- 9

- Argentina
Hello, how are you doing, I wanted to ask you a question, I am working on a circuit and I ran into a problem, specifically with the glass of a building, in kseditor the reflection is perfectly visible, clearly, with brightness but within the game it is visible blurry, reflective but opaque and pixelated, can someone help me, what could be the problem? I leave images of the configuration of the material in kseditor and how it looks in it, and also how it looks in the game, in addition to the texture in ps.
in ks editor I forgot to set it as transparent but that's not the problem.
I already tried with various configurations in kseditor but nothing changes
ps: quality of reflections in ac is set to maximum
in ks editor I forgot to set it as transparent but that's not the problem.
I already tried with various configurations in kseditor but nothing changes
ps: quality of reflections in ac is set to maximum
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