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- Spain
How was the coma..?
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Away from Assetto for a while. All is alright. How are you sir?
How was the coma..?
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As I said, I'm not on FB, but I had mail contact with Paul before, a few times even, about small issues on his mods. He was always polite and helpfull in fixing these things asap.This is honestly a good response. I don't see any problem with it. "One or two trolls" comment is okay too. He puts himself out in the open releasing his work. Maybe he got offended with some comments, that's okay really.
Has it been updated since you posted this? Seems OK to me. Looks like a typical Forza cockpit.Edit: high poly model seems to be only for the bodywork. The dash and steering wheel look rather (very) low poly...---> to the bin it goes.
Normally I refrain from talking about car physics, because I suck.hey is there a good version of this eagle out there? like one with proper physics? the one i have seems to have no grip and makes very little downforce, and i know this car has to be something like the 787B in terms of grip. like atleast in the same ballpark
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Normally I refrain from talking about car physics, because I suck.
I just tried three versions of the Eagle up Eau Rouge, full throttle. (I always test mods at Spa. Eau Rouge-Raidillon tells so much about a car).
RTM version won't even turn into Raidillon. Straight into wall.
Virtua-LM version has only slightly more downforce. Goes into the wall.
SimDream version cleared the wall everytime but out of track limits.
I don't really know how much downforce Eagle should have. But SimDream one feels right.
Has it been updated since you posted this? Seems OK to me. Looks like a typical Forza cockpit.
The driver and/or steering wheel both need a tweak as the hands aren't in synch with the rotation of the wheel (the normal change to '360' fixes this in driver3D) but the hands don't actually grip the wheel or are anywhere near the gear stick.
But as for the cockpit itself - looks fine to me, maybe a little dark (and won't respond to ksAmbient tweaks, unfortunately).
Give it another go and see if it's been swapped.
Hey i really appreciate you testing that out for me. ive never driven the car in real life to know myself. im just guessing because the cars kunos made from that time period and class seem to drive very very different than the loosy goosy eagle i have. I'll take the 787B through that turn and the Porsche Longtail/short tail and see how those cars perform. if they stick it no problem then im willing to bet the Eagle would too. but now im so curious im going to do some research on the car and see what they say about how it handled. Forza 7 made it have much much higher handling than any other cars in that class. i wonder if they just decided that arbitrarily or if it really was better (to an extent) they also cut the top speed to be less than the other cars. im going to read on the real car to get an idea. Thanks again i rly do appreciate your help alotNormally I refrain from talking about car physics, because I suck.
I just tried three versions of the Eagle up Eau Rouge, full throttle. (I always test mods at Spa. Eau Rouge-Raidillon tells so much about a car).
RTM version won't even turn into Raidillon. Straight into wall.
Virtua-LM version has only slightly more downforce. Goes into the wall.
SimDream version cleared the wall everytime but out of track limits.
I don't really know how much downforce Eagle should have. But SimDream one feels right.
Great. I loved watching GTP. Perfect blend of raw power and aerodynamics. I can't control them well enough to enjoy in sims though.@portakal Get this!! this is the opening line i read in my research "The Eagle MkIII won 21 out of the 27 races in which it was entered and is considered one of the most successful and technologically advanced designs of the IMSA GTP era" I think this car is much much faster than i originally suspected
@portakal@portakal Get this!! this is the opening line i read in my research "The Eagle MkIII won 21 out of the 27 races in which it was entered and is considered one of the most successful and technologically advanced designs of the IMSA GTP era" I think this car is much much faster than i originally suspected
So does this mean we can look forward to a decent physics mod in the near future??@portakal Get this!! this is the opening line i read in my research "The Eagle MkIII won 21 out of the 27 races in which it was entered and is considered one of the most successful and technologically advanced designs of the IMSA GTP era" I think this car is much much faster than i originally suspected
Edit: i found the exact downforce data on the eagle 3. its staggering. the mod doesnt even make 50% of the downforce that the car is listed to make. not even in its lowest aero setting does it make so little. this thing was a monster to say the lest
Twin-tiered Bi-plane rear wing development, max downforce:
Downforce:
5217 lbs. @ 150 mph, with 1180 lbs. of drag
7513 lbs. @ 180 mph, with 1699 lbs. of drag
9275 lbs. @ 200 mph, with 2097 lbs. of drag
Lift-to-drag ratio: 4.42:1
Debut variant:
Downforce:
3802 lbs. @ 150 mph, with 929 lbs. of drag
5476 lbs. @ 180 mph, with 1338 lbs. of drag
6760 lbs. @ 200 mph, with 1652 lbs. of drag
Lift-to-drag ratio: 4.09:1
So does this mean we can look forward to a decent physics mod in the near future??![]()
Ah, yes - I see what you mean now. I missed the rivets and blurry dials before as I was concentrating on the huge steering wheel and driver issues. I was expecting a lot worse from your initial description though (like octagonal dials or something).Tried again (new DL). The sound has been changed apparently, but the gauges....no.
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The numbers and the rivets on the wheel are all blurry to me. Rivets are to large too.
Quick search for a real interior to check.
View attachment 882070
And yeah, IRL the gauges are blurry too
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i would need permission, i think all the models of the mkIII are made by people who put alot of effort into the graphics. i think it would upset them if i touched it without permission. especially if it was going to be shared in the end with the GTP boys. im the last guy to want to start drama, GTP gets a hard time as it is from some authors. i'll write a few letters to the authors and see. but i have to respect whatever they decideSo does this mean we can look forward to a decent physics mod in the near future??![]()
Aston Martin DB4GT Zagato 1960-1963
by Velo (with kind permission of Francisco Bort)
PLEASE NOTE: This is a very high poly model and may not be conducive for operation with large starting grids or multiple cars on track.
View attachment 881973
https://velosmodsworkshop.com.mx/aston%20martin.html
Edit: high poly model seems to be only for the bodywork. The dash and steering wheel look rather (very) low poly...---> to the bin it goes.
Of course, good lucki would need permission, i think all the models of the mkIII are made by people who put alot of effort into the graphics. i think it would upset them if i touched it without permission. especially if it was going to be shared in the end with the GTP boys. im the last guy to want to start drama, GTP gets a hard time as it is from some authors. i'll write a few letters to the authors and see. but i have to respect whatever they decide
...with apologies in advance for the godawful drum 'n' bass soundtrack. Why on earth do YouTubers do this to their videos and think it's a good idea..?
As a VR user, it's probably not that bad. But on high res screens, it's simply bad looking, as Paul (Velo) agrees.Tried it, no issue to report from this VR user, Thank you Velo. As reported before the hands animation on wheel and shifter could be improved, but for everything else, looks good to me. 100% Cote Dazur approved.
i would need permission, i think all the models of the mkIII are made by people who put alot of effort into the graphics. i think it would upset them if i touched it without permission. especially if it was going to be shared in the end with the GTP boys. im the last guy to want to start drama, GTP gets a hard time as it is from some authors. i'll write a few letters to the authors and see. but i have to respect whatever they decide
WHITE GULF / PAUL RICARD 1996
View attachment 882149
I made this livery back in the Forza Days, it was literally done due to accident in the real world.
You dont find many pictures anymore online of this thing(picture host disappeared), but it worked out.
https://www.racedepartment.com/downloads/white-gulf-mclaren-f1-gtr-paul-ricard-1996.30510/
yes, thats him.I'm liking that. Is that Bibendum I see on the front wing?