Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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@Greg_ST congratulations for your work, I like your way of working, few mods but done well and followed over time.
If I can give some advice, the headlights of the car (300ZX) have a light that is too strong and too deep, they burn the textures of objects even hundreds of meters away (ex trees). Is there a way to fix this? Or, which parameter of the file extension could I modify to make it to my liking? Thanks so much again for your work.
hmmm.
Thank you for the advice! I haven't tested the car on a night drive in a while. I'll check it out and release a new update soon.
 
Team-CALSONIC (Coming Soon)
__custom_showroom_1709724000.jpg
 
shi
Vitus Park v1.2
Download(mediafire)

Conversion from GTR2.
Fictional circuit in Switzerland.

View attachment 1140214
-CSP recommended
-48(32) pit/start
-4 layout
-AI, cam

Credits & Thanks;
GTR2 Original Track by Fredhot and Thierrydu81
-Attempts to contact them have gone unanswered. Thank you for their work.

AC Converted by @shi (shin956)
AI by @KevinK2
logo.png by @Fanapryde
Edited textures, logo_switzerland.dds, helis/planes/blimp by @Masscot
Textures, Lighting, CSP rework by @Mike08
Cam, ext_config by @CrisT86
some textures by kunos
Test and Feedback by @Breathe , @Masscot , @RMi_wood , @KevinK2, @Mike08
Video clip by @Mike08

Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;
-sand edge is now smooth.(One part could not be smoothed properly and was left as is.)
-Marshalls have been placed.
-The cones are now in place. (national layout)
-trees and bushes has been placed.
-Updated VAO.
-Smoothed background mesh.
-Updated Peugeot logo.
-Renamed UI from Vitus Parc 2009 to Vitus Park.
-Some mapping fixes

Mike08 update
  • new textures & addtional NMtextures
  • shaders tweaks
  • CSP custom grassfx
  • CSP lighting tweaks
  • Added loading screenshots
v1.11 changelog;
-New ext_config and Cam by CrisT86.

v1.2 changelog;
-Smoothed corner edges. (Suggestion by Papifix. Thanks.)
-Changed crowd textures by Kniker97. (Thanks)
-Treewall was removed and replaced with kunos trees. (Suggestion by Mascot. Thanks.)
-Updated ext_config.ini.
-Fixed curved bridge.
-Fixed floating objects.
-Added flagmen by Mascot. (Thanks)
-Added Alternative Billboards & Textures skin by Mascot. (Thanks)

Vitus Park v1.2
The link is in the quote.

v1.2 changelog;
-Smoothed corner edges. (Suggestion by @Papifix . Thanks.)
-Changed crowd textures by @Kniker97 . (Thanks)
-Treewall was removed and replaced with kunos trees. (Suggestion by @Masscot . Thanks.)
-Updated ext_config.ini.
-Fixed curved bridge.
-Fixed floating objects.
-Added flagmen by @Masscot . (Thanks)
-Added Alternative Billboards & Textures skin by @Masscot . (Thanks)
Screenshot_renault_5_turbo_r_1981_vitus_parc_2009_5-1-124-15-35-12.jpg
 
Formula pro 2016 release. All F1 2016 skins included.


View attachment 1098249View attachment 1098250
Formula Pro 2016 updated to V3, a hybrid formula one car from 2014-16, one car model with different skins.
·Revised model, a better looking nose, a new cockpit.
·New physics, still easy to drive but a little harder than version before.
·New lights and directX shader.
·2014 and 2015 F1 season skins are also included.
·New animations for driver and suspension.
preview.jpg

preview.jpg

__custom_showroom_1709725426.jpg

Screenshot_formula_pro_2016_bahrain_2020_6-3-124-20-27-58.jpg

Screenshot_formula_pro_2016_vrc_mexico_6-3-124-20-34-35.jpg

Screenshot_formula_pro_2016_vrc_mexico_6-3-124-20-35-10.jpg

Link:https://mega.nz/file/H9RykCbJ#0RGFga0hjaidHd3lzcRtFg0oeKCs7EL2EQRF9Y_zpTE
 
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Small rant so just be aware...

So feed-up with Mega, the other day I ways downloading a 1.8GB file got stuck at 1GB then stopped downloading. :banghead:

Then I had to install their Mega app and re-download the file again from start then it downloaded just fine. Disabled the app from startup because I don't like tons of programs to load into the background when windows boots so I thought 580MB file should be fine without the app.

Download has been stuck like this more than an hour! Downloaded just fine with the APP but got stuck for no good reason in the browser! More wasted data! lol

Screenshot 2024-03-06 at 20-12-38 Download - MEGA.png


TLDR: Always use the Mega APP to download files from Mega!
Mega C.jpg

/rant
 
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WEC 2024 NEW LMH (free mod)

Isotta Fraschini Tipo 6 v1.0 by Elite Racing Studio (free mod) :
https://eliteracingstudio.com/subpages/CARS/Isotta Fraschini Tipo 6 LMH/index.html

I'm just passing on the information, no need to go wild on my post, you do what you want !!!!!!
I'm not the modder!!!!!!! There are worse things on this planet at the moment. THANKS
I'm waiting for the TRR version with a good BOP.

Capture d'écran 2024-03-06 193745.png
 
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New logbook page.

Houston, we have tail lights (and a new wing).
 

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Small rant so just be aware...

So feed-up with Mega, the other day I ways downloading a 1.8GB file got stuck at 1GB then stopped downloading. :banghead:

Then I had to install their Mega app and re-download the file again from start then it downloaded just fine. Disabled the app from startup because I don't like tons of programs to load into the background when windows boots so I thought 580MB file should be fine without the app.

Download has been stuck like this more than an hour! Downloaded just fine with the APP but got stuck for no good reason in the browser! More wasted data! lol

View attachment 1334514

TLDR: Always use the Mega APP to download files from Mega!
View attachment 1334523
/rant
Or you could use MEGABasterd found on GitHub which has SmartProxy feature so that you won't run out of download quota from there anymore.
 
WEC 2024 NEW LMH (free mod)

Isotta Fraschini Tipo 6 v1.0 by Elite Racing Studio (free mod) :
https://eliteracingstudio.com/subpages/CARS/Isotta Fraschini Tipo 6 LMH/index.html

View attachment 1334570
My opinion on mods like this or similar is they serve a purpose within racing leagues or people who can't run a high-end PC with CSP. Lately, everybody a has jump on bang wagon of making same type of car mods over & over. It's getting boring now see four or five mods of same car. I'm not knocking the quality of work you get out of RSS, URD or VRC & smaller modding studios, but within the AC modding community there needs to be more variety of mods being made.
 
Is it possible to make a car use the modded sound from another one? I have the F50 GT mod but want to make it use a sound from a regular F50 mod as that one sounds much more accurate instead of the high revving V8 sound given to the GT and also if I get the premium version of Content Manager will my settings from the Lite version be saved?

Also how do I make my game darker? The lighting during day time is far too bright and the lights at night are also too bright for my liking:
vGbxsgr.jpeg


re66ta5.jpeg



I also have this issue with the steering wheel of this car but couldn't find anything online about it, when viewing AI drivers interior it looks fine:
40rP8G3.jpeg
 
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Is it possible to make a car use the modded sound from another one? I have the F50 GT mod but want to make it use a sound from a regular F50 mod as that one sounds much more accurate instead of the high revving V8 sound given to the GT and also if I get the premium version of Content Manager will my settings from the Lite version be saved?
(edit)
Don't know about the settings from Lite version but CM premium has a "replace sound" function that just does what you've asked.
 
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I would have done 2007/2008/2010/2011, not doing 2012 and 2013 would feel like a hole that needs to be filled. So that V8 will finally be complete.

And honestly if it means I can hear prophetimus 2012 engine sounds I'm all for it (and if i can erase all trace of simdream, even better)
Well thank you for your service!
 
Hilarious.
They want to know more information about me than the taxman does.
Can't even be bothered to enter fake info.
Ridiculous. Who do they think they are, demanding a physical address for a downloaded mod?
No thanks.
Personally, I come from Why, in the city of DOYOUASK, in Eswatini.

Edit : that was 20 minutes ago. No mail. Guess a pigeon with a usb key will land in Eswatini shortly.
 
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Has anyone else had this problem with RSS Formula 2010? I have 0.2.2preview1 version of CSP installed.
Thanks.
Their description says they include a standard data version which I believe makes the car work with older CSP versions and the base game. Look in the car folder and see if there is an alternative data file in one of the folders.
 
Are there skins for "BPR Global Gt Series 1995/1996"? I only find 1994
Hi Gabriele,
we have created a lot of skins for 1995 and 1996 in the BPR Recreation Project. Most of them are not released yet. I personally needed a little pause from the project as real life took more time. But we will soon get back to the project and release more cars and skins.
Daniel
 
Hi Gabriele,
we have created a lot of skins for 1995 and 1996 in the BPR Recreation Project. Most of them are not released yet. I personally needed a little pause from the project as real life took more time. But we will soon get back to the project and release more cars and skins.
Daniel
hi, that's fine thanks. I hope soon, I would like to recreate the entire BPR championship in CM 😁
 
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Two more cars (not fully tested with other cars on the track).

Sunbeam Alpine (an adapted version of the Tiger with the addition of a canopy)
Triumph Spitfire (Le Mans 1964 and 1965), "partially" imported the 3d model from the game GTR2 (Absolute Le Mans Modding Team)
Antoniog7772
Jempy
March 1990
Saxony
matteo
Der_jaguar
Commodore
Joeschmoe
Prostriker92
almafera
nickM

Whatever we managed to improve on the textures, the credit goes to our mate "MrHunt".
SUNBEAM ALPNINE ( adapted ) - TRIUMPH SPITFIRE ( partial conversion )

NEW LINK


Possible errors (which can certainly be found), such as typing errors, files in the "Data" folder with problems, everything can be resolved later.
The important thing is to have fun and fill the Le Mans grid with as many people as possible (even though we cannot race with the maximum grid), we can have the choice of who to put in the race we will simulate.

***************
Now the Triumph Spitfire is running smoothly as you can see in the prints below, and I took the opportunity to make some corrections to the instrument panel.
 

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Isotta Fraschini Tipo 6 v1.0 by Elite Racing Studio (free mod) :
https://eliteracingstudio.com/subpages/CARS/Isotta Fraschini Tipo 6 LMH/index.html

Hi. First post here. I've tried a lot of the new LMDH mods recently (TRR, Vencialo, ACFriends) and had to give the new IF a whirl. I wasn't expecting much, but I was surprised that this holds up pretty well. It's not the VRC Pageau which handles superbly (although I can't get the tire temperatures under control-they are through the roof after 1 lap), but it's a very good first attempt. The handling is solid if not spectacular (I'm not sure the real-life drivers would be as complimentary about the real life car after the first race). The cockpit is serviceable and the exterior graphics are a bit better than I expected (not jaw-dropping, but as good as ACFriends handiwork). One issue is that the driver is missing in replay, but I am sure that can be fixed pretty easily. Anyway, I just want to show my appreciation for the work that these guys have put in. I hope they do more. I'm interested to hear what anyone else thinks.
 
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Two more cars (not fully tested with other cars on the track).

Sunbeam Alpine (an adapted version of the Tiger with the addition of a canopy)
Triumph Spitfire (Le Mans 1964 and 1965), "partially" imported the 3d model from the game GTR2 (Absolute Le Mans Modding Team)
Antoniog7772
Jempy
March 1990
Saxony
matteo
Der_jaguar
Commodore
Joeschmoe
Prostriker92
almafera
nickM
Whatever we managed to improve on the textures, the credit goes to our mate "MrHunt".
SUNBEAM ALPNINE ( adapted ) - TRIUMPH SPITFIRE ( partial conversion )
Possible errors (which can certainly be found), such as typing errors, files in the "Data" folder with problems, everything can be resolved later.
The important thing is to have fun and fill the Le Mans grid with as many people as possible (even though we cannot race with the maximum grid), we can have the choice of who to put in the race we will simulate.
I got a threat for Trojan when i downloaded it.? I didn't try the Sunbeam but the Triumph model and interior looks good, except the fact that the car clips through the ground the moment i spawn it, it's not drivable
 
After the GT4s are mostly done on my side its time for a new big project:
LMH and LMDh cars😄

I'm very interested in this car class because the cars are extremely complex and it is a challenge to get them work correctly.
I start with the Cadillac V Series R, because its my favorite😄

I got some lua knowledge in the last time, so I was able to recreate the drivetrain logic very close to the original:
The bop tells the car how much combined power it is allowed to have (maximum allowed BOP power is adjustable in the setup menu for league purpose) and depending on your MGU-K setting the engine power or the hybrid power gets limited if the combined power of both things is over the given bop curve.
Jumpstart in the pits is working as well to get the full Caddy experience.
Suspension geometry is very accurate, thanks to the 3d scanned model and it drives very well.
Here a short video of a little pit stop (sound is just a placeholder):



Hope you'll like the car.
I know there are many caddy mods out there, but none of them is actually close to be a real LMDh
 
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