CSP updated:
v0.1.49 - Weather FX: option for additional directional ambient; - Default Weather FX script updated; - Shadows on trees and grass shouldn’t flicker now; - Smart Mirror: option for mirrors mapping normalization, option to disable Real Mirrors with virtual mirror, few fixes and rearrangements; - Custom emissives now can control colors of digital instruments; - Dynamic flags improved, with a lot of fixes, new movement, new shader with backlit and optional tessellation; - Button for decreasing wipers speed fixed; - Tyres audio in Wine is no longer broken; - Transparent objects now can cast shadows; - Refracting glass: reworked raytracing, various optimizations, fix for distance look; - Bounced light in Extra FX: fixes, no longer affect interior; - New option [BASIC] IGNORE_OTHER_CONFIGS=0 (default value is 0), for cars to ignore loaded config; - New option [BASIC] HAS_CORRECT_COCKPIT_NODE=1 (default value is 1), to disable interior effects for some mods; - New ac.ext_isVirtualMirrorForced() Python function; - Python apps crashing replay with ac.getCarRealTimeLeaderboardPosition() shouldn’t do that anymore; - Duplicate shaders removed from archive to save size; - Loading screen: new option for slideshow (without any fancy transitions at the moment); - PBR shaders: dynamic lights fixed; - Support for CM automatically loading vertex AO for cars; - Custom emissive templates: mixins for properly working front and rear fog lights (need to set position); - Few smaller fixes.