- 586

- Germany
The question is, which CSP version are you using? There was a version where the specular adjustment was no more working. And so you have no control over it. Those artifacts are caused by the specular shader and yes, this is directly dependent on the sun light.Removing Pure and either using the CSP Standard weather or disabling WeatherFX altogether instantly fixes the issue.
I attempted to alter every single slider in the Lights tab of Pure Config, including "Light.sun.specular". No change. Except for the sun level - which as I described earlier, has a direct effect.
It should be noted that I am using "Power of the Sun" in those screenshots, but of course I toggled that as well. While it changes the pattern of the splotches, the visual result of "Power of the Sun" unticked is much the same.
BTW, what you mean with "power of the sun"?
Which PPfilter do you use? Did you already try with the "pure" standard PPfilter?
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