- 363
- Joensuu
Where did you get the car?
was just about to post that link for UThanks my man! Is this the full track or do we need to grab it somewhere?
[EDIT] Is it this one? removed
oh shoot, derp, I'm a knucklehead. that link is for a rf2 version...
nvm, I found Fana's post about ithttps://www.gtplanet.net/forum/thre...ral-discussion.307899/page-1362#post-13156212
Where did you get the car?
roger that, my friend. I'll look at fixing the AI count issue.was just about to post that link for U👍
Hmm, I think this is one I picked up during my miserable day trawling through the South Korean internet looking for Inje Speedium. Artists impression below of myself and Microsoft translator during that day of searching
In which case it's probably also never seen the light of day in the AC western world, so here: https://mega.nz/file/b1dyxSLB#ApTaaA6uOudySydP85NeAGsyx4rGvK95A_ST3qZTF-c
thanks for this, I use to use it a long time ago, forgot all about. 👍Guys, if some of you are backing up your Assetto Corsa game folder every couple of nights like I do, have a look at using Fast Copy
https://fastcopy.jp/en/
My Assetto folder is 600GB. What Fast Copy does is lets you copy and paste and it will just backup or update what is different, so you're not churning your hard drive for an hour and it also bypasses the annoying 'calculating...' function it does before actually doing a damn thing.
Thought I'd share my experience because backing up 600GB was no fun for me prior to finding Fast Copy. (sorry if that sounded like a Shamwow commercial, lol)...
Everland (Yongin) Speedway AI and VAO patch
Thanks to GIBBONS for providing a link to this track in South Korea. It didn't have a working pit lane, so I took the liberty of redoing the AI for this track. Hope I'm not stepping on some toes.
Polite comments and/or criticisms are welcome, as it's my first attempt to contribute here (be gentle!).
Damn nice job on the AI, no stepped on toes here!
Did U do the track limits also? I didn't see any l_side or r_side CSV files for the data folder, but the track limits look great. 👍
and thanks for the vao patch
Hey @safi hellie , cameras are broke on this one he said, nod nod wink wink say no more!
Guys, if some of you are backing up your Assetto Corsa game folder every couple of nights like I do, have a look at using Fast Copy
https://fastcopy.jp/en/
My Assetto folder is 600GB. What Fast Copy does is lets you copy and paste and it will just backup or update what is different, so you're not churning your hard drive for an hour and it also bypasses the annoying 'calculating...' function it does before actually doing a damn thing.
Thought I'd share my experience because backing up 600GB was no fun for me prior to finding Fast Copy. (sorry if that sounded like a Shamwow commercial, lol)...
Thats Teddie.
Example, the source file is the tracks folder-
Does the DestDir folder have to have the same name as the source?
The way I'm setup is the current cars and tracks folders on my back drive are named different (theres a reason).
Hope that makes sense.
So, if you have a folder called "copied_tracks"
and you want to copy all the tracks from your assetto/content/tracks
I think you need to go into /tracks, select all, then go into "copied_tracks" and "Fast Paste" in order for it to do the diff check for Fast Copy/paste.
Hope that makes sense. I'm half alseep.![]()
Peter at it some more-
Open CM Showroom with any car, in the 2nd menu box (that display the stats) click the "car perams" tab and scroll down and you'll see the car sounds check boxes. Of course only work CM with the latest CSP... as far as I know.
In my version of Spielberg (Red Bull R ing) the grass is much too light when using CSP.
This is also the case with some other Kunos tracks.
How can this be fixed?
Good thinking...and it works too 👍I had the same problem, but I solved this by simply changing the settings file to a read only file. Once you've got your settings dialed in correctly of course.
Peter at it some more-
Damn nice job on the AI, no stepped on toes here!
Did U do the track limits also? I didn't see any l_side or r_side CSV files for the data folder, but the track limits look great. 👍
and thanks for the vao patch
Hey @safi hellie , cameras are broke on this one he said, nod nod wink wink say no more!
Hello fellas, thanks to @gladbecker82 previously shared a link to Finland's Helsinki street circuit, I was finally able to drive this track with the Mercedes CLK GTR as it was raced back in 1997. However, the track was really toooo bump that the car was not able to brake or accelerate.
I like tracks with lots of road detail and relatively bumpy. But this one is really to extreme hahaha.
Can any genius member here to help and smooth out some of the bumps? Thank a lot!
https://mega.nz/file/NZ13AIKL#sSX0qSTXnvqNX6UXkxH-d7zQJV0EwAesxVRsQlcSumI
Tommy wtcr cars are better IMO, but there is not world's of difference. What I like most about them is the fact, that every car feels and drives totally differently from other cars. You can tell all cars were made individually. With other packs, the differences are less noticeable. What I don't like about Tommy's cars is the fact that ai is not very good. With other cars in general my skill level is around 96,97, around 93 with openwheellers. With Tommy's cars I had to put the AI on 99, 100 and even then I'm very competitive, on some tracks I beat the easily by 30+ seconds on 10 lap race.Hey everyone - just a quick question. What mod' do you think the following are using? I'm pretty sure I may have read something here about 300 pages back about it but I'm not sure if this is the ones you were on about.
https://autoaction.com.au/2020/06/09/tcr-australia-switches-platforms-for-second-digital-series
And also, I have the delpisnky Wtcr and are good, are tommy78 tcr an improvement on that - are they any good? Thanks
@GzeroD oh great! It's your converted track! Then I am confident that this problem can be solved : )Someone else mentioned this before and I suggested they hit me up on the Blog as I converted that track. But that link seems to suggest people aren't aware it's one of mine. So I'll take a look at it.
In the description of the new mod Scorpion TC 1.0 Rad
it is said:
"With CSP we can build a 99% accurate suspension system, impossible to obtain with vanilla Assetto Corsa"
Can anyone explain what that means? How will this be noticeable, what will be the difference with the vanilla version?
Tommy wtcr cars are better IMO, but there is not world's of difference. What I like most about them is the fact, that every car feels and drives totally differently from other cars. You can tell all cars were made individually. With other packs, the differences are less noticeable. What I don't like about Tommy's cars is the fact that ai is not very good. With other cars in general my skill level is around 96,97, around 93 with openwheellers. With Tommy's cars I had to put the AI on 99, 100 and even then I'm very competitive, on some tracks I beat the easily by 30+ seconds on 10 lap race.