Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Paiky
  • 130,753 comments
  • 33,903,019 views
Thanks. I already have this one & the Kunos one ofc but a man can never have too many P4's.
I agree.
That is why I have 5 (one is from ks).

1647102800901.png


:lol:
 
there are some links in breathe‘s track links which I can‘t open on my tablet right now but I assume @Cozy61 has done at least rain for snetterton2017.

Here's the one I have.

INI:
[ABOUT]
AUTHOR = Sliderman, Gunnar333
VERSION = 1.2
DATE_RELEASE = 2020/04/21
NOTES = config for Snetterton
Wow, totally different to the one I have. I wonder why my CM never updated to this one. This is basically what i'm looking for. I can use this and just add my season stuff and have a complete config without wasting much time. Thank you for the file...

EDIT: I would suggest this change to the grassfx if you are nitpicky about the look. Find this line:

Roads__track = RMBL?, ROAD?

Add one or both of these entries at the end so it reads like this:

Roads__track = RMBL?, ROAD?, GRASSSKIDS?, BARDIRT?

The first one takes the grassfx off of the dirt skid marks. The second one takes the grassfx away from under the guard rails. That one is probably not necessary to add, but I prefer no grass under the guard rails.
 
Last edited:
@Mike173 Sorry if i bother you, but the links of these mods are dead:
 
Ferrari 330 P4 Spyder (V1.0) by F40 LM Lover.

I think Kunos Original 330 P4 looks so ugly. but Interior modelings & textures are Perfect for me.
So i converted Exterior modeling parts from Gran Turismo Sport.
And I also added Engine & Engine Bay modelings from Forza Motorsport 7.
I believe that this version is much better than kunos & FM7 & GTS^^

1. Initial Release.
1) Exterior 3d Model base : Gran Turismo Sport(Poly Pony)
2) Interior 3d Model Base : Kunos Simulazioni
3) Engine & Engine Bay 3d Model Base : Forza Motorsport 7(Turn 10 Studio)
4) Sounds & Physics : Kunos Original Version
5) Details
-. Doors Animation(Left Door : Extra A, Right Door : Extra B, Rear Cawl : Extra C)
-. Wiper Animation
-. Seperated High Beam
-. Turn Signal & Hazards Signal
-. Reverse Lights
-. Refraction of Lights

2. Thank you. I'm waiting for you guys feedback!

3. Download Link is in the description of video.
 
Last edited:
Ferrari 330 P4 Spyder (V1.0) by F40 LM Lover.

I think Kunos Original 330 P4 looks so ugly. but Interior modelings & textures are Perfect for me.
So i converted Exterior modeling parts from Gran Turismo Sport.
And I also added Engine & Engine Bay modelings from Forza Motorsport 7.
I believe that this version is much better than kunos & FM7 & GTS^^

1. Initial Release.
1) Exterior 3d Model base : Gran Turismo Sport(Poly Pony)
2) Interior 3d Model Base : Kunos Simulazioni
3) Engine & Engine Bay 3d Model Base : Forza Motorsport 7(Turn 10 Studio)
4) Sounds & Physics : Kunos Original Version
5) Details
-. Doors Animation(Left Door : Extra A, Right Door : Extra B, Rear Cawl : Extra C)
-. Wiper Animation
-. Seperated High Beam
-. Turn Signal & Hazards Signal
-. Reverse Lights
-. Refraction of Lights

2. Thank you. I'm waiting for you guys feedback!

3. Download Link is in the description of video.

My first impression is that it's very nice indeed! Thanks. 👍
 
Ferrari 330 P4 Spyder (V1.0) by F40 LM Lover.

I think Kunos Original 330 P4 looks so ugly. but Interior modelings & textures are Perfect for me.
So i converted Exterior modeling parts from Gran Turismo Sport.
And I also added Engine & Engine Bay modelings from Forza Motorsport 7.
I believe that this version is much better than kunos & FM7 & GTS^^

1. Initial Release.
1) Exterior 3d Model base : Gran Turismo Sport(Poly Pony)
2) Interior 3d Model Base : Kunos Simulazioni
3) Engine & Engine Bay 3d Model Base : Forza Motorsport 7(Turn 10 Studio)
4) Sounds & Physics : Kunos Original Version
5) Details
-. Doors Animation(Left Door : Extra A, Right Door : Extra B, Rear Cawl : Extra C)
-. Wiper Animation
-. Seperated High Beam
-. Turn Signal & Hazards Signal
-. Reverse Lights
-. Refraction of Lights

2. Thank you. I'm waiting for you guys feedback!

3. Download Link is in the description of video.

Make a closed top version and I will love you forever
 
New Cams for _Shinjuku
Screenshot_toyota_celicagts1986__shinjuku_12-2-122-21-6-14.jpg

I recommend installing visual update.

Since there was no map, I am including it in the package.
Download Cam
 
Ferrari 330 P4 Spyder (V1.0) by F40 LM Lover.

I think Kunos Original 330 P4 looks so ugly. but Interior modelings & textures are Perfect for me.
So i converted Exterior modeling parts from Gran Turismo Sport.
And I also added Engine & Engine Bay modelings from Forza Motorsport 7.
I believe that this version is much better than kunos & FM7 & GTS^^

1. Initial Release.
1) Exterior 3d Model base : Gran Turismo Sport(Poly Pony)
2) Interior 3d Model Base : Kunos Simulazioni
3) Engine & Engine Bay 3d Model Base : Forza Motorsport 7(Turn 10 Studio)
4) Sounds & Physics : Kunos Original Version
5) Details
-. Doors Animation(Left Door : Extra A, Right Door : Extra B, Rear Cawl : Extra C)
-. Wiper Animation
-. Seperated High Beam
-. Turn Signal & Hazards Signal
-. Reverse Lights
-. Refraction of Lights

2. Thank you. I'm waiting for you guys feedback!

3. Download Link is in the description of video.

Looks very nice!
One thing I noticed is that brake lights don't work if headlights are on.

Edit: also (and this seems to be a universal issue with this feature) if you have 'wiper creep' under wind load active, it creates a judder in the wiper motion as it returns to its starting position the 'jumps' to the wind-adjusted position at the start of the next stroke. It would have been good if Ilja factored this in when adding wiper creep... unless there is a config command to fix this? If not, wiper creep is best disabled IMO, and just leave 'wiper shake' on very minimally.
 
Last edited:
Ferrari 330 P4 Spyder (V1.0) by F40 LM Lover.

I think Kunos Original 330 P4 looks so ugly. but Interior modelings & textures are Perfect for me.
So i converted Exterior modeling parts from Gran Turismo Sport.
And I also added Engine & Engine Bay modelings from Forza Motorsport 7.
I believe that this version is much better than kunos & FM7 & GTS^^

1. Initial Release.
1) Exterior 3d Model base : Gran Turismo Sport(Poly Pony)
2) Interior 3d Model Base : Kunos Simulazioni
3) Engine & Engine Bay 3d Model Base : Forza Motorsport 7(Turn 10 Studio)
4) Sounds & Physics : Kunos Original Version
5) Details
-. Doors Animation(Left Door : Extra A, Right Door : Extra B, Rear Cawl : Extra C)
-. Wiper Animation
-. Seperated High Beam
-. Turn Signal & Hazards Signal
-. Reverse Lights
-. Refraction of Lights

2. Thank you. I'm waiting for you guys feedback!

3. Download Link is in the description of video.

Looks very nice!
One thing I noticed is that brake lights don't work if headlights are on.

Edit: also (and this seems to be a universal issue with this feature) if you have 'wiper creep' under wind load active, it creates a judder in the wiper motion as it returns to its starting position the 'jumps' to the wind-adjusted position at the start of the next stroke. It would have been good if Ilja factored this in when adding wiper creep... unless there is a config command to fix this? If not, wiper creep is best disabled IMO, and just leave 'wiper shake' on very minimally.
Same remark about the brake light issue.
Also (not that important for me though) the lights don't work in CM showroom.
 
My first impression is that it's very nice indeed! Thanks. 👍
Thank You!
Make a closed top version and I will love you forever
If i will make berlinetta, You will love me forever! ?? haha!!
Can you keep your words??
I'll try it for them. I also prefer closed roof of P4.
Thanks anyways!
Looks very nice!
One thing I noticed is that brake lights don't work if headlights are on.

Edit: also (and this seems to be a universal issue with this feature) if you have 'wiper creep' under wind load active, it creates a judder in the wiper motion as it returns to its starting position the 'jumps' to the wind-adjusted position at the start of the next stroke. It would have been good if Ilja factored this in when adding wiper creep... unless there is a config command to fix this? If not, wiper creep is best disabled IMO, and just leave 'wiper shake' on very minimally.
I'm sure that You, Masscot, have eagle eyes or more than two eyes!!

brake lights are noted.

Wiper animation is not using CSP's Wiper functions
I tried to make the animation of wiper by 3ds max animation tool...
That is true. When i made animation, I forgot starting position's cordinates.
I din't know that it will be affected. it needs re-work as well.

and I also find the issue on Exhaust wibblying too.
i believe that all guys try to drive this can find no exhaust pipes in-game situaton.
you guys can remove the wobblying factor in ext_confing.ini which is located in extension folder.
wobbling factor makes no exhaust pipes in-game...

Um...CSP is very usefull and powerfull but it is so hard for me to understanding..
 
Wiper animation is not using CSP's Wiper functions
I tried to make the animation of wiper by 3ds max animation tool...
That is true. When i made animation, I forgot starting position's cordinates.
I din't know that it will be affected. it needs re-work as well.
The wiper animation itself is fine, it's when the wiper creeps up the windscreen at speed (due to wind resistance) that the problem occurs, as this affects the start position of the sweep. Not sure which command stops this, but I remember fixing it on a mod where inactive wipers would literally creep 1/4 of the way up the windscreen at speed as if they were connected to the motor with chewing gum.
 
.../...
and I also find the issue on Exhaust wibblying too.
i believe that all guys try to drive this can find no exhaust pipes in-game situaton.
you guys can remove the wobblying factor in ext_confing.ini which is located in extension folder.
wobbling factor makes no exhaust pipes in-game...

Um...CSP is very usefull and powerfull but it is so hard for me to understanding..
Not sure I completely understand...
The exhaust doesn't wobble, but the pipes are present in game:

exhaust.png
 
Not sure I completely understand...
The exhaust doesn't wobble, but the pipes are present in game:

View attachment 1123443
Nope!!
Reall condition must be like this!!
please remove the wobblying..it will be fix later!
20220313193808_1.jpg

The wiper animation itself is fine, it's when the wiper creeps up the windscreen at speed (due to wind resistance) that the problem occurs, as this affects the start position of the sweep. Not sure which command stops this, but I remember fixing it on a mod where inactive wipers would literally creep 1/4 of the way up the windscreen at speed as if they were connected to the motor with chewing gum.
Ah..OK!
You mean Wiper wobblying is not good.
I will try to find solutuion!
 
Ferrari 330 P4 Spyder (V1.0) by F40 LM Lover.

I think Kunos Original 330 P4 looks so ugly. but Interior modelings & textures are Perfect for me.
So i converted Exterior modeling parts from Gran Turismo Sport.
And I also added Engine & Engine Bay modelings from Forza Motorsport 7.
I believe that this version is much better than kunos & FM7 & GTS^^

1. Initial Release.
1) Exterior 3d Model base : Gran Turismo Sport(Poly Pony)
2) Interior 3d Model Base : Kunos Simulazioni
3) Engine & Engine Bay 3d Model Base : Forza Motorsport 7(Turn 10 Studio)
4) Sounds & Physics : Kunos Original Version
5) Details
-. Doors Animation(Left Door : Extra A, Right Door : Extra B, Rear Cawl : Extra C)
-. Wiper Animation
-. Seperated High Beam
-. Turn Signal & Hazards Signal
-. Reverse Lights
-. Refraction of Lights

2. Thank you. I'm waiting for you guys feedback!

3. Download Link is in the description of video.

Hi mate,

Did you remove the link?
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back