Jordan is the owner of GTPlanet and created the site in 2001. He has closely followed the Gran Turismo franchise and the world of sim-racing for over two decades.
Russian retailer “1C Interest” recently announced their special pre-order Gran Turismo 6 incentive, offering a collection of cars, in-game credits, a keychain, and more, as outlined here by GTPlanet member “Dionisiy”.
During the Tokyo Game Show last week, several media outlets were invited to tour Polyphony Digital’s new Tokyo offices (the company is actually headquartered in Fukuoka, Japan).
Official videos from last week’s Jalopnik Film Festival have now been published, and include an interview with Kazunori Yamauchi and a complete recording of the panel session with Yamauchi, Jim Glickenhaus, Tamir Moscovici, and Ken Block.
Last week’s Jalopnik Film Festival was a smashing success, and became a unique intersection between car culture, filmmaking, and the Gran Turismo series.
Polyphony Digital’s new engine sounds likely won’t be included in Gran Turismo 6 when the game is released this December. However, they could be changed in a future game update, according to an interview with Kazunori Yamauchi from EuroGamer.
Kazunori Yamauchi will be the star guest of the premier discussion panel at the Gran Turismo-sponsored Jalopnik Film Festival this Wednesday, September 18.
Japanese gaming magazine Famitsu has shared their latest interview with GT series creator Kazunori Yamauchi, and his comments have been translated by Polygon.
In the build-up to next week’s Jalopnik Film Festival, which will prominently feature Gran Turismo 6, they’re hosting a fun contest with a sweet prize: a custom HumanRacing GT Chassis signed by the high-profile panelists attending the event.
Reuters recently published an interesting article which offers an interesting look at the fascinating but rarely-discussed business of racing games, which are becoming increasingly important as auto makers look to reach out to consumers.
It’s been a while since we’ve heard about Gran Turismo’s GPS “Data Logger” functionality, formally revealed at a joint press event between Polyphony Digital and Toyota at Fuji Speedway almost exactly one year ago.
During the GT6 press session at Gamescom 2013, Kazunori Yamauchi referred to the game’s new Course Maker feature as “fundamentally different” from what was seen in GT5, and noted that players would be able to “lay out their [custom] tracks freely” in an area “100 kilometers by 100 kilometers” in size.
In an interview with IGN, Sony’s President of Worldwide Studios, Shuhei Yoshida, made some interesting statements in regards to the future of the Gran Turismo series on the PlayStation 4 and PlayStation Vita.
In an interview with GameInformer, Kazunori Yamauchi confirmed that Gran Turismo 5’s controversial “Experience Points” or “XP” system will not exist in Gran Turismo 6.