Has anyone ever made or feel like making rainfx for Fonteny? Or at the very least, point me in the direction of a tutorial on how. Thanks..
This is what I have in my config. Can't remember how effective it is off the top of my head!
[RAIN_FX]
PUDDLES_MATERIALS =$RoadMaterials, $RoadPaintMaterials
PUDDLES_MESHES =$RoadMeshes
SOAKING_MATERIALS = $RoadMaterials
SOAKING_MESHES =$RoadMeshes
SMOOTH_MATERIALS = $SignsMaterials, $MetalMaterials, $TentsMaterials, $FabricMaterials, $GlassMaterials, $PlasticMaterials
ROUGH_MATERIALS = $GrassMaterials, $RoughWoodMaterials, $SandMaterials, $RoughRockMaterials
ROUGH_MESHES=$GrassMeshes
LINES_MATERIALS = $RoadPaintMaterials
STREAM_EDGE_0 = 883.44, 65.44, 2652.24,872, 65.49, 2633.33
STREAM_EDGE_1 = 3188.97, 136.56, 1861.86,3184.54, 137.34, 1855.54
STREAM_EDGE_2 = 3184.54, 137.34, 1855.54,3179.96, 135.91, 1849
STREAM_EDGE_3 = 2833.12, 121.16, 110.65,2812.77, 120.7, 115.28
STREAM_EDGE_4 = 1575.58, 149.08, -2306.02,1555.38, 149.07, -2298.07