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Yeah and the provided skin looks really weird now.Hi . Great car but the skins that were made for the original F302 car don’t work on the new version. Any help please.
Yeah and the provided skin looks really weird now.Hi . Great car but the skins that were made for the original F302 car don’t work on the new version. Any help please.
No, I'm notHopefully you are planting the right Umbrella pine trees…
When working in polygon mode, the command panel has a Polygons Smoothing Groups section. It shows a grid of numbers. You can assign smoothing groups, by number, to individual or groups of polygons, or use the auto feature by setting an angle value. As with most things in 3DsMax, it's not very intuitive and the interface is a little clunky, but experiment with it, watch the results in the viewport, and you'll begin to understand how it works.Hi Experienced modders, got another que here. I am trying to work on a converted car model and trying to mirror an object in 3ds max, but the object lost its normals and smoothness after mirroring it either by the simple mirror as a copy function, or iwth either mirror or symmetry modifier. What is the proper way to smooth objects for AC mods? Thanks
That will save me some time trying it out, should you publish it.No, I'm not
You have to find the 3D model of the tree you want. Like these:That will save me some time trying it out, should you publish it.
www.racedepartment.com
awwwww man, that's a shame, i don't really use spotify, or have an internet radio station i really enjoy. At least it only affects the street cars i like. Thanks for the infoyoutube seemed to have made changes to its api which breaks it with csp atm
You can use the object inspector to get the mesh names for the trees and then add this code to your ext_config file.Is there an easy way to remove the 2D trees from a track?
Also, I never posted it here, sick of sooks.
When working in polygon mode, the command panel has a Polygons Smoothing Groups section. It shows a grid of numbers. You can assign smoothing groups, by number, to individual or groups of polygons, or use the auto feature by setting an angle value. As with most things in 3DsMax, it's not very intuitive and the interface is a little clunky, but experiment with it, watch the results in the viewport, and you'll begin to understand how it works.
Click a polygon, and a number should turn blue, unless no smoothing groups are assigned. You can then click on that number to unassign the group number or click on the "Clear All" button, and click on another. When you select a group of polygons, you may see numbers that aren't highlighted, but have a square around them. This shows that your selected group has polygons with more than one group assigned. If you're certain you want the group of polygons you've selected to only be a part of one group, click the "Clear All" button, then assign a number.
When assigning groups manually, it can get a little tricky. You may have a model with three different groups of polygons you want smoothed. Say you want the left, center, and right to be smoothed separately. If you've assigned numbers to the left and right, then the center section needs to be a totally different number than the other two.
This tutorial is okay. He first applies smoothing settings using the top horizontal panel, but later in the video, he starts using the Polygons Smoothing Groups in the vertical command panel.
It wasn't aimed at you, it was aimed at the guy who moaned about a youtube video having music on it.will check out the video and try that, thanks for your reply!
Except for some very bad or unfinished track conversions, I think the ugliest 2D trees are the one from the @Ginot-team made for the Pau city circuit https://www.racedepartment.com/downloads/circuit-de-pau-historique-1967.15617/ and the 1974 version.I was just experimenting with Paul Ricard (ugliest trees ever). I have to find more proper trees.
I've tried most (all?) tracks by GabenHood and I really enjoyed them.Sorry, that was me. As the best rendition of Pikes Peak in AC (by some margin), I assumed people would be happy to be alerted to the updated version, and more importantly, grateful to the modder for putting their time into it - I certainly was, thank you 🙏🏻
Its a public video, do as you please. He annoyed me, you didn't. Apologies if it seemed that I was annoyed at you.Sorry, that was me. As the best rendition of Pikes Peak in AC (by some margin), I assumed people would be happy to be alerted to the updated version, and more importantly, grateful to the modder for putting their time into it - I certainly was, thank you 🙏🏻
You can say higher, but not clearer. Don´t mind the nah-nah fussy haters, sure are a minority; your mods are like diamonds. Thanks for your work.... All these tracks would exist on my hard drive anyway. You literally can't stop me from doing what I want to do. I do not work for you, I am not yours to command but I will listen if you're at least polite...
Do what you like to do, as you like to do it ; it makes us some good(...)
By the way, I pass by, leave this, and go...Birubi Southern Cross v1.0...
Sorry for the late reply mate! Yes I have got them now ! And I must say very nice ! Thank you! Got a soft spot for the old 91 300zx as I owned one ! very beautiful car!! just another question ! Have you plans of doing the skins into a set? like your Gulf one and ect? :-) Cheers Kiff!Thanks bro... Have you gotten the Marlboro liveries since your post-date? If not just go back to the download-post and download the text-file instead, which has all links. As mentioned on that post, found out later that links on YT are not clickable, and are also truncated - so in effect - not able to copy and paste, unless I give them my mobile-number to authenticate - which is never going to happen.
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Assetto Corsa PC Mods General Discussion
Where did you get the 1.2 version? It was from the auto-update thru CM (which doesnt work) Yep same here Cant download file forbidden :grumpy: Right click on the arrow, then click the top option ... or go to the handy, marvelous and reliable Breathe List. 😁www.gtplanet.net
it was a mix from many sources, but the base was from rf2 2021 version i guess. cheers.Huh, I got scared for a moment - but no, that's definitely not it, I just checked a video of the Indy RC from NASCAR Heat 5 and the track there has completely different geometry, object placements, kerbs etc. (Needless to say almost comically inaccurate.) Luckily it's not it.
rF2 is reasonably accurate, obviously not as much as the laser-scanned ACC version (which would be good enough for me had it not ran that silly Tilke loop for T5-6-7 instead of the modern chicane).
And damone's version is close enough to rF2's, but I'm not sure.
Let's tag the man himself, maybe he's still around sometimes. @damone13x
I downloaded these, but would you happen to know where to put the .bin files so that they are recognized by the app?You have to find the 3D model of the tree you want. Like these:
Hi All
Has somebody out there got Rain FX for LILSKI'S Road America please and is willing to share.
Regards
Mark
Add this text to the ext_config.iniHi All
Has somebody out there got Rain FX for LILSKI'S Road America please and is willing to share.
Regards
Mark
Fantastic, Thank you.[RAIN_FX]
PUDDLES_MATERIALS = ROAD, DRKROAD, LINES, LINESYELLOW, LTROAD, CURBS, WEAR, CURBEDGE, LAND1, SANDTRAP, SFLINE, GRAVELBLEND
LINES_MATERIALS = LINES, LINESYELLOW, SFLINE
SOAKING_MATERIALS = ROAD, DRKROAD, LTROAD, WEAR, GRASSBLEND, CURBEDGE, SANDTRAP, GRAVELBLEND
SOAKING_MESHES = Lester_carport_ground, Paddock_Lbuilding_base, Paddock_concessions_ground, Paddock_toilets_ground, Paddock_building_ground, registration_building_ground, Ctech_motorplex_garage_ground
SMOOTH_MATERIALS = ARMCO, Roadamerica_signage1, Roadamerica_signage2, VEHICLE, vehicle2, PARKED_CARS, portablelight, SEMI, Pannello_Skin_?, RoadAM_building_windows
ROUGH_MATERIALS = LAND1, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT, OUTERLAND
STREAM_POINT_... = 155.000, -25.2854, 773.070
STREAM_EDGE_... = -51.39, -35.74, 320.92, -34.38, -35.33, 325.75
STREAM_EDGE_... = -48.26, -35.73, 310.03, -31.14, -35.34, 314.89
STREAM_EDGE_... = -61.7741, -36.6021, -362.013, -61.7654, -36.6196, -381.629
STREAM_EDGE_... = -71.0556, -36.6086, -362, -71.0967, -36.6132, -381.631
STREAM_EDGE_... = -362.61, -55.94, 269.66, -381.31, -55.95, 274.02
STREAM_EDGE_... = -361.12, -55.94, 276.25, -379.77, -55.93, 280.6
STREAM_EDGE_... = -618.18, -68.41, 228.70, -657.04, -68.41, 233.55
STREAM_EDGE_... = -618.63, -68.41, 225.77, -657.43, -68.41, 230.58
STREAM_EDGE_... = 231.65, -48.98, -620.81, 229.68, -48.57, -633.94
STREAM_EDGE_... = 392.37, -31.24, -206.66, 371.99, -31.24, -206.66
STREAM_EDGE_... = 392.37, -31.38, -204.57, 371.97, -31.38, -204.57
STREAM_EDGE_... = 357.19, -48.65, -485.44, 357.18, -48.64, -429
STREAM_EDGE_... = 371.84, -31.57, -206.7, 362.59, -31.57, -206.69
STREAM_EDGE_... = 371.83, -31.56, -204.77, 362.6, -31.57, -204.77
STREAM_POINT_... = 384.42, -20.05, 73.96
STREAM_POINT_... = 384.32, -20.11, 75.65
STREAM_POINT_... = 388.28, -20.2, 74.19
STREAM_POINT_... = 388.26, -20.26, 75.58
STREAM_POINT_... = 408.03, -15.26, 55.51
STREAM_POINT_... = 407.99, -15, 63.36
STREAM_POINT_... = 408.06, -14.99, 71.75
STREAM_POINT_... = 408.17, -14.99, 85.36
STREAM_POINT_... = 408.23, -14.99, 94.04
STREAM_POINT_... = 408.37, -15.26, 101.87
Thank you so muchAdd this text to the ext_config.ini
Edit: ninja'd ...![]()
Best post I've ever read on this thread.Its a public video, do as you please. He annoyed me, you didn't. Apologies if it seemed that I was annoyed at you.
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For everyone else, I'll address the most common complaints once and for all. I'll just say it like it is.
* I don't make super good videos or tracks. I'm aware, there are some amazing creators out there im not even trying to compete with.
* Most of the time in my video these days i'm just sending it with a controller trying not to bin it because setting up vr+wheel in the middle of a modding session is a pain. Plus i'm often modding late at night and don't want to be waking those near and dear to me while i play pretend race car driver in my office.
* I prefer releasing on youTube as keeps me in the loop of view numbers, which helps me decide what gets updated next.
* I am not interested in YouTube money or sharemod clicks, I use them simply because they work and are free on my end as well as yours. Period. If you can't figure out how to use a web browser safely in 2023 you're gonna get a lot worse than whatever a trackmod link will give you.
* I do this as a bit of a laugh, im not a professional, I started with Bobs track builder back in the day, I dabbled in racetrack builder and have been slowly figuring out 3DSMax with zero prior knowledge.
* All these tracks would exist on my hard drive anyway. You literally can't stop me from doing what I want to do. I do not work for you, I am not yours to command but I will listen if you're at least polite. There was never really a time in the beginning when thought I would release anything. I was kind of talked into it.
* DiRT rally rips are a pain to do, no 20 minute copy/pastas will get you more than 5 fps. (Nor can they be done in 20 mins anyway) Ask respected member RMiwood if im lying about that fact.
* I am only home for 1/3 of my life thanks to horrible job, slave to the wage, real life, adult responsibilities and fatherhood. In my one week home out of three I try to do what I can but sometimes I simply don't have the time to find every bug or beta test drive for hours. If you find a bug, GREAT! Let me know without being a child and ill do my best to look into it.
I think that will do. If you don't like any of the above and see one of my tracks out in the wild just move along sonny, nothing to see here.
tl:dr don't be a sook, its just pretend racey cars
yeah same result..Did you tried remove the whole folder, redownload it, and see if it works fine?