- 509
- Pizza
At least the wheels don't wiggle 😂Beautifull paid mod quality, things are going out of hand LOL
At least the wheels don't wiggle 😂Beautifull paid mod quality, things are going out of hand LOL
great update but cars are not starting correct in a race from a standing start on the Silverstone track .They are slow and move to the right. Any ideas please.No issues here. But pit spot 26 is missing in Adelaide, fix on the way.
Small update of Adelaide and the last 3 tracks to finish your 1988 collection. Seven tracks will have a night lights update by CrisT86 in the future (I hope).
ADELAIDE 1988 update v2.1
v2.1
- fixed missing pit spot 26
![]()
Adelaide 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
HUNGARORING 1988 update v2.0v2.0
- updates by DaBaeda: GrassFX, RainFX by KevinK2, new asphalt and tree textures, cams, logo textures, background fix
- new loading screens
- up to 30 pit boxes now
- shader adjustments
![]()
Hungaroring 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188197
v2.0
MONACO 1988 update v2.0
- updates by DaBaeda: GrassFX, new asphalt, water and tree textures, cams, added RainFX and Ai by KevinK2
- shader adjustments
- new loading screens
![]()
Monaco 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188198View attachment 1188199
SILVERSTONE 1988 update 2.0
v2.0
- updates by DaBaeda: GrassFX, new asphalt and tree textures, cams, added RainFX by KevinK2, several objects
- raised pitboxes to 30
- shader adjustments
- new loading screens
![]()
Silverstone 1988 v2.3 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188200View attachment 1188201
good guess, sorry no.Oulton park 60s? long shot but it looked british to me or an old thuxton.
Firstly thank you for the work done on these and to everyone involved. These updates were much needed.This is for the 1988s https://www.mediafire.com/folder/mzao20xywvnca/Grand+Prix+1988+tracks+for+Assetto+Corsa+(official)
And this one for all https://www.mediafire.com/folder/y3gywz4wp7c52/Public+files
@Badgerman maybe try to disabled the "New AI behavior" in the CSP.
Absolutely. AC is way beyond Kunos's original vision now, and has been for some time. It's what gives it legs. It's evolved over time into a big sandbox with all manner of tracks and vehicles available, and new mods coming every day.Always coming in with the sensible replies Kurt. This is exactly what I love about AC and all the mods. It's so many thing to so many people. I don't get why people moan that some want to just enjoy the way the game can look and want to just show off their photo skills. IMO that is the same as going to a car show and taking photos of cars they will never own but want to appreciate anyway.
I also don't get the need to have every available mod and then to moan about it because someone spent time making it look good but not drive well because they are only interested in how good it looks.
I love how diversive the community is and wish people would stop bloody moaning about every aspect of it and just enjoy it for how they enjoy it (I'm generalising here and not directing this at you of course)
Agreed 110%Always coming in with the sensible replies Kurt. This is exactly what I love about AC and all the mods. It's so many thing to so many people. I don't get why people moan that some want to just enjoy the way the game can look and want to just show off their photo skills. IMO that is the same as going to a car show and taking photos of cars they will never own but want to appreciate anyway.
I also don't get the need to have every available mod and then to moan about it because someone spent time making it look good but not drive well because they are only interested in how good it looks.
I love how diversive the community is and wish people would stop bloody moaning about every aspect of it and just enjoy it for how they enjoy it (I'm generalising here and not directing this at you of course)
Great statement Safi, this thing has a lot of stuff one likes another don't and that's what makes it special, can't understand why someones have to disslike something and whine about it ,if you don't like it don't download it ,that's the way to cope with it lol.Agreed 110%
I have never downloaded, the boatmobile, any of the buses, the motorbike, the crock on wheels, the plane, the cars from CARS the film....
I have just about got my head around the fact that some people enjoy that stuff in AC, but its not for me so guess what, i don't download it...
I think they really are the same model, both have the same tris count and lack the same basic features (lods and cockpit hr)Hey there folks, I was wondering if you could help me with a problem which can be summed up by the below image:
View attachment 1188267
I'm looking at two Ford Escort RS Cosworth mods.
The first calls itself a 1992 model and can be found here: https://velosmodsworkshop.com.mx/ford.html
The second calls itself a 1996 model and can be found here: https://mega.nz/file/lJshRCyB#8mwQHplvhIGYxLJeUJjdDgdJETsvZrXuOSx01E73Vz0 (originally from Assettoland)
I was hoping anybody with experience could tell me which is better.
They're both clearly based on the same 3D model, and I wouldn't be surprised if the second one is based on the first one. The second one looks slightly nicer than the first one, and also for some reason offers two versions with different stated horsepower (216 and 223... both of which are wrong; it had 224). However, they at least get the weight correct: the 'Lux' version is slightly heavier because it had electric windows and A/C. Exciting stuff.
So let me know what you think.
you are not loading it properly and likely need to edit .car or .cas for proper pathAgain this problem (when opening everything from GTr2) I don't know what is happening.
I reinstalled the entire "3dsimed" program again... and the problem persists (last week I used everything normally, something similar had happened, but then I solved it).
Now everything again, you can see in the prints, even selecting any part of the car, this "crazy doll" appears... lol
Yeah i'd be good with people labelling their mods as to their intended purpose but as you said, i'm not sure modders/converters would be good with that because then i doubt half the people would even download their mods (no biggie imo tho)Absolutely. AC is way beyond Kunos's original vision now, and has been for some time. It's what gives it legs. It's evolved over time into a big sandbox with all manner of tracks and vehicles available, and new mods coming every day.
At the moment though it seems like it's perhaps a victim of its own success, which can lead to a pretty chaotic existence. So perhaps it would be good if (for example) a car mod that's been built mainly for photographing was labelled or tagged as such, so people who actually still prefer driving the cars can give it a wide berth. Novelty cars and tracks are usually overtly quirky and quite easy to avoid, but if it looks like a duck, walks like a duck, but ends up quacking like a frog then it's harder to filter before the fact. Drift cars are usually labelled as such and easy to avoid (if they aren't your thing) but a lot of undriveable cars are hiding in plain sight: they look fantastic inside and out but take them to the track and it's only then apparent that they're intended as photo mules and little else, and only designed to be driven to where the sunset looks nice. I guess it would take big balls for a modder to admit their car isn't really meant to be driven though.
pretty sure its SDHi,
rFactor conversion ? simdream.... mods or GTSupreme mods ?
You also have to be aware that there are a lot of folks who use a controller (even keyboard. there was a modder using that) so they wont have a clue how it feels on a wheel using FFB.Yeah i'd be good with people labelling their mods as to their intended purpose but as you said, i'm not sure modders/converters would be good with that because then i doubt half the people would even download their mods (no biggie imo tho)
What always makes me laugh is when you have a mod that looks great but drives like someone has based it on a fisher price car but everyone on facebook is spanking themselves silly over how good it drives. I sometimes wonder if a lot of those people have ever driven a car or know what one feels like to actually drive. Luckily for me if there's something I feel looks decent but drives like crap I can pass it along to someone who works wonders on the physics and makes it into something that drives as well as it looks.
Guys, do you have the BMW Nazca C2 for Assetto Corsa? all the links are deadView attachment 1188194
Still the same problem, it just loads this "crazy doll", I don't know where I changed something, it's just in gtr2.you are not loading it properly and likely need to edit .car or .cas for proper path
(and you may need to insert genstrings) to get it imported
yeah that's true, i forget about keyboard and controller users (I was one of those once lol) and i'm quite sure some of those mods feel worse or better depending on hardware and driving setup etc. but there are times when I feel that the FB crowd are driving a completely different car to me and praising something that shouldn't be getting praise. I've learnt that when it comes to physics there's a lot of simple things that are often overlooked that if changed make a crap handling car into one that is way better to drive but the same mistake is made every time from certain modders and i wonder if it's just laziness or stubboness!You also have to be aware that there are a lot of folks who use a controller (even keyboard. there was a modder using that) so they wont have a clue how it feels on a wheel using FFB.
Again if they are converting, making the mods its their choice how they do it.
Personally there has to be a degree of thinking how others are using AC, but also to be fair why should a modder doing free stuff have to think of every variation?
Even with wheel set ups someone could just have bad FFB settings then scrap off a car because of that.
And again what is a 'bad' mod, for me a bad mod is that batmobile or the buses, but they aren't bad mods, just to me utterly pointless and daft.
So bad is even subjective based on ones preferences of what they would like to see in AC.
I now can see why many groups separate into discord and share stuff between them, as it can be ruthless if your making niche mods for masses.
Most obvious are drifters who almost work entirely separate from AC as many know it.
(has a drift modder ever posted up a drift car here themselves?)
I think that is the best way now.
IMO.
There are reams of subjectively bad mods (down to the user's own likes or prejudices) but there are also far too many objectively bad mods where the faults can't be argued down as personal preference. Things like opaque windscreens, flipped mirrors, sunken tyres etc etc are just bad modding... or even worse: lazy modding where the modder has the skills and could fix what's broken but chooses not to.You also have to be aware that there are a lot of folks who use a controller (even keyboard. there was a modder using that) so they wont have a clue how it feels on a wheel using FFB.
Again if they are converting, making the mods its their choice how they do it.
Personally there has to be a degree of thinking how others are using AC, but also to be fair why should a modder doing free stuff have to think of every variation?
Even with wheel set ups someone could just have bad FFB settings then scrap off a car because of that.
And again what is a 'bad' mod, for me a bad mod is that batmobile or the buses, but they aren't bad mods, just to me utterly pointless and daft.
So bad is even subjective based on ones preferences of what they would like to see in AC.
I now can see why many groups separate into discord and share stuff between them, as it can be ruthless if your making niche mods for masses.
Most obvious are drifters who almost work entirely separate from AC as many know it.
(has a drift modder ever posted up a drift car here themselves?)
I think that is the best way now.
IMO.
Wow, just loving all of these updates!Updates and fixes, please download again.
JACAREPAGUA 1988 update v2.2
v2.2
-30 pits now
-new track map
-corrected track length value for the short layout
-reduced number of .kn5 files
![]()
Jacarepagua 1988 v2.31 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
MONTREAL 1988 update v2.2
v2.2
-30 pit boxes now
![]()
Montreal 1988 v2.3 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
SILVERSTONE 1988 update v2.1
v2.1
-optimized AI for better pit entry and starts in the last rows
![]()
Silverstone 1988 v2.3 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
SUZUKA 1988 update v2.2
v2.2
-30 pit boxes now
![]()
Suzuka Circuit 1988 v2.31 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I have never seen the original track in any sim. Maybe F1 challenge had one but that should be really old.Wow, just loving all of these updates!
Question for you... Do you know of a version of Montreal that has the start/finish in it's original location, at the end of the track where the hairpin is ? I've never seen one anywhere, and was just wondering if one exists ?
pretty sure you need proper GENSTRINGS in your cars .cas file, GTR2 used wildcards in the .cas for carbody options.
It is very badly optimised. Its ripped from another game. It basically needs condensed and some tlc.Since this good Jarama track has been shown up at RD. Has anybody encountered these FPS drops as I did when even running a hotlap session? Could it be the crowd which is responsible for that? Camera facing?
Exactly, I've learnt the hard way, that there is no point criticizing the way CSP is going, or buses or batmobiles, because the masses want forza horizon basically.yeah that's true, i forget about keyboard and controller users (I was one of those once lol) and i'm quite sure some of those mods feel worse or better depending on hardware and driving setup etc. but there are times when I feel that the FB crowd are driving a completely different car to me and praising something that shouldn't be getting praise. I've learnt that when it comes to physics there's a lot of simple things that are often overlooked that if changed make a crap handling car into one that is way better to drive but the same mistake is made every time from certain modders and i wonder if it's just laziness or stubboness!
And yeah of course a bad mod is subjective when it comes to it. What I consider bad may be different to what you consider bad, altho I agree that buses and batmobiles are "bad" mods to me. But some people like that stuff so I won't moan about it or post up how pointless they are. After all we all have a choice to ignore stuff and move past it instead of writing a forum post about how crap it is.
If only everyone followed this.My game my choice.