◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

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Sunday, December 1, 2019 Lineup
December 2019 Season - League Night #1
Lap counts may change pending a potential announcement

1. TOYOTA S-FR 2015 on CS Tires @ Broad Bean Raceway - 15:10 Clear - (18 Laps)
2. HONDA S2000 1999 on SH Tires @ Circuit de Spa Francorchamps - 16:45 Clear - (4 Laps)
3. AUDI TT CUP 2016 on RH Tires @ Sardegna - Road Track - A - 07:00 Clear - (6 Laps)
 
I'll open the practice room tonight around 9:00 PM.

We will do some testing on Qualifying. Join the party if you can. It will make communication a bit easier.

If you want to eat yer turkey instead of racing, then make sure to enjoy it. Thanksgiving only comes once a year. Good time to spend with your family.
 
Ran against Lewis Hamilton’s time trial. Finally beat it (all gold). He’s officially the most hated driver for me now. Lol. When you win it, you receive 20 million. I would spend your credits if you can prior to running it. If you do diamond level you make 1 million. Easily 10 million there to gain, plus an additional 20 million with a credit cap of 100 million.
 
Ran against Lewis Hamilton’s time trial. Finally beat it (all gold). He’s officially the most hated driver for me now. Lol. When you win it, you receive 20 million. I would spend your credits if you can prior to running it. If you do diamond level you make 1 million. Easily 10 million there to gain, plus an additional 20 million with a credit cap of 100 million.

All Diamonds will net you +100,000,000 cr. apparently:

For each individual challenge:

Diamond:
1,000,000 Cr.
Gold: 500,000 Cr.
Silver: 300,000 Cr.
Bronze: 200,000 Cr.

These rewards are obtainable ONCE on the first completion of each challenge only.

FOR THE WHOLE THING (Entirely separate to the rewards listed above):

ALL Diamonds:
Mercedes AMG VGT LH Edition + 100,000,000 Cr. (Yes, you get ONE HUNDRED MILLION handed to you straight up)
ALL Golds: Mercedes AMG F1 W08 EQ Power 2017 + 20,000,000 Cr. + Credit cap increased
ALL Silvers: Mercedes Sauber C9 1989
ALL Bronze: Mercedes AMG GT3 2016


Guide can be found here
 
All Diamonds will net you +100,000,000 cr. apparently:

For each individual challenge:

Diamond:
1,000,000 Cr.
Gold: 500,000 Cr.
Silver: 300,000 Cr.
Bronze: 200,000 Cr.

These rewards are obtainable ONCE on the first completion of each challenge only.

FOR THE WHOLE THING (Entirely separate to the rewards listed above):

ALL Diamonds:
Mercedes AMG VGT LH Edition + 100,000,000 Cr. (Yes, you get ONE HUNDRED MILLION handed to you straight up)
ALL Golds: Mercedes AMG F1 W08 EQ Power 2017 + 20,000,000 Cr. + Credit cap increased
ALL Silvers: Mercedes Sauber C9 1989
ALL Bronze: Mercedes AMG GT3 2016


Guide can be found here
Figured, "What the heck, I've got the night to play and 8 bucks to spare." I decided to tackle the Nordschleife straight out of the gate - I'm a glutton for punishment, what can I say. I blasted through what I felt like was an insanely fast time. No offs, no major mistakes, a clean albeit safe lap. I was pretty confident I'd get about a Silver. NOPE! Try again pal! No dice, not even a bronze! I ran a 6:18+ and was 3+ seconds off the bronze.

This is going to be a grinders challenge. Probably not my cup of tea. Ran two other challenges and pulled one bronze (Dragons) and one silver (Brands) on first attempts. I think most SNAIL Sunday night guys will be able to pull off the golds without much problem - with Nordscleife being the possible exception. I have a lot of experience at Nordscleife in multiple games. Again, I was shocked a 6:18 was a fail :ill:. The Sauber C9 has a tremendous amount of grip, but I just don't see myself running Nordshleife over and over trying to find every perfect corner, brake zone, throttle application, etc. Like I said, a grinders DLC. I'd rather race. I'll still knock a challenge out once and a while for some credits, but I'm not a big fan. Just my opinion.
 
Figured, "What the heck, I've got the night to play and 8 bucks to spare." I decided to tackle the Nordschleife straight out of the gate - I'm a glutton for punishment, what can I say. I blasted through what I felt like was an insanely fast time. No offs, no major mistakes, a clean albeit safe lap. I was pretty confident I'd get about a Silver. NOPE! Try again pal! No dice, not even a bronze! I ran a 6:18+ and was 3+ seconds off the bronze.

This is going to be a grinders challenge. Probably not my cup of tea. Ran two other challenges and pulled one bronze (Dragons) and one silver (Brands) on first attempts. I think most SNAIL Sunday night guys will be able to pull off the golds without much problem - with Nordscleife being the possible exception. I have a lot of experience at Nordscleife in multiple games. Again, I was shocked a 6:18 was a fail :ill:. The Sauber C9 has a tremendous amount of grip, but I just don't see myself running Nordshleife over and over trying to find every perfect corner, brake zone, throttle application, etc. Like I said, a grinders DLC. I'd rather race. I'll still knock a challenge out once and a while for some credits, but I'm not a big fan. Just my opinion.
Watching a few videos and reading some guides there are definitely tracks that are tougher than others. Super_gt has a pretty decent video out that shows each track and where some of the spots to make up time.
 
Figured, "What the heck, I've got the night to play and 8 bucks to spare." I decided to tackle the Nordschleife straight out of the gate - I'm a glutton for punishment, what can I say. I blasted through what I felt like was an insanely fast time. No offs, no major mistakes, a clean albeit safe lap. I was pretty confident I'd get about a Silver. NOPE! Try again pal! No dice, not even a bronze! I ran a 6:18+ and was 3+ seconds off the bronze.

This is going to be a grinders challenge.
Yeah, sounds tricky.

You’ll be great if you run the tracks over and over at that level.

Can I just get a @SAMHAIN85 challenge instead?!
 
All Diamonds will net you +100,000,000 cr. apparently:

For each individual challenge:

Diamond:
1,000,000 Cr.
Gold: 500,000 Cr.
Silver: 300,000 Cr.
Bronze: 200,000 Cr.

These rewards are obtainable ONCE on the first completion of each challenge only.

FOR THE WHOLE THING (Entirely separate to the rewards listed above):

ALL Diamonds:
Mercedes AMG VGT LH Edition + 100,000,000 Cr. (Yes, you get ONE HUNDRED MILLION handed to you straight up)
ALL Golds: Mercedes AMG F1 W08 EQ Power 2017 + 20,000,000 Cr. + Credit cap increased
ALL Silvers: Mercedes Sauber C9 1989
ALL Bronze: Mercedes AMG GT3 2016


Guide can be found here

Figured, "What the heck, I've got the night to play and 8 bucks to spare." I decided to tackle the Nordschleife straight out of the gate - I'm a glutton for punishment, what can I say. I blasted through what I felt like was an insanely fast time. No offs, no major mistakes, a clean albeit safe lap. I was pretty confident I'd get about a Silver. NOPE! Try again pal! No dice, not even a bronze! I ran a 6:18+ and was 3+ seconds off the bronze.

This is going to be a grinders challenge. Probably not my cup of tea. Ran two other challenges and pulled one bronze (Dragons) and one silver (Brands) on first attempts. I think most SNAIL Sunday night guys will be able to pull off the golds without much problem - with Nordscleife being the possible exception. I have a lot of experience at Nordscleife in multiple games. Again, I was shocked a 6:18 was a fail :ill:. The Sauber C9 has a tremendous amount of grip, but I just don't see myself running Nordshleife over and over trying to find every perfect corner, brake zone, throttle application, etc. Like I said, a grinders DLC. I'd rather race. I'll still knock a challenge out once and a while for some credits, but I'm not a big fan. Just my opinion.
Thanks for this information guys. Since I have every car that can be used in SNAIL already, I really don’t see the point to grind at this challenge.
 
All Diamonds will net you +100,000,000 cr. apparently:

For each individual challenge:

Diamond:
1,000,000 Cr.
Gold: 500,000 Cr.
Silver: 300,000 Cr.
Bronze: 200,000 Cr.

These rewards are obtainable ONCE on the first completion of each challenge only.

FOR THE WHOLE THING (Entirely separate to the rewards listed above):

ALL Diamonds:
Mercedes AMG VGT LH Edition + 100,000,000 Cr. (Yes, you get ONE HUNDRED MILLION handed to you straight up)
ALL Golds: Mercedes AMG F1 W08 EQ Power 2017 + 20,000,000 Cr. + Credit cap increased
ALL Silvers: Mercedes Sauber C9 1989
ALL Bronze: Mercedes AMG GT3 2016


Guide can be found here

Lots of cuss words were learned by my dogs that night.
I refuse to believe the man is on RH tires. Some of the areas are ridiculous..... Big willow for instance..... either way. I raised my cap. That’s all I really wanted to do honestly.
 
“Garage Full” Bug reported to be in recent update.

“This bug manifests in a couple of ways. Users report that hitting the “home” button, which should take you to the area of the game where you can check and change your garage cars, liveries, settings, scapes and such, results in no action. A further issue prevents players from buying any cars at all, reporting that the garage is full. Although Campaign Mode is accessible, the game reports no user vehicles in Arcade Mode, and some users say that trying to access Sport Mode results in the game crashing out to the XMB.”

The post Gran Turismo Sport “Garage Full” Bug Affecting New Players appeared first on GTPlanet.
 
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Hamilton time trials aren't really that hard to gold. I've finished the first 5 with gold. The hardest one for me was Dragon Trail as I'm not that familiar with the track and I ran it cold (haven't turned a wheel in GT in well over a week). That one took about a dozen attempts but the next four all took less than 5 tries. The first lap was always silver and then it was just a matter of beating my ghost by whatever time I needed. I almost got Suzuka on the first try. First lap was .058 away from the gold time.
 
Hamilton time trials aren't really that hard to gold. I've finished the first 5 with gold. The hardest one for me was Dragon Trail as I'm not that familiar with the track and I ran it cold (haven't turned a wheel in GT in well over a week). That one took about a dozen attempts but the next four all took less than 5 tries. The first lap was always silver and then it was just a matter of beating my ghost by whatever time I needed. I almost got Suzuka on the first try. First lap was .058 away from the gold time.
I was trying my best just to beat him. Eventually just settled in for Golds. Few diamonds, but those didn’t beat Lewis.
 
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PRESENTS:

The ButtKicker Challenge VII


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Check out our very own @vovik05 putting SNAIL in the news!!


Don't miss GTPlanet's feature of our very own @CoachMK21!


Congrats to @Neovre for making his debut at Le Mans
(where he scored an incredible P5 finish!)





Congrats to all the SNAILs who competed in the
2015 GT Academy USA Finals!!


2015 USA Finalists
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Back Row: @LoCoArMeN*, @vovik05*, @Ryan Lynch*, @Ricky Wilson, @TRL_Importlife, @Tyler Utley*, @gtr3123
Front Row: @ConnorWolf, @Crystalline_T
Not Shown (qualified for, but unable to attend finals):@GTP_Compton3, @Matt Sierras, @msgt-sd
* - advanced to Silverstone finals!!

And good luck to the SNAILs who are competing in the 2016 GT Academy Mexico Finals!!

2016 Mexico Finalists
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@Enzo_Goiko (second from left), @Ness (second from right), and @pakicote (far right)


Welcome to SNAIL
From our humble beginnings, SNAIL (aka Sunday Night American Interactive League) is now the largest console-based sim racing league in the world. Our mission is to provide our members with clean, intense, and competitive racing - regardless of skill level! We believe that providing full grids of evenly-matched competitions is the most realistic way to race, improve skill, and refine racecraft! Our league night is Sunday at 9:30pm Eastern / 6:30pm Pacific, but we also have a a wide variety of other events held on other nights of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about us and how to join.

What Makes Us Different
SNAIL is the only sim racing league in the world that's able to combine five key features into one consolidated package. First of all, we provide you with evenly-matched competition to drivers of all skill levels. In fact, the intense level of competition that we produce has established SNAIL as the "go to" place to prepare for GT Academy. And if you want to keep track of your improvement along the way, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. We also feature an interactive process that allows all of our members to have a say in which cars and tracks we race. And last but not least, we're the only league that awards our members with valuable prizes just for racing with us!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to have just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in SNAIL by dividing our drivers into separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Prepare for GT Academy
If you'd like to compete in GT Academy, there's no better place than SNAIL to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's and half of this year's Silverstone Finalists have raced in SNAIL. And since our race format (which features multiple sprint races) is almost identical to the format used at the GT Academy national finals, they were able to use their SNAIL experience to help them advance to Silverstone. Click here if you want to advice from last year's eventual champion and click here if you want advice from last year's runner-up.

Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include GranStand sim racing products like this, this and this, ButtKicker products like a Gamer2 and a Wireless ButtKicker Kit. You can also join Team SNAIL and earn even more prizes, such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), video capture devices (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and even gift cards (e.g. Amazon and PSN).

Spec Racing
SNAIL has always been a one-make series, but when we decided to prohibit tuning in all of our races, we became the first "spec" racing league on GTPlanet. Spec racing ensures that success is determined primarily by driving skill and not by differences in power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Plus, you'll never spend hours tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Participation
Our unique format allows everyone to have a say on which cars and tracks we race. It's also used to strike a balance between familiarity and variety of our car and track combos. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of every league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the next week's lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes come into play:

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: We now have a new process for breaking ties in the elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our SNAIL Data document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and issue the appropriate penalties.

Settings
Lobby Settings
Course Settings

Tire Settings:
Based on Dealership PP (not the PP after an oil change)
below 349 PP -> Comfort Mediums
350-399 PP ---> Comfort Softs
400-449 PP ---> Sports Hards
450-499 PP ---> Sports Mediums
500-549 PP ---> Sports Softs
550-599 PP ---> Racing Hards
600 PP & up --> Racing Mediums

How To Join Us
Step 1: Post a reply (by clicking the 'Reply' button at the bottom of this post) stating, "I have read the first post and would like to join," and tell us how you heard about SNAIL. (Do not start a conversation with anyone, just post your request on this thread).
Step 2: Watch the thread for a reply to your post and follow the instructions provided.
Step 3: Purchase the three cars listed in the lineup for our next races.
Step 4: Wait to be assigned to a division and then join that division's lounge on Sunday night.
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.

I have read first post and would like to join.old snail member.
 
I have read first post and would like to join.old snail member.

@FREEREVN

Here's your official SNAIL Welcome Post!
Thanks for your interest!
Here's what you need to know (and do) in order to join SNAIL Racing League:

We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide. Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You start a conversation and add CoachMK21, JLBowler, nmcp1, zer05ive, Rednose58, MajorBlixem & SAMHAIN85 as participants.

The conversation title should be "Request To Join".

2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join the SNAIL [Spec] Racing.

3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand the following links. Over the years a great deal of time and effort has gone into creating this league and we would like nothing more than to have you but we ask that you take the time and effort to do your homework. 99.9% of any question you may have about SNAIL can be found in the posts below.
4. You drive fast and clean on Sunday 👍

Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to SNAIL :cheers:
 
After much discussion and testing during Thursday practice nights, the BoD has decided to implement the following changes to our Sunday night racing. These changes affect the way in which we qualify, the method for determining the number of race laps, and the amount of time that will be allowed after the winner finishes their race.

Qualifying Rules
  • Prior to the first race of each combo drivers must enter the race (press Check Mark button) but not enter the course.
  • Once it is verified that all the drivers can see each other as entered into the race (each driver will have a number against their name), the host will give the instruction to start qualifying and the scorekeeper will be the first driver to exit pit road and begin their qualifying (drivers start qualifying by pressing the "enter course" button).
  • Once the scorekeeper has begun his out lap and qualifying, all drivers lined up on pit road will leave pit road and create a sufficient, 5 seconds, gap to the car ahead and behind during the out lap.
  • The host will then begin their out lap and qualifying.
  • The host will be the last driver to begin their qualifying session.
  • It is the responsibility of the behind driver to build the 5 second gap on the out lap.
  • Once drivers have finished their hot lap, they should pull off the track and come to a complete stop in a location that will not distract any other drivers, including a potential second qualifying group.

Qualifying is not the race. If you get caught from behind during the qualifying session you must allow the driver to pass without incident or opposition.

Method for Determining Race Laps

Race laps will be determined by taking the average mid-division lap time and running as many laps as possible without going over 13 minutes. Example: If the average mid-division lap time is 1:45 the number of laps will be 7. The formula is more or less as follows: 780 seconds divided by lap time in seconds. We will take the whole number and drop anything past the decimal point and that is the number of laps. Under no circumstances will the average lap time multiplied by the number of laps give us a number greater than 780 seconds which is 13 minutes.

Lobby Settings

The race finish delay will now be set to 50 seconds.


These changes will be added to the SNAIL OLR P&G thread in their respective sections at some time today. All hosts will need to make the necessary changes to their room setup to allow for the new method of calculating race laps.
 
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1. The November Season has been archived. Unfortunately there were some data missing that will make it difficult to arrange the Snail Invitational Event.

2. The SNAIL Sunday Scoring sheets for Dec 1 have been prepared. Please note the increase in laps to 19 for Round 1 to accommodate the new duration target. The other two rounds are not affected.


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