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did you put the new .kn5 files in the car´s extension folder? and you have to replace the ext_config.Even worse here:
View attachment 1389994
When I remove the config from the skin I have the original wheels/tires again...
did you put the new .kn5 files in the car´s extension folder? and you have to replace the ext_config.Even worse here:
View attachment 1389994
When I remove the config from the skin I have the original wheels/tires again...
I think he didn't...did you put the new .kn5 files in the car´s extension folder? and you have to replace the ext_config.
Edit -> Find and ReplaceFollowing maintenance of overtake.gg, the RaceDepartment/Overtake add-ons icons have disappeared.It will take me months to change them. (I'm looking for a way to change them into batch...)
Thanks for the Autopolis, I updated to the latest version but forgot to change the link. (I was a little too confused by this icons problem)
Thank you very much. (I tried that but I forgot "Also search within links)Edit -> Find and Replace
In the Find box put https://www.racedepartment.com/favicon.ico
In the Replace box put https://overtake-data.community.forum/styles/100/styles/overtake/xenforo/cropped-favicon-270x270.png
Change the Search field to "All Sheets"
Tick "Also search within formulae" and "Also search within links"
Click "Replace All"
I made a copy of the sheet and did exactly that and it worked, took seconds.
I used Real Favicon Generator's Favicon Checker to check www.overtake.gg/ which gave that much longer URL above.
Theoritical top speed based on gear ratio vs RPM.edit:
Okay, maybe I was a little rude, I'll explain it differently. I don't want to change the numbers in the "maximum speed" column, I want the car to be able to reach the stated maximum speed (245), on a straight, level section (without hills, slipstream and tailwind) that's what I wanted to convey to you.
I couldn't get any faster than 241.5 km/h, that was on an 8-mile straight with no wind at all and 109% rev limiter.Theoritical top speed based on gear ratio vs RPM.
This is the maximum speed it can reach if you dont change gear ratio and/or the rev limiter
View attachment 1390160
I understand, you just don't want to hear me. Let's end it here.Theoritical top speed based on gear ratio vs RPM.
This is the maximum speed it can reach if you dont change gear ratio and/or the rev limiter
View attachment 1390160
Hello,
I'm running CSP 0.2.4-preview1 and have been getting very rough ground shadow transition.
Example here:
I've tried changing stuff here and there to no avail.
Any suggestions?
Ciao,
Sto utilizzando CSP 0.2.4-preview1 e la transizione delle ombre sul terreno è molto irregolare.
Esempio qui:
Ho provato a cambiare qualcosa qua e là, ma senza successo.
Avete suggerimenti?
Is the problem that the TZ2 can only reach 241.5 km/h, when it should reach 245 km/h?I understand, you just don't want to hear me. Let's end it here.
did you put the new .kn5 files in the car´s extension folder? and you have to replace the ext_config.
Well, I deleted the Jäger skin and reinstalled it (because I'm a fan), and this is the result, I get to see the new wheels, but not as they should be:I think he didn't...
Replace car ext_config isn't actually necessary for New wheels (but ext_config in the skin folder is necessary). I have add some improvements and for the new side exhaust the shaking functionality
You could make a screenshot (F8). That'll show in the loading screen the next time(s) you open that track. Take another car though, it will still show the previous one, so there's little point in doing this I'm afraid.
it's possible to make a background (bgr) and put that in the track ui.
I don't know another way...
The way i've done it, was, copying a preview image of EVERY car i have, pasting it to AC Screenshots and naming it as the car's folder name. Then ticking the box "use car images from AC screenshots". But that's really time consuming and using extra valuable storage space.In csp settings, New Loading Screen, you should be able to select the option "use car images from AC screenshots".
Just make a bunch of nice screenshots in the showroom in case you don't have any yet, or preferably some screenshots from ingame.
If it doesn't found related images it should go for your other screens related to the driving session, either other cars on the track or just tracks.
Plenty of options there, have a look🙂.
do you know how to increase this range? i wanted to render high detailed shadows a bit furtherI recently had another crack at reducing 'chasing shadows'. I am fairly happy with my settings and the results but as always your mileage might vary, especially with the dark arts of CSP magic. Anyway, I'll share.
View attachment 1390170
I have also bumped up the shadow resolution in Video settings to 4096x4096. Required because I believe the resolution is shared across the distance of the split and as the distances are greater here you need more to achieve what you would if they were shorter.
Fourth cascade is currently set mahoosive because Bannochbrae has some very distant scenery I like to not be flashing at me as I admire it but for most tracks you can leave it around 1500m .
Couldn't find any high-res resource for the Teile livery - but did find a JPG image that could do the trick. Attached is (gimp-file-layers) what I've managed to do (a good head-start), and will leave the rest to you to polish-off...I was going to do the "BMW Original Teile"-skin, but I gave up on finding a good source for the intricate "x-ray"-pattern which covers the entire car. Would be pleased if someone else could do that one, as it's out of my skillset to recreate something like that from scratch..
Thanks for sharing these... 👍Hi,
For those who want new skins for Tommy78 BMW 635 DTM
With the tip from @Fall Guy (reducing radius to 200) I finally get to see this:I think he didn't...
Replace car ext_config isn't actually necessary for New wheels (but ext_config in the skin folder is necessary). I have add some improvements and for the new side exhaust the shaking functionality
Hey mate, have you ever found a solution for this? i'm on the same boat, now i can barely see the windshield, the original is better but it obstruct undercar shadows...LoL, I just figured this out and was going to post the solution as you did. Although I didn't have to change the BLEND_MODE to fix the funcup. Maybe I should add that anyway?
Thanks to everyone that chimed in. Quikslvr, as you, this has bugged me for a long time with certain cars.
Now the other cool thing that this fixed was (and I made a post inquiring about this a few weeks back) but it also fixed the smeary TAA issue in addition to the dissapearing under-car shadow.
I'm stoked, man. There are a ton of cars I need to fix now.
EDIT: @Quikslvr, have you found a SHADER replacement that has a little bit of tint to it? I've replaced the small windscreen on an old vintage f1 car, but the ksWindscreen is so clear that it is hard to tell there is actual glass in the little windscreen. No biggie, but if you know of a way to replace with a tinted or darker glass, lemme know. It's the one in the pic below. The little windscreen has no edge or bezel which makes it harder to tell there is actual glass in the mount with the shader replacement implemented.
View attachment 1346140
Yes, nice. This looks very much like a workable starting point! Will continue work on this next week, thanks a bunch!Couldn't find any high-res resource for the Teile livery - but did find a JPG image that could do the trick. Attached is (gimp-file-layers) what I've managed to do (a good head-start), and will leave the rest to you to polish-off...
View attachment 1390181
Download - Teile-XCF-File-Layers
Thanks for sharing these... 👍
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Opel Calibra DTM - DENSO Livery WIP
Thought to include this bad-boy livery onto the growing number of liveries for this mod... Improvised some decals by re-making them from ground-up.
a few factors will prevent a car from reaching theroetical (gears+tire diam+rpm)I couldn't get any faster than 241.5 km/h, that was on an 8-mile straight with no wind at all and 109% rev limiter.
Tried other settings too, but that was the max I could get. I didn't want to try raising the tyre pressure above the recommended, although it could help a bit.
Thanx for your help. Here it is.... Porsche Center Hong Kong #2, BPR Zhuhai 3H 1994Just getting back to your logo search for 'Fratelli Rossetti'...
View attachment 1389798View attachment 1389800
Could not find anything alike, but did create the following decals from scratch (bonnet, banner & plate) - to use as you like.
View attachment 1389790 View attachment 1389793View attachment 1389851
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View attachment 1389797
Looking forward to your developments... Carry on, cheers!
Don't seem to have issues at this end... No changes made. 👍I'm very surprised because you have below the result ingame for me with my settings
I'm curious to see if everyone has the same problem as you.
View attachment 1389968
It's a CSP feature introduced a while back (supported CSP version). It saves time (game-loading) from having to go fully ingame to check liveries and changes in general... eg. rainFX for csp-wipers, etc. hope this helps!How do you have CSP Addon wheels on showroom ? I have never managed to have it ....
You had this issue because you use improvements by @fleskebacon.With the tip from @Fall Guy (reducing radius to 200) I finally get to see this:
View attachment 1390192
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How do you have CSP Addon wheels on showroom ? I have never managed to have it ....Don't seem to have issues at this end... No changes made. 👍
Thanks again.
View attachment 1390204
View attachment 1390205
Thanks for calling them improvements, even when they wreck your rims.You had this issue because you use improvements by @fleskebacon.
I use stock files from Tommy78.
How do you have CSP Addon wheels on showroom ? I have never managed to have it ....
Hey guys,
i'm playing with the excellent @alexlockout Lotus Cosworth 23 available here
On the _shock 60s skin of Reboot Oulton Park.
I was talking with Alex and i have - again- the windshield shadow eating issue using the car, where the dark shadow under the car disapears when seen thru the windshield.
I know there is a fix going into the ext_config file and tweaking the windshield material, but i want to be sure it's not related to my settings before going into further investigation.
Alex is not using Pure, but i do. He's not having the issue.
And in this case the 241 is pretty close to the IRL 245 so I would call it spot on, giving that those cars didnt have any speed limiter.a few factors will prevent a car from reaching theroetical (gears+tire diam+rpm)
1. in AC tire parameters other than radius can affect this
2. in real life it is AERO DRAG vs HORSEPOWER
If the tires, max rpm and gearing are proper, either the aero drag is too high or the horsepower is too low
In the car mods I have made and/or edited, AERO DRAG was always used to balance performance and top speed.
I get white cars.
@Zin5ki does it again! thanks for this.
Thank you Zin!!! The front bumper looks so much better!