- 413
- Italy
Bentley Continental GT3 2015 ACC, Sprint and Endurance V1.0
View attachment 1001275
View attachment 1001277
The team:
_delpinsky
_enkay74
_Fabr_123
_Fanapryde
_FileMissing
— 3D car conversion
— added Sprint and Endurance car models
— added LODs
— added damage textures
— created wiper animation
— raindrops visible on internal windows
— added extension folder
— added ext_config.ini file per skin
— added LED_PANEL
— added SAS
— added wobbling safety net and antenna
— added SuperGT numberplate
— added RainFX code into car.ini
— added custom fonts
PHYSICS UPDATE:
— scratch made by _FileMissing & _DestinyOvLight
SOUND UPDATE:
— scratch made by _Fabr_123
SKINS UPDATE:
— scratch made and converted from ACC by _enkay74
BETATESTING:
— by _Fanapryde & the whole team. Thanks to _Masscot for the VR testing.
Thank you all, guys
** CSP 0.1.74 preview CustomEmissiveMulti issue **
With the latest CSP 0.1.74 preview, you won't be able to see [CustomEmissiveMulti] meshes emissive light.
In order to see the dashboard indicators and the secondary dashboard leds working correctly, just use the CSP 0.1.73, 0.1.73 preview (if you want RainFX working) or try a newer CSP build when available.
My cars are optimized for A3PP filter. Actual GT3 cars apparently use different colour emissive for brake lights in daytime and nighttime, which means there's a chance an heavy colour correction by a PPfilter may produce wrong colours compared to the ones I made — texture and CSP code — using a different PPfilter.
Download: Link
I don't know why but the Jaguar and now the Bentley have a strange paint or texture because all the skins seams matte and they not respect the emessive material. No chromatic effect or others. Can you fix this in your next updates for this two mod please? The NSX looking good btw. Thanks for everything @delpinsky we needed more ACC conversions