Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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same here...

Probably we need to make Beta Features enabled in NVIDIA App and/or newer drivers.
I installed Nvidia driver 595.97 with NVCleanstall , so without having NVIDIA App ... prob that is the reason for this message.
I don´t have this all enabled and it works out of the box. Have you ticked this here?
1793050029199.webp
 
I've been having trouble finding liveries with numbers/numberplates for both year versions of the SMP Racing BR03. Anyone know how/where I can find some?
 
V8 GEN3 SUPERCARS V2 – 2026 OVERHAUL!
Cars Download:
https://www.mediafire.com/folder/x24hxpepibuco/Gen3_V8_Supercars
Discord: https://discord.gg/MRXtaZFQaC

Livery Packs
2026:
https://www.mediafire.com/folder/1jn11brorhd23/2026
2025: https://www.mediafire.com/folder/9itnbln43jbky/2025
2024: https://www.mediafire.com/folder/yaslg46i7rfm1/2024
2023: https://www.mediafire.com/folder/8tot5unjocojz/2023

View attachment 1570307

Our biggest Gen3 Supercars update yet! This release represents a major redevelopment of our original 2025 package, with significant changes to the underlying physics, including an entirely new tyre model, reworked suspension, braking, drivetrain, aerodynamics and vehicle dynamics. As always, this project is our own interpretation of the Gen3 Supercars category, developed using the information available to us, alongside extensive testing and feedback.
A massive thank you to everyone who has contributed to the project, tested the cars and supported us throughout development.
AK Racing | 2026 V8 Supercars V2.01 UPDATE CHANGELOG
Version 2.01 brings further improvements, fixes and optimisations across the 2026 V8 Supercars car pack.

Ford Mustang
  • Fixed brake lights only partially illuminating under braking.
  • Adjusted LOD_B. • Fixed window decals for Golding and Goodall.
  • Fixed liveries clipping or disappearing due to LOD_B.
  • Adjusted MoTeC dashboard screen emissive.

Chevrolet Camaro
  • Fixed windscreen wiper.
  • Fixed DRL emissive.
  • Adjusted MoTeC dashboard screen emissive.

Toyota Supra
  • Slightly lowered steering wheel placement.
  • Fixed sun specular shading on the coolbox.
  • Adjusted MoTeC dashboard screen emissive.
  • Fixed raindrops appearing on the MoTeC dashboard screen.

All Cars
  • Further optimised LODs for improved performance.
  • Added mesh templates to each car folder for livery creators.
  • AI tyre adjustments and fixes.
  • AI behaviour adjustments aimed at improving consistency and overall racing performance.

Known Issues
  • An issue where tyre effects cause wheel blur to disappear on AI-controlled cars has been identified and is being investigated.

Hotfix (27/10/2026)
  • Fixed windscreen wiper functionality on the Camaro.

AK Racing | Assetto Corsa
Thank you to everyone who continues to support the project and report issues. Your feedback helps us continue improving the pack with each update.
 
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If it looks like rubbish, you are doing something wrong. It looks amazing. For framerate issues, your pc might not be good enough, so try the v1.2 dlss frame gen mod released on overtake.gg and try 2x framegen, and then 4x. View attachment 1574922
My PC is quite reasonable and my GPU is an RTX4080 Super, but... I just don't like the look of DLSS 5. Full-res DLAA looks far superior to my eyes and more realistic.

I'm not into the hyperreality visual style that DLSS 5 produces. It's too much like Forza or Gran Turismo. I prefer when the view out the windscreen looks like real reality!
 
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... my GPU is a RTX4070 Super...
Check this information before a nitpicker like me points out that it doesn’t match what’s in your signature at the bottom of your posts, which indicates that you have a 4080... 😙
 
Check this information before a nitpicker like me points out that it doesn’t match what’s in your signature at the bottom of your posts, which indicates that you have a 4080... 😙
Wow Perico. You're obviously sharper than me! And you're right. Oops. ;)

Now corrected in previous post.
 
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Been mucking around with another old GRID port, might use this for my team's Christmas night races... the UV is shockingly intuitive for such an old modelView attachment 1575072
Ohh it is from the old Race Driver: Grid?

Nowaday I'm reading the Autosport magazines from 1998. And almost every 2 issue, there is a report, or advert from this tuscan challange. :)

There were big battles! :D

More content from the 90's is welcome! :cheers:
I hope some talented painters will do those good liveries!

1793101577113.webp
 
Been mucking around with another old GRID port, might use this for my team's Christmas night races... the UV is shockingly intuitive for such an old modelView attachment 1575072
iirc there should be an massive skin pack for that specific car model based on the UV from GRID for GTR2. Like i'm talking 100+ liveries from series start to end. I just don't remember where it was posted or if it has become an victim of lost media from all the modding sites vanishing.
 
New update to Porsche 911 Carrera RS (901)

Mainly PBR/materials/textures stuff. Given that I can run GT7 on my PC I take closer look where I used the wrong textures. Probably not everyone will notice the difference.

Changelog:
  • added pbr shaders to previously omitted interior and exterior materials
  • adjusted some pbr shaders
  • adjusted many interior materials
  • changed wrong textures in some meshes
  • adjusted tyre texture
  • mod size reduction by using some textures in BC7 compression (240 MB to 172MB)
  • fixes in gamma ext_config which were previously included in LCS config file
Screenshot_kp_porsche_911_carrera_rs_901_gt7_painshop_preview_27-9-126-18-35-36.webp




And some more wip screenshots of next release. Still a lot to be done, mainly interior.

Screenshot_kp_porsche_911_turbo_s_964_gt7_painshop_preview_27-9-126-19-19-44.webp

Screenshot_kp_porsche_911_turbo_s_964_gt7_painshop_preview_27-9-126-19-23-8.webp

Screenshot_kp_porsche_911_turbo_s_964_gt7_painshop_preview_27-9-126-19-25-6.webp

Screenshot_kp_porsche_911_turbo_s_964_gt7_painshop_preview_27-9-126-19-23-50.webp
 
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k_p
New update to Porsche 911 Carrera RS (901)

Mainly PBR/materials/textures stuff. Given that I can run GT7 on my PC I take closer look where I used the wrong textures. Probably not everyone will notice the difference.

Changelog:
  • added pbr shaders to previously omitted interior and exterior materials
  • adjusted some pbr shaders
  • adjusted many interior materials
  • changed wrong textures in some meshes
  • adjusted tyre texture
  • mod size reduction by using some textures in BC7 compression (240 MB to 172MB)
  • fixes in gamma ext_config which were previously included in LCS config file
View attachment 1575212



And some more wip screenshots of next release. Still a lot to be done, mainly interior.

View attachment 1575216
View attachment 1575215
View attachment 1575213
View attachment 1575214
i think ther are mistakes: the tacho(speedometer) is wrong in your 901. It ends at 250km/h not 300kmh
 
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