I replaced the drivetrain and suspension from the Kunos Porsche 911 GT3 R 2016 and used this setup. The car is so much better for me now.Taking advantage of this post, does anyone know how to solve the excessive slippage of the Porsche 991.2 GT3 ACC mod, from the dear crash in TopRace discord, who got really upset lately and vetoed the link to their mods because of haters, anyway, it's a challenge and so much to set up that 911, but I think he jumps a lot on the track. If anyone knows, my eternal gratitude. Hugs
Still missing few things, but it is in game and driveable in its current state. Can't set the date yet.@PJohann when is the Michigan 2020 by URD coming out? Want to try it so bad
Not realistic on triples either.Very good update to the the Ford Spec Racer. Just about everything was overhauled and improved.
Vibrating mirrors added, but I don't like the implementation, as the clamps on the roll cage vibrate as well. Not realistic in VR.
Download at RaceDepartment
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RainFX by @Cozy61 can be found here:Hi guys, I’m looking for a complete rain fx, grass fx etc. config for bahrain 2020 track. Anyone could please help me? Thanks a lot
also other question, sorry to bother, but in the spoiler image you sent some time ago I saw a porsche, does that mean we're getting a Darche 2020/1 RSR?Still missing few things, but it is in game and driveable in its current state. Can't set the date yet.
Here are some ideas for you:Good morning, everyone.
I am reproposing a question I asked some time ago here on the forum.
I have a problem with off line races , when I have more than 10 cars on the track with me , the game slows down and loses FPs and I get the message 99% occupancy memory .
Is there any fix in the game that solves the problem or some file to change? Thank you for any help you can give me as previously someone has enjoyed making fun of me in their answers.
v1.4Gillet Vertigo v1.4
Assetto Garage / ACTK
Fix F6 cameras
Fix tyres.ini
Fix collider.kn5 and colliders.ini
Add lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1333
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Just gave it a test run & it feels fun for drifters. All i can say is literaly the heaven for drifters.EK released the ultimate version of Akina.
Mt. Akina v1.0 + Akina Track
Please do not re-upload or modify the track further. For any questions, DM me or Kozzren. Download Link: https://sharemods.com/k4hs2ecurul4/ek_akina.rar.html
- 6 Layouts (IDAS DH/UH; Real DH/UH; Freeroam; Special Stage)
- Autumn and Winter track skins
- CSP Config
- Working AI (6 cars) for all Downhill/Uphill Layouts
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Merry Christmas Everyone - Mount Fuji Speedway Ver 1.0
https://www.mediafire.com/file/f6wymba0ybcuohz/rt_fuji_speedway.7z/file
First off all credits go to Rafael Malagoli for the amazing base track. we just updated and fixed and brought it up to current AC standard
Thanks to all the Team Members for your contributions "your all the most positive, kind bunch of people
This track is fully featured. but there may be the odd bug or 2...if so they will get sorted after the festive season
Thanks and most of all enjoy
Jim and the team
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Try this.Good morning, everyone.
I am reproposing a question I asked some time ago here on the forum.
I have a problem with off line races , when I have more than 10 cars on the track with me , the game slows down and loses FPs and I get the message 99% occupancy memory .
Is there any fix in the game that solves the problem or some file to change? Thank you for any help you can give me as previously someone has enjoyed making fun of me in their answers.
Are you using:Hi Jim
I'm new to Assetto Corsa but enjoying it a lot.
I saw Fuji Speedway and downloaded it and copied the complete unzipped rt_ file into tracks. It shows as a track option with the track map for both tracks but when I start the race it doesn't seem to load and the race is cancelled.
Any clues?
Thanks
Gordon
You have to unzip it into the track folder. Should work after that. If not, take a look at the post above for other tips.Hi Jim
I'm new to Assetto Corsa but enjoying it a lot.
I saw Fuji Speedway and downloaded it and copied the complete unzipped rt_ file into tracks. It shows as a track option with the track map for both tracks but when I start the race it doesn't seem to load and the race is cancelled.
Any clues?
Thanks
Gordon
Prova questo.
(Aiuta se menzioni le specifiche e anche se diciamo che pochi giorni fa potevi guidare 20 auto e ora solo 10)
Hi all,
I share the Mazda RX-7 FB 1981 24h Spa winner MOD.
Original mod from Nabaoui.
That's a little tribute to remember that epic win.
A Belgian Mazda importer decided to race the RX-7 in 1980 and in 1981 they registered a car for the 24h of Spa.
The race was very tough with a tremendous rain storm.
Despite it was quite underpowered, the easy handling of the RX-7 helped to be in the top positions.
The BMW 530 were the machine to beat and was ahead. They decide to stop being conservative and to run the engine until 9k rpm were all potential was.
They put a lot of pressure and finally provoque an engine failure on the BMW.
It was the first rotatory engine to win an endurance race in europe.
Maybe it was the inspiration for Mazda to run the mitical 787B in Le Mans ten years later.
Full story: https://japanesenostalgiccar.com/mo...7-that-won-the-24-hours-of-spa-francorchamps/
I hope you'll enjoy it.
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LINK ->
QUESTION: Is it a rip from another game? I would like to share at Racedepartment too. Thanx
URD is going to release it soonGuys,
I have written permission that confirms I have permission to have the new Toyota Hyper car converted from RF1 to AC, if anyone has any ability to do so, they simply want a mention in the credits!
Let me know if you want a link!
Thanks!
Why ask for permission if you cant convert it? Now if someone else asks permission they might not get it because "I already gave unknown_modder permissions already"Guys,
I have written permission that confirms I have permission to have the new Toyota Hyper car converted from RF1 to AC, if anyone has any ability to do so, they simply want a mention in the credits!
Let me know if you want a link!
Thanks!
Diddums, Because it was in an Rfactor group which others may not be in, rather than having a tantrum, appreciate the fact that we have the permission, but as mentioned above, URD is working on it, so don't worry your pretty little headWhy ask for permission if you cant convert it? Now if someone else asks permission they might not get it because "I already gave unknown_modder permissions already"
meh