- 2,157

- Australia
My theory is thus, F1 for a driver is great, between the racing (which at times must be massively dull even i real life, too safe, too much about the car), the bits where you earn loads of cash and get to travel the world and get fame and adulation.I've kept F1 cars in a separate folder on the unlikely off chance that one day I'll suddenly want to drive one, but I really should just delete any paddleshift versions as they're completely devoid of soul. The 70s/80s analogue F1 cars can be a lot more fun to drive.
None of that bit is going to happen in codemasters F1.
All you get is the dull bits, made more dull by the fact your sat in a room at home.
For me how is that any fun. There are hundreds of race series that don't gain a huge amount of attention or riches, but are fun.
That is where I want sim racing to step in.
Its like with GT3 racing in ACC, if the game really showed sim value reality, it would need a sub game where by you'd have to either be a 50-60 something multi millionaire from some slightly dodgy Russian / middle eastern funded business
Or be the son of the man who owns the slightly dodgy Russian / middle eastern funded business.
If you failed at the sub game, you don't even get to pay for the drive.
Same with codemasters F1, you'd need dodgy backing from your dodgy country, or a mega rich Dad who is friends with one of the F1 team owners, fail that sub game. no drive.
Or Brit car, where you have to have more youtube subs than Jim Broadbent to get a drive...
