Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Necrobumping a totally irrelevant random post from over five years ago?

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i think ther are mistakes: the tacho(speedometer) is wrong in your 901. It ends at 250km/h not 300kmh
It is conversion of gt7 car so I don't make textures. I leave it like that.
Besides, I figured it was an early/late model situation as usualy in German cars.


"there were 4 different VDO mechanical speedos used on the Carrera RS:

Originally they were fitted with 150mph or 250kph versions (same as 911T/E/S)

Then, after 9th March 1973 they switched to 180mph or 300kph depending on the country they were first exported to."
 
have fun

pls read description thoroughly
 
A few WIP screenshots from my second current track project: the “Dr. Oetker Dreis” special stage from the 2026 ADAC Rallye Mittelrhein, a round of the German Rally Championship. Mixed surfaces, fast farm roads, and tight switchbacks. Based on official geodata and with the support of a multiple German rally champion.

20261027-191726-wp_dreis_2026-rfc_ford_fiesta_rally2_mk2_evo_2023.webp


20261027-191958-wp_dreis_2026-rfc_ford_fiesta_rally2_mk2_evo_2023.webp


20261027-192122-wp_dreis_2026-rfc_ford_fiesta_rally2_mk2_evo_2023.webp
 
have fun

pls read description thoroughly
made a little hotfix for lighting system
 
made a little hotfix for lighting system
Cant seem to be able to change the preview?

Screenshot 2026-10-28 120935.webp

I'm on the latest preview (0.3.0-preview736) and preview generation works with any other mods
 
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anyone knows how to remove that green crosshair?

never mind........already found it



Cant seem to be able to change the preview?

View attachment 1575489

I'm on the latest preview (0.3.0-preview736) and preview generation works with any other mods
should work if you create them one by one
 
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k_p
New update to Porsche 911 Carrera RS (901)

Mainly PBR/materials/textures stuff. Given that I can run GT7 on my PC I take closer look where I used the wrong textures. Probably not everyone will notice the difference.

Changelog:
  • added pbr shaders to previously omitted interior and exterior materials
  • adjusted some pbr shaders
  • adjusted many interior materials
  • changed wrong textures in some meshes
  • adjusted tyre texture
  • mod size reduction by using some textures in BC7 compression (240 MB to 172MB)
  • fixes in gamma ext_config which were previously included in LCS config file
View attachment 1575212



And some more wip screenshots of next release. Still a lot to be done, mainly interior.

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It’s a real pleasure to drive! Thanks so much. 🙂
 
Hey guys, the new CSP 0.3.1 has been released. I haven’t had a chance to read through all the updates yet, but I’ve noticed that on a rally stage I use often (Gabiria-Legazpi), the reverb has disappeared in the replays. Could someone kindly check if this is just an issue on my end? Thanks!
 
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Apologies! I was meant to remove that stuff and completely forgot! My bad, posting after no sleep and working all night.. Sorry guys.

MTECH T.50 Pre-Release Teaser

Headphones on.
Volume up. 🔊
3.9 litres. Twelve cylinders. 12,100 rpm. A fan, some insane tech and the pinnacle of Gordon Murray’s work.

A little taste of my ever so nearly finished GMA T.50 project for Assetto Corsa, Thanks to everyone who’s supported the project and helped get it this far.

Nearly there! ❤️MTECH

 
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I haven't driven this car for a long time, and I was so surprised to see this)))))I need help from the community. Has anyone encountered this issue and how can I solve it?
 
Seems the VAO could be better too. Looks like there is still daylight in the tunnel. A simple check is, if you are in the tunnel and you cycle from day to night, there shouldn’t be a big visual difference.
Correct, that's indeed how it is. I just don't know how to tackle it yet.
 
Hi guys, i wanted to as if some of you already encountered this issue i'm having.
For some reason when the game loads it looks like it is zoomed in, expecially my hud was all off, the map positioning was almost completely out of the screen.
Can someone help me if they already encountered this problem?
 
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