Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
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556
Germany
Germany
Can someone explain how I can upload my rainFX configs to Github - I've looked at doing this but the language is confusing what with 'forks' and 'pulls' - A 3 point (simple/foolpoof) explanation would be great - thanks in advance

You need a free github account and the git executable installed on your system. Then you "fork" the repository (https://github.com/ac-custom-shaders-patch/acc-extension-config) to create a copy in your own account. You then clone your repository to your local hard drive via the "git clone https://github.com/yourname/acc-extension-config.git" command and will then be able to change the files on your system. After you've completed your changes you can commit the changes to your local repository via git commit or add new files via git add path/to/file && git commit -m "Added RainFX config for Track XYZ". You can then push all committed changes to Github via git push origin master. On the github page, you can then create a pull request to have your commits (from your repository) merged into the "official" repository. A guide on forking & pull requests can be found here: https://guides.github.com/activities/forking/

Beware: Pull requests including car configs are likely to be rejected, as RustyChest's comment to my PR suggests... https://github.com/ac-custom-shaders-patch/acc-extension-config/pull/94#issuecomment-780778401
 
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89
Germany
Germany
been loving all these updates! Any possibility to rework Mission Raceway? https://www.racedepartment.com/threads/mission-raceway-park.89028/

A pretty good "basic" update (grass, color tweaks) of the existing Mission Raceway mod was provided by gunnar333 for SimRacing604, as we were beginning to work on a new version for him. However it was postponed indefinitely due to Covid and not being able to get accurate photos and lidar or photogrammetry for the project.

It's not a full rework as the eventual goal was a more accurate and high-quality version.

So here is my basic updated version:
https://sharemods.com/5jid6puxnpba/mission_redone_v0.01.7z.html

All I did were some material updates and a basic config with GrassFX.
At everyone: feel free to improve it further. It's just a beginning.
 
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447
Germany
Germany
Reworked Nola Motorsport Park (Author: Terra21).
Removed 3d Grass, added GrassFX and cams.
Have Fun.
Nola1.jpg
Nola2.jpg
Nola3.jpg
Nola4.jpg

 
556
Germany
Germany
RainFX for Aspertsham:

[RAIN_FX]
PUDDLES_MATERIALS = Asphalt?, asphalt?, ConcreteMat, KramerpflasterMat, AsphReiterMat, WirtpodestMat, ass1Mat, RandplattenMat, asph?, AspheinspMat
SOAKING_MATERIALS = Asphalt?, asphalt?, ConcreteMat, KramerpflasterMat, AsphReiterMat, WirtpodestMat, pflaster_kreuzung_Mat, ass1Mat, RandplattenMat, AsphBrnPlattenMat, asph?, AspheinspMat
SMOOTH_MATERIALS = Verkehrsschilder_Mat
ROUGH_MATERIALS = grass?, Grass?, Zweitgrass?, feldwirthuegel?, pflaster_kreuzung_Mat, dirtMat, MistMat, GravelMat

RainFX for Toban (toban/db_toban):

[RAIN_FX]
PUDDLES_MATERIALS = ASPH_TRACKMAINNEW_WET, ROAD_TRACKMAINOLD_WET
SOAKING_MATERIALS = ASPH_TRACKMAINNEW_WET, ROAD_TRACKMAINOLD_WET
SMOOTH_MATERIALS = DISTMARK
ROUGH_MATERIALS = GRASS_TERRAIN
 
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147
Germany
Franconia
Reworked Nola Motorsport Park (Author: Terra21).
Removed 3d Grass, added GrassFX and cams.
Have Fun.

Why do you make a complete new version of a track, just to add GrassFX and some new cams? You can do this just with an extension config and some cam files as addon for the original track.
 
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447
Germany
Germany
Why do you make a complete new version of a track, just to add GrassFX and some new cams? You can do this just with an extension config and some cam files as addon for the original track.
Its faster i make a new version, before i write an extension config, also i changed a few textures.
When you remove the 3d grass with 3dSimed3 (needs 30 sec.), , its faster then i write a extension config for it.
 
459
United Kingdom
United Kingdom
Why is it when I open some skin .dds files they don't show any graphic in photoshop, just a checkerboard, despite being working skins and having an icon with the right graphic on it? More to the point how do I sort it? Thanks
 
32
Canada
Canada
Why is it when I open some skin .dds files they don't show any graphic in photoshop, just a checkerboard, despite being working skins and having an icon with the right graphic on it? More to the point how do I sort it? Thanks

Which version of the .DDS plugin are you using? If it's the old Nvidia one it doesn't properly support some of the newer DDS formats. Try switching to the Intel plugin or the newer Nvidia one
 
459
United Kingdom
United Kingdom
Which version of the .DDS plugin are you using? If it's the old Nvidia one it doesn't properly support some of the newer DDS formats. Try switching to the Intel plugin or the newer Nvidia one
Thanks, but I have the latest version. I've been told it's an alpha channel problem and I should use paint.net
 
391
United Kingdom
United Kingdom
Here you go @moyletra and @Sun Solaris - Final requests til after the weekend - Zip File below Hope you enjoy them
View attachment 992785

View attachment 992784
View attachment 992969

All skins updated to reflect country code on the rear flank
Link to the original post and GDrive downloads: https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2242#post-13354041

Due to quite a few requests (who knew there were so many countries :D) I've scaled it down to an individual skin for each country following the initial upload.
I'm still hoping o finish the custom championship by the end of the weekend but had a thought that it might be a good idea if we could host it on a server for an online version of the 'Round the World Challenge' with each participant choosing a track/circuit of their country.

PS: I can set up the races with 'AC sever manager' but I don't have a clue how to host as I am not an online racer myself (need to improve badly before that happens :banghead::D)
 
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1,562
Australia
Australia
Why do you make a complete new version of a track, just to add GrassFX and some new cams? You can do this just with an extension config and some cam files as addon for the original track.

Just be grateful he's not started a patreon page. :lol:

For what it's worth its great for newbies to the experience who maybe don't yet have those tracks at all.
For us lot we just need to pick out the bits we think we need. (i.e. doing grass and rain fx is about as simple as it gets so i dont have any tracks without it already)
 
5,504
Ukraine
Ukraine
A little later than planned due to circumstances beyond anyone's control, here is Okutama 2.0, originally converted by ACU and updated by collaborative effort.
This will overwrite the old version.
Thanks to everyone involved, you know who you are.

Screenshot_pb_tvr_tuscan_s_acu_okutama-circuit_6-2-121-19-14-26.jpg Screenshot_pb_tvr_tuscan_s_acu_okutama-circuit_6-2-121-19-18-15.jpg Screenshot_pb_tvr_tuscan_s_acu_okutama-circuit_6-2-121-19-9-29.jpg Screenshot_pb_tvr_tuscan_s_acu_okutama-circuit_6-2-121-19-10-26.jpg

Updates include:
  • New default billboards and teardrop flags, plus ten additional billboard/flag skins
  • Missing model replacement (camera gantries etc)
  • GrassFX config
  • RainFX config
  • New AI
  • Animated patrolling helicopters and blimp
  • New balloons with random flare animation
  • Several texture updates to improve visuals and resolve flickering/z-fighting
  • Mountain colouring adjusted to blend in better
  • All configs are now referenced in the track extension folder, not externally
http://www.mediafire.com/file/ps91xgokhk92lq0/acu_okutama-circuit.7z/file
 
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2,502
United Kingdom
United Kingdom
Thanks, but I have the latest version. I've been told it's an alpha channel problem and I should use paint.net
yep, it's alpha is set to 0 - so you need to set alpha to 255.

also mind if I ask what you are doing with the DDS files?
If you are making skins then you should create a new AO in content manager showroom (untick transparency in the options), add a paint layer and make skins that way.
 
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2,502
United Kingdom
United Kingdom
Wow. Never drink coffee? To me, that's like saying "I don't need oxygen". Not that I drink an enormnous amount of it, but I do seriously enjoy what I do drink. :)
I don't drink coffee either, can't stand the stuff. Tea for me all day every day. About 10 cups a day lol
 
5,504
Ukraine
Ukraine
I don't drink coffee either, can't stand the stuff. Tea for me all day every day. About 10 cups a day lol
Me too. Yorkshire tea left to brew for a long time in a pint mug. Tiny splash of milk. No sugar, naturally.
I must have five pints a day.
 
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