That phrase there might be a copyright breach. Unless borrowed from a friend, ofc.[edit] Crazy how passionate we sometimes get about a car game. [edit]
yes, let's change the subject, shall we talk about audi for a change?No I agree with him, Luis got more attention than he deserved. While this all could have ended if it wasn't for Mascott defending again this individual, we should now stop the thread
thats weird.....no rotating for meJust installed and tried, the Merc star is rotating on my side...![]()
What car is that, I'll take a look at it.thanks for the reply by that do you mean the AO?. Sorry probably a daft question but i'm tired thats my excuse.
(if that is what you mean i have gave it no AO and still had the same issue, i am currently doing a skin slowly but surely)
Thanks for the feedback, will check with the LMP1s. Makes sense as they are faster than the fastest I tested (hypercars), the hairpin might need a little nerfingBit of mess at the Hairpin with vrc's 2019 lmp1s, but yeah they are wild mostly anywhere
Well, I didnt remove anything. Actually when the WiP for V2 was started there was no animation nor a ksanim for it.nice one! but why did you remove the rotating mercedes sign
it´s not rotating anymore, but could be easily fixed.
Took the needed files from the old track.
copy these lines into the ext_config
[ANIMATED_...]
NODE = Mercedes_sign_rotate
ANIMATION = prototype_sign_rotate.ksanim
DURATION = 10
and download the file attached, remove the .txt and put it in the extension folder
Zwartkops Raceway V2
How do I fix the flickering walls?
As far as I know this node does not exist at that track. Did you add it somehow or what?nice one! but why did you remove the rotating mercedes sign
it´s not rotating anymore, but could be easily fixed.
Took the needed files from the old track.
copy these lines into the ext_config
[ANIMATED_...]
NODE = Mercedes_sign_rotate
ANIMATION = prototype_sign_rotate.ksanim
DURATION = 10
and download the file attached, remove the .txt and put it in the extension folder
Thanks but no go. I removed the file but the walls still flicker. I've only seen it occur on this track.Can you try to remove/rename "rmi_zwartkops_raceway.vao-patch" and see if that helps?
Otherwise, no idea. To note, this issue was not reported in development.
turn off smart shadows, something is broken in 0.2.8 p1Thanks but no go. I removed the file but the walls still flicker. I've only seen it occur on this track.
Using csp 0.2.8.p1 and pure 2.38.
Wish you could make them for the RSS one as well...a posting without drama, so here is a new release:
2025 WEC Proton Competition Mustang GT3 #77 #88
the next WEC 2025 skins, this time for the FGT by LP-Design get the car here: ************************c/LPDesign/posts Proton Competition Ford Mustang GT3 working illuminated numberplate correct tyres correct driver names driver suit and gloves...www.overtake.gg
View attachment 1436320View attachment 1436321View attachment 1436322
yesIs there a way to edit/replace a shader for the tarmac on a track? Maybe through an ext-config file?
Bit of a goof on my part. I forgot to match the ambient and diffuse values with the original flags. They probably rendered a bit dark compared to the original ones. Download the attachment to get the updated flags.kn5 file.Addition to a small mod I did two years ago for melbourne_2019. That mod added some additional crowds around the track. This time I added animation to all of the country flags on top of the pit building. It won't animate the smaller F1 and Melbourne flags just yet. Those require making a new flag object. Since it took forever to place the 64 country flags, i'm a little burnt out at the moment.
You will need to add this code somewhere in your existing ext_config file to hide the non-animated flags:
[MODEL_REPLACEMENT_...]
FILE=melbourne_2019.kn5
HIDE=objscenery25_sub0
Try it pleaseOn a different note regarding the Datsun 2000 on patreon fiasco. I and a few others spoke with Mr BJ about the car not being a part of the paid patreon as it was taken from another modder. I have been told that it was a mistake to be in the paid tier, I have been assured it will not happen again lest I will have no choice but to travel to Australia and shove a crumpet up his arse, I dont take pleasure in this but actions have consequences.
Back on topic in terms of differences between the two models its all cosmetic.
View attachment 1436333
The original road spec based off the JP spec https://www.overtake.gg/downloads/datsun-fairlady-2000-roadster-sr311.74737/
View attachment 1436334
BJ911s version different rims and front fascia based of the AU spec https://www.patreon.com/posts/123952847
A lot of fun ! Thank youDiRT2 Croatia Raid - v1.0
View attachment 1436335
View attachment 1436336
View attachment 1436347
features:
- 20/80% tamac/dirt
- 6 pit/grid w/AI
- uphill and downhill layouts
- replay cameras
- seasonal adjustments
- CSP WeatherFx, GrassFX, RainFX, OtherFx
credit:
- original model by Codemasters™
- converted by @RMi_wood
- trees and ribbon nets by @pugsang
- beta testing and misc contributions from @Breathe
:: DOWNLOAD ::
lights won't come on at night. I think there is a misspell inside [INCLUDE] sectionZwartkops Raceway V2 - v2.02