Assetto Corsa PC Mods General DiscussionPC 

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Just for you then. :)

Abarth Punto Competizione v1.1m
Again, no author listed in the UI so this will overwrite the existing one.

View attachment 968612

v1.1m October 2020
- Driver position adjusted
- Hand/wheel synchronisation fixed
- New shifting animation added
- Shifting timing adjusted
- Driver suit/gloves/helmet added

http://www.mediafire.com/file/nxh8xgiwmqbbndj/abarth_punto_competizione.7z/file

(really needs lots of racing liveries)
Edit:
Sorry, new link - the driver position jumped during saving (it happens sometimes).
New link here: http://www.mediafire.com/file/fkffi9c9pam0s0z/abarth_punto_competizione.7z/file
 
Just for you then. :)

Abarth Punto Competizione v1.1m
Again, no author listed in the UI so this will overwrite the existing one.

View attachment 968612

v1.1m October 2020
- Driver position adjusted
- Hand/wheel synchronisation fixed
- New shifting animation added
- Shifting timing adjusted
- Driver suit/gloves/helmet added

http://www.mediafire.com/file/nxh8xgiwmqbbndj/abarth_punto_competizione.7z/file

(really needs lots of racing liveries)
@Masscot
What's the difference between those two fiat-s punto?

Don't tell me they both need wipers and internal windows attracting rain :D

If they share the same 3D model it would be tempting to make working wipers for 2 cars in one go :D LOL
 
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You can unwrap UV with free softwares like Blender or Rizom (which is specific for this)

if I use a binary FBX Blender does not open it (version 7001 required), if I take in no-binary fbx the car is all break and more texture , but thanks anyway , never mind the car will stay as its for the moment ...
 
Zürich ePrix by RMi v1.0

screenshot_ast_spark_renault_srt01_e_rmi_zuricheprix_31-10-120-11-58-22-jpg.416877


screenshot_ast_spark_renault_srt01_e_rmi_zuricheprix_31-10-120-11-59-29-jpg.416876


screenshot_ast_spark_renault_srt01_e_rmi_zuricheprix_31-10-120-11-59-37-jpg.416874


screenshot_ast_spark_renault_srt01_e_rmi_zuricheprix_31-10-120-11-59-33-jpg.416875


- CSP required
- 26 pit/start
- AI
- VAO

bug: (AI line needs help)


- Main conversion @RMi_wood
- CSP RainFX, GrassFX, real billboard skin and other fixes by @shi
- Camera by @bastoner97
- misc tweaks by @damone13x
- original credits included

Converted with permission by RMi (thank you E.Prefet)
Thank you!! @bastoner97, @shin956 , @damone13x

You have a working Spark mod ? Now that's interesting.
 
Hm...on my side here the wipers don´t work properly, they don´t wipe the rain away. Using 0.1.67p1 and version 1.06 of the car. Have I missed a file during the last days to update?
Has just been repaired! It happened because when anim returned back latest frame was not equal to frame in position 0. Also cleaning angle has been opened. Sure we need to release at least another final version to put everyone on same condition.

@hellothankyou thanks a lots for your effort collaboration, time and passion on troubleshooting this car deserve alots. No tuned version is just in garage too.

We need all people here to have more professional mod coming. I've always thought that OpenSource is the way to beat everything.
 
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Not possible, you need to stop it from the rain debug menu when you are already in game..
I seem to have lost the debug menu in game. Does it need to be enabled in CM. Any help please.
 
Just for you then. :)

Abarth Punto Competizione v1.1m
Again, no author listed in the UI so this will overwrite the existing one.

View attachment 968612

v1.1m October 2020
- Driver position adjusted
- Hand/wheel synchronisation fixed
- New shifting animation added
- Shifting timing adjusted
- Driver suit/gloves/helmet added

http://www.mediafire.com/file/nxh8xgiwmqbbndj/abarth_punto_competizione.7z/file

http://www.mediafire.com/file/fkffi9c9pam0s0z/abarth_punto_competizione.7z/file

Edit: link updated, driver moved during saving)

(really needs lots of racing liveries)
Thanks You Sr! It's excelent!
Maybe Calling to @niko moraes! Jajajaja!
 
I've always thought that OpenSource is the way to beat everything.

Not only open source but copyleft just like free software licences, that means the right to study, modify and redistribute. That would result a great creativity. But when you see all the drama for just copying a link or reuploading, a similar movement will never happen. And not speaking of blue encrypted garbage of course. :lol:
 
Thats weird, can you show me a picture?

After driving it some, there's also a steering rack/ratio issue. The steering wheel needs to be turned a lot more than it should be to take corners. It's at least twice the normal rotation.

Also, maybe the force feedback could be increased. A small car like this usually has a lot more feedback and "weight" to the steering wheel (not the car itself)

Not trying to be critical, as it is looking pretty good.
 
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After driving it some, there's also a steering rack/ratio issue. The steering wheel needs to be turned a lot more than it should be to take corners. It's at least twice the normal rotation.

Also, maybe the force feedback could be increased. A small car like this usually has a lot more feedback and "weight" to the steering wheel (not the car itself)

Not trying to be critical, as it is looking pretty good.

Steering rotation is correct according to the official Fiat Garage Manual (3.42 steering turns and 33 max steering degrees), same for the steer ratio. The real car is very understeering as you can see also from this video.

 
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@Masscot
What's the difference between those two fiat-s punto?

Don't tell me they both need wipers and internal windows attracting rain :D

If they share the same 3D model it would be tempting to make working wipers for 2 cars in one go :D LOL
They are quite different cars but share the same base model I think. Hopefully glass fix/wipers for one will work for both.
:)
 
After driving it some, there's also a steering rack/ratio issue. The steering wheel needs to be turned a lot more than it should be to take corners. It's at least twice the normal rotation.

Also, maybe the force feedback could be increased. A small car like this usually has a lot more feedback and "weight" to the steering wheel (not the car itself)

Not trying to be critical, as it is looking pretty good.
My mirrors are flipped as well (VR user).
Regarding the handling, I find it quite tricky to keep in a straight line, almost as if it wanders across the track. It's like there's no deadzone at steering centre, or the steering is too sensitive at centre. Hard to describe, but is anyone else feeling this? Could be my wheel/FFB settings of course, but I don't get this with any other cars that I'm aware of.
 
talking about the chivas 2013 mod, i managed to
Steering rotation is correct according to the official Fiat Garage Manual (3.42 steering turns and 33 max steering degrees), same for the steer ratio. The real car is very understeering as you can see also from this video.


this manis a legend.
 
Steering rotation is correct according to the official Fiat Garage Manual (3.42 steering turns and 33 max steering degrees), same for the steer ratio. The real car is very understeering as you can see also from this video.



I see he's oversteering/ploughing the car on most of the turns, so the rotation is exaggerated a lot, but to some degree, this is dangerously loose for any car. I'm sure there's some variable steering rate, and it being a car without, or very little power assist, it should have a pretty firm center lock?
 
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I'm using VR with the Smart Mirror extension active with most of the Real Mirror settings turned on.
Ok I sincerely don’t know how to fix this since I simply followed the classic AC guideline about mirrors ahah
I don’t know if there is any extra setting to touch just for VR users.
 
・Swiss ePrix & Sanya ePrix update

CSP required
Delete the previous version
Delete the swiss_eprix.ini
(extension\config\tracks\loaded)
sanya_eprix.ini(extension\config\tracks)
Swiss ePrix v0.9
Screenshot_fiat_panda_ie_swiss_eprix_31-9-120-20-40-52.jpg


Sanya ePrix v0.9
Screenshot_bmw_m3_e30_dtm_sanya_eprix_31-9-120-13-18-36.jpg

Changelog;
-fix tree shade
-brightened the overall shader
-add RainFX
-new VAO patch
-removed PerPixel MultiMap with Emissive map
-Other minor fixes

Please help if you can improve AI, camera, config and all other items! (Especially the AI is terrible ...)
The final update will be uploaded later in Race Department.
Thank you.
 
I see he's oversteering/ploughing the car on most of the turns, so the rotation is exaggerated a lot, but to some degree, this is dangerously loose for any car. I'm sure there's some variable steering rate, and it being a car without power assist, it should have a pretty firm center lock?

Ok I'll try to fix that. Increasing FFB and playing with steering ratio. Hope to give you something more stable :)

Thanks for the feedback
 
Airline race! :bowdown:
 

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This beauty is coming really soon so better tighten your seatbelts guys :gtpflag:Also I've been thinking about making a funrace with this car once it's released, but I don't think I'll be able to make a server for us so if there's any Delta lover that is capable of making a server for us to race on then message me at the Discord ;)
 
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Here it is guys! Post is from Assetto Corsa Mod Central facebook group

* * * * UPDATE* * * *
MERCEDES BENZ CLS63 W218 2017
Huge thanks to Jasper Opperman for doing the following changes:
- add ao
- tweak almost all shaders
– fixed data, now wheels are in correct place in game
- updated model for showroom, wheels now are in the same place in game and in showroom
- Changed a lot of interior textures and shaders
- Moved the left front door, now it's in the right location
- Removed some weird objects from the model that prevented the car from showing up in the custom preview
- Added different plate to all skins
- Made one dark greyish interior and one black
- Made the wipers black while keeping the chrome lip on the wheels

CAR LINK = https://drive.google.com/.../1Wxc.../view...

View attachment 968592

There is still something wrong with this.Something is touching the track and is scrubbing and scratching.Nice model though.
 
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