been noticed?
game makers don’t show people the game befor the release so people don’t get dispointed or something and they don’t say things befor they put it in the game … i like it but still want to see some new videos .. T_T ..
Why GT is so scary? I have poo in my pants.
Jasus
@Jordan I think the crash at 00:34 shows the damage in a decent way aswell
I’ve driven an actual F1 car before and there’s no way a game is going to recreate that experience. So what’s the point of having a perfect damage model if the game is never going to be perfect?
You must know some very special people to get your hands on an F1 car and get the chance to drive it. Also no one is holding you back from racing in the real world.
Let’s just say you’re very likely to have seen him on TV if you watch the BBC coverage of F1 races.
When you hit the straights and open the throttle, it is simply the most thrilling experience you will ever have. It’s like doing bungee jump, only 10X more exciting and it lasts as long as you want it to last.
To be honest I will be presently surpised at any sort of visible damage that affects the car mechanically as well. Butthe problem here is that most people have their expectation levels set to maximum, and I think some people are going to be very disapointed come release.
It looks like people’s expectation about damage is the same of a Burnout fan: they want to see the cars disintegrate. I’d like it too, but I don’t forget this game is a simulator.
From what we have been seeing, from the really poor damage system that has been shown at games show and considering that this is the first GT game that features visual damage, don’t you think what we see here looks great?
Also, since GT5 has the best visuals, it’s hard to make realistic damage at the same level.
hopefully theres more intense damage settings because that nissan would be totally crushed after that.
wouldnt it be sad if the damage in gt5 would be just like the damage in forza 3
dude this game or even forza3, grid, all got better damage than ANY PC SIM,ANY!
actually that is BS-
didnt need an analysis to spot that lol this is no news ! the nascar car too by the way …..
if u pause the video at approx 33 secs there is what looks like damage to the red nissan 370z just thought id point out
To all comparing damge to other products: 1) GT5 isn’t out yet, so it’s no use speculating until then. 2) Most of the other products mentioned are arcade-style GAMES, not racing simulators. As such the damage in these toys are over-exagerated to keep the interest of childeren. The core of Polyphone Digital is making things as realistic as possible.
As a follow-up: I HOPE that PD DOES make the mechanical model realistic. There’s nothing more frustrating than being in an online race and having a ten-year-old drive backwards on a track to piss everyone else off. If an annoying kid runs into someone? Mechanical damage should destroy the car, essentially removing him as a threat. GAME OVER, loser.
Some things need to be fixed in online-racing, but driving bachwards never was a problem, the car just turns transparent. Being rammed AND getting penaltied is what pisses me off
Looks pretty realistic.