Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
  • 154,686 comments
  • 48,661,606 views
Take a guess
1746124724915.png
 
this one has a terrible view ...
1746124623025.png

Thankyou very much

@ninezeroniner which one is better? the one you linked or the one by Paddockclubmods? i get confused...........
I personally find the one from ChemFlummi, PaddockClubMods better... but that's subjective obviously!

I have v1.1j...

Version 1.1
Digital instruments fix (Masscot)
Wiper bug fix (Alis_70)
Abs bug (Andrevr)

Version 1.1j
lowered sound pitch from 1.1 to 0.9
replaced sunbanner for lighter one... (can't get it totally transparent though)
body less reflective (to remove disturbing road reflection at the base of the bumper)

HERE a repack with all this combined for your convenience...
 
this one has a terrible view ...
View attachment 1447882

I personally find the one from ChemFlummi, PaddockClubMods better... but that's subjective obviously!

I have v1.1j...

Version 1.1
Digital instruments fix (Masscot)
Wiper bug fix (Alis_70)
Abs bug (Andrevr)

Version 1.1j
lowered sound pitch from 1.1 to 0.9
replaced sunbanner for lighter one... (can't get it totally transparent though)
body less reflective (to remove disturbing road reflection at the base of the bumper)

HERE a repack with all this combined for your convenience...
Didn't know, I have yet to try the car. TomSim's work and reworks have been solid tho.
I suppose you might have better reasons to ditch the other one other than the pilot view which is easily tweakable...

Good to have both so thanks, it's easy to loose track of GTP users' cars tweaks fragmented through all the thread.
 
Hi, can anyone solve what problem of displaying the internal cockpit on the Ford GT1 by TomSims... I also have the one by ChemFlummi / PaddockClub... But this one is also very good. Thanks a lot
 

Attachments

  • Screenshot_20250502_082414_com_android_chrome_ChromeTabbedActivity.jpg
    Screenshot_20250502_082414_com_android_chrome_ChromeTabbedActivity.jpg
    22 KB · Views: 16
I'm having another minimal problem with TomSim's Ford, it makes my CM Showroom crash.
Works perfectly in-game and in CSP Showroom.

Could it be a system-related bc7 dds compression issue?
DxDiag says dx12 is working correctly though...
 
For all none-Russian speaking folk, that's World details in Settings - Assetto Corsa - VIDEO:
View attachment 1447805

EDIT: But even then, I do not see all my customization...
CM Showroom:
View attachment 1447807
in-game:
View attachment 1447808
so the crews suit is ok , but headset and sign are not (from Meccanico_Gadgets.png in the skin folder) ?
Go to the car skin folder and open skin.ini with notepad.
Make a backup of skin.ini (just in case).
Delete all the section named [CREW].
Go on track and check
 
ASR are kinda stingy about their mods. They went after people on Racedepartment for making skins for their cars, claiming ownership etc. They make good mods but the way they handle the rest is kinda wank.

-----------------------------

In other words, does anyone know of a point-to-point track similar to Pikes Peak but not as long? I'm looking for a decent point-to-point track to test cars on. As fun as Pikes Peak is, it's a bit too long, and making one mistake means restarting the whole lap which gets frustrating after four crashes. I used to test at Rechberg, but someone pointed out that the track was inaccurate, and that kind of ruined the enjoyment of the climb after doing some comparisons. I tried looking around and found a lot of cool tracks made by Renntom, but many of them have terrible lighting, and the grass and textures in general look radioactive. Are there any decent point-to-point tracks for Assetto Corsa that are similar in length to Rechberg and don't look like they were made for rFactor 1?
If you want 'attractive' point-to-points then Happogahara is fairly short and twisty

Down the valley and then up the other side - 4 to 5 mins
(Just choose the real grip versions when selecting the track in CM rather than the arcade grip versions)

or really short then the Goodwood Hill Climb
 
Last edited:
Ford Matech GT1 updated V2 // Probably the best actual glow up, New engine bay with a real engine inside, new rims and brake systems, new mapping, new objects, 3d model fully revised, new front and rear lights, new textures, animated shifter, complete new data (aero, tyres, suspension, power, AI, cameras...), new CSP configs and additions, LMS skins created and added, actual skins revised, new lods, new sound by NekoTaisen // DON'T FORGET TO DELETE THE OLD CAR AND MAKE A CLEAN INSTALL! (Link has been updated in the original post to reflect this)

Note: Disable ABS in the tuning menu. Car did not have it irl so having it enabled causes the brakes to not work.
Updated link to the new one in the original post, Fixes the camera being inside of the drivers helmet as people pointed out etc.
Or you can just press this link and download the data.acd file directly and just replace the one in the folder.
 
Does anyone happen to know if anyone has brought the Dirtfish Compound from Dirt Rally 2.0 into AC? Or have any recommendations for a good skid pad, possibly with mixed surfaces for throwing around some rally cars? Closest I've found are some drift tracks w/open lots
 
Updated link to the new one in the original post, Fixes the camera being inside of the drivers helmet as people pointed out etc.
Or you can just press this link and download the data.acd file directly and just replace the one in the folder.
Any chance of a non-discord link with the fully updated Ford GT1 mod? (For those of us who don't do Discord)
 
Is anyone having problems with the Assetto Corsa "apps"?

Many of them, mainly related to Rally (I can't activate them), as well as others (even if I marked "phyton apps" in the config).

Most of them were working perfectly.

After I had to install practically everything (related to Assetto) on the new HD (I lost almost everything on the old one) when I had problems.

Thank you in advance!!
 
Anyone know what's going on with these stupid trees?

Screenshot_urd_loire07_21_toscana_3-4-125-3-6-45.png



Screenshot_urd_loire07_21_toscana_3-4-125-3-6-54.png



I've narrowed the issue down to Pure - specifically the "light.sun.level" parameter, which honestly doesn't tell me much. It seems to be how the sun interacts with 2D trees. Can't find how to change that.

Happens on Toscana, Black Rock Motor Resort and Autopolis (PieZello) - and that's all I've tested. I'm sure it's way more.


Latest Pure and CSP - changing PPFs and disabling all relevant CSP extensions does nothing (except for WeatherFX, obviously, which fixes the issue but kills all nu-lighting).
 
Last edited:
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back