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The question is, which CSP version are you using? There was a version where the specular adjustment was no more working. And so you have no control over it. Those artifacts are caused by the specular shader and yes, this is directly dependent on the sun light.
BTW, what you mean with "power of the sun"?
Which PPfilter do you use? Did you already try with the "pure" standard PPfilter?
Latest Pure and CSP - changing PPFs and disabling all relevant CSP extensions does nothing (except for WeatherFX, obviously, which fixes the issue but kills all nu-lighting).
(yes, the PPFs I tried included PureHDR).
Power of the Sun I believe is a feature of the PPF I am using (C13 AEGIS) that boosts sunlight-based contrast.
I tried one more combo tonight (Guerilla GT4s at shin's Tokachi) and while the issue is present in this Tokachi mod, it's about 15% as noticeable. So it must indeed be some short of shader mismanagement.
I'd say it has something to do with the age of the track mod, as Piezello's tracks are from COVID and Toscana is from the stone age, but Frosty's Black Rock Motor Resort update released literally hours ago - and it might be the worst out of the three.
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