Yeah, exact same model.
I don't know if Charming is the word I would use. I could think of many other words to describe it but they would violate the AUP and get me banned.Welcome to the Wonderful World of Assetto Corsa and its Charming Mysteries™... 😬
Of course, there's the part of me that really wants to try it right now. And there's also a part of me that wants to go reverse in the Greenwood lake and add the "Jaws" main theme. Maybe it's my gateway to Tiktok.The WSC set gets another brand-new car in the form of the 1966 Abarth 1300OT Periscopio!
We've expanded our reach dramatically over the past months thanks to 3D artist NPanic coming along for the ride, along with another brand new 3D artist, who made this Abarth model; marguek42. Everything is still WIP, so expect changes before the 1.0 release, hopefully within this year. There's even more cars coming as well, scratch made for the WSC packs, so stay tuned!
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If you would like to support our 3D artists, consider supporting NPanic's Garage on Patreon. He's currently busy modelling a 1.3L class rival for the Abarth 1300, a nimble car from France...
In Nvidia control center it was set to "application controlled", changing it to 16X solved the problem - Thankyou!I would assume you did not set a high Anisotrophic Filtering, like 16x.
You guys are crazy 🤩 But plz notice the vintage tracks has mostly no more than 28-30 pits !! And i want to use ALL your carsThe WSC set gets another brand-new car in the form of the 1966 Abarth 1300OT Periscopio!
We've expanded our reach dramatically over the past months thanks to 3D artist NPanic coming along for the ride, along with another brand new 3D artist, who made this Abarth model; marguek42. Everything is still WIP, so expect changes before the 1.0 release, hopefully within this year. There's even more cars coming as well, scratch made for the WSC packs, so stay tuned!
View attachment 1428462
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If you would like to support our 3D artists, consider supporting NPanic's Garage on Patreon. He's currently busy modelling a 1.3L class rival for the Abarth 1300, a nimble car from France...
Two things I noticed that weren't happening with the Beta9:Beta 10 Release for Nissan Skyline R33 JGTC...
Very nice looking car, I shall be looking forward to taking her on a test drive. On another note any chance of a Sebring MGC GT, or a properly made Le Mans Jaguar C type or a Le Mans MGA ?The WSC set gets another brand-new car in the form of the 1966 Abarth 1300OT Periscopio!
We've expanded our reach dramatically over the past months thanks to 3D artist NPanic coming along for the ride, along with another brand new 3D artist, who made this Abarth model; marguek42. Everything is still WIP, so expect changes before the 1.0 release, hopefully within this year. There's even more cars coming as well, scratch made for the WSC packs, so stay tuned!
View attachment 1428462
View attachment 1428463
If you would like to support our 3D artists, consider supporting NPanic's Garage on Patreon. He's currently busy modelling a 1.3L class rival for the Abarth 1300, a nimble car from France...
Us lovers of 1960s racing cars are eating well and growing fat as of lately... That's yet another classic beauty I can't wait to toss around some vintage tracks. Certainly, if there's a Periscopio on the way, the non-submersible 1300 OT will come along with it, perhaps with something as simple as a config file? NPanic seems to be quite the expert on the subject.The WSC set gets another brand-new car in the form of the 1966 Abarth 1300OT Periscopio!
We've expanded our reach dramatically over the past months thanks to 3D artist NPanic coming along for the ride, along with another brand new 3D artist, who made this Abarth model; marguek42. Everything is still WIP, so expect changes before the 1.0 release, hopefully within this year. There's even more cars coming as well, scratch made for the WSC packs, so stay tuned!
View attachment 1428462
View attachment 1428463
If you would like to support our 3D artists, consider supporting NPanic's Garage on Patreon. He's currently busy modelling a 1.3L class rival for the Abarth 1300, a nimble car from France...
Pixel compression of the DDS file. Nothing better to do than re-do the texture, with less compression.Hi All. Can anyone tell me what causes this effect on car body paint. Tried a lot of things to solve it but not been successful. Many thanks.
Us lovers of 1960s racing cars are eating well and growing fat as of lately... That's yet another classic beauty I can't wait to toss around some vintage tracks. Certainly, if there's a Periscopio on the way, the non-submersible 1300 OT will come along with it, perhaps with something as simple as a config file? NPanic seems to be quite the expert on the subject.
And how comes that, as of lately, you always seem to be involved when some old heartthrob comes to Assetto Corsa, mr. Pasta?![]()
I'm the CEO of Sim Historic StudiosUs lovers of 1960s racing cars are eating well and growing fat as of lately... That's yet another classic beauty I can't wait to toss around some vintage tracks. Certainly, if there's a Periscopio on the way, the non-submersible 1300 OT will come along with it, perhaps with something as simple as a config file? NPanic seems to be quite the expert on the subject.
And how comes that, as of lately, you always seem to be involved when some old heartthrob comes to Assetto Corsa, mr. Pasta?![]()
Back to work, unpaid intern #24Mr. Pasta is the Alfa recruiter of talent! You can bet your house on the man snapping up any prospects before they even see the light of day properly. He's practically grooming us 👁️👁️
Man.Utd should hire him, or maybe Ajax it's closer to home
hmm that car looks stunning! I wonder who made emThe WSC set gets another brand-new car in the form of the 1966 Abarth 1300OT Periscopio!
We've expanded our reach dramatically over the past months thanks to 3D artist NPanic coming along for the ride, along with another brand new 3D artist, who made this Abarth model; marguek42. Everything is still WIP, so expect changes before the 1.0 release, hopefully within this year. There's even more cars coming as well, scratch made for the WSC packs, so stay tuned!
View attachment 1428462
View attachment 1428463
If you would like to support our 3D artists, consider supporting NPanic's Garage on Patreon. He's currently busy modelling a 1.3L class rival for the Abarth 1300, a nimble car from France...
I see what you did there 👀 careful now, you might end up having to pay $4k for some inexplicable reasonI'm the CEO of Sim Historic Studios
That looks like self shadowing or 'shadow acne'.Look at the material in CMshowroom and see if it has a Shadow_Bias_Mult setting.Set it to at least .08 or 1.0.It should go away.You could also set it with an ext_config if the material currently being used dosnt support that setting.Change the material to one that does support it and set it.Hi All. Can anyone tell me what causes this effect on car body paint. Tried a lot of things to solve it but not been successful. Many thanks.
for the 1Two things I noticed that weren't happening with the Beta9:
1- The asphalt and the painted marks on the ground are reflected on the inside of the windshield and side windows, a lot... Very disturbing.
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2- The steering gets too "light" when understeering. I like this behavior because it gives you information when you lose grip, similar to real life, but in this case the effect is too pronounced.
Thanks for keep improving your work!
Hi. Thanks. Any help on how to do that please.That looks like self shadowing or 'shadow acne'.Look at the material in CMshowroom and see if it has a Shadow_Bias_Mult setting.Set it to at least .08 or 1.0.It should go away.You could also set it with an ext_config if the material currently being used dosnt support that setting.Change the material to one that does support it and set it.
Now that's good after-sales service! 😛for the 1...
You can remove other things from the ext_config file too, I think with new PPfilters and pure etc.. most of the codes are not necessary, or the codes that I use are oldNow that's good after-sales service! 😛
Yesterday I tried a couple of things to try to fix it, but I was unsuccessful, thanks for the instructions... 👍
Very small update to the track. You don't need to download the track again, but use the link in the quote if you feel like it.Portland International Raceway (Unfinished)
rj_portland_int
This is a standalone version of the excellent Portland International Raceway done by 13X made to look the way I prefer. I take no credit for the track other than the changes I made. It's in an unfinished state at the moment, but i'm releasing it as is for now because I have to get surgery in a few days and don't know when I will be able to finish it. That means you will have to put up with a lot of imperfections. Everything is probably too dark, the grass and tree texture brightness is a bit mismatched and I never got a chance to vary the tree colors the way I had hoped too. So everything sort of looks the same. I'd also suggest you enable the CSP 'Trees receiving per-vertex shadows' option or the trees may lack shadow depth.
Credits:
Original Track: 13X
Cable fix: @Masscot
Original config I used as a base: Blamer (I think)
Updated config: @CrisT86
Additional replay cams: @CrisT86 and @DaBaeda
VAO patches: @CrisT86
Sections file : @Quikslvr
Changes I made:
-- Added animated flags, time of day and lap number to the display boards.
-- Completely changed the tree and grass textures. The trees were tough because the track uses X trees which always creates a sort of rorschach test look. I tried to hide as many as I could with Y tree variants, but you may still see some odd looking trees in a few spots.
-- Removed the blue\purple tint from the road and groove surfaces.
-- Altered the track lights to also come on when it rains.
-- Added seasonal trees via a track skin if you like that sort of thing.
-- Live jumbotron track cams via a track skin.
-- Working semaphore lights.
Maybe someone can take what i've done and make it better while i'm out of the loop for awhile. The ai needs some serious work because the sidelines are horrible. For now, it is what it is and you may or may not like it.
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I prefer not to touch more than necessary, because I wouldn't know what to erase, to be honest... 😅You can remove other things from the ext_config file too, I think with new PPfilters and pure etc.. most of the codes are not necessary, or the codes that I use are old